valve/zpak001.pk3dir/particles/fx_explosion.cfg

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r_part main
{
texture "particles/fteparticlefont.tga"
tcoords 97 97 191 191 256
count 1
scale 200
scalefactor 1
die 1
rgb 255 128 76
rgbdelta 0 -32 -32
friction 1
blend add
}
r_part +ember
{
count 1
texture "particles/fteparticlefont.tga"
tcoords 97 97 191 191 256
rgb 255 128 76
alpha 0
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scale 20
scalefactor 1
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die 1
friction 2.5
blend add
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randomvel 15
veladd 2
rampmode delta
ramp 0 0 0 -0.5 0
ramp 0 0 0 0.1 0
ramp 0 0 0 0.1 0
ramp 0 0 0 0.1 0
ramp 0 0 0 0.1 0
ramp 0 0 0 0.1 0
}
r_part +main
{
lighttime 1
lightradius 350
lightradiusfade 300
lightrgb 1.0 0.5 0.4
lightrgbfade 0.36 0.19 0.19
count 0 0 1
model "sprites/fexplo.spr" framestart=0 framecount=29 framerate=20 additive
}
r_part +main
{
cliptype expgib
texture "particles/fteparticlefont.tga"
tcoords 97 97 191 191 256
alpha 0
count 16
die 1
randomvel 128
gravity 50
friction 2
emit ember
emitinterval 0.01
spawnmode circle
}
r_part +main
{
texture "particles/fteparticlefont.tga"
tcoords 97 97 191 191 256
count 1
scale 324
scalefactor 1
die 3
alpha 1
rgb 0 0 0
spawnmode ball
gravity -25
}