valve/zpak001.pk3dir/decls/def/weapons/hornetgun.def

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entityDef weapon_hornetgun
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Hornet Gun"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/w_hgun.mdl"
"model_view" "models/v_hgun.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
// weapon specific
"def_fireInfo" "fireInfo_hornetgun"
"inv_name" "Hornet Gun"
"inv_ammo_hornet" "8"
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"act_fire" "5"
"act_holster" "3"
"act_draw" "4"
"act_idle" "0,1,2"
"snd_fire" "Weapon_Hornetgun.Single"
// HLWeapon specific
"hudSlot" "3"
"hudSlotPos" "3"
"weight" "10"
}
entityDef projectile_hornet
{
"spawnclass" "NSProjectile"
"damage" "10"
}
entityDef fireInfo_hornetgun
{
"def_onFire" "projectile_hornet"
"ammoType" "ammo_hornet"
"ammoRequired" "1"
"ammoPerShot" "1"
"fireRate" "1.0"
"punchAngle" "-1 0 0"
}