2023-07-17 05:47:01 +00:00
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entityDef weapon_satchel
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{
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"editor_color" ".3 .3 1"
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"editor_mins" "-16 -16 -16"
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"editor_maxs" "16 16 16"
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"editor_usage" "Satchel"
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"editor_rotatable" "1"
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"spawnclass" "NSItem"
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"model" "models/w_satchel.mdl"
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"inv_item" "$WEAPON_SATCHEL"
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"snd_acquire" "weapon.pickup"
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"snd_respawn" "item.respawn"
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2023-07-28 06:08:26 +00:00
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}
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entityDef projectile_satchel
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{
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"spawnclass" "NSProjectile"
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"model" "models/w_satchel.mdl"
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"velocity" "274 0 0"
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"angular_velocity" "0 400 0"
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"friction" "0.8"
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"gravity" "0.5"
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"bounce" "1"
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"frame" "1"
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"mins" "-1 -1 -4"
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"maxs" "1 1 4"
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"snd_bounce" "weapon_satchel.bounce"
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"inherit_velocity" "1"
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"def_splash_damage" "damage_satchelExplosion"
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"model_detonate" "fx_explosion.main"
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"snd_explode" "fx.explosion"
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}
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entityDef damage_satchelExplosion
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{
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"damage" "skill:plr_satchel"
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"radius" "375"
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2023-07-17 05:47:01 +00:00
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}
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