valve/zpak001.pk3dir/def/weapons/tripmine.def

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entityDef weapon_tripmine
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Tripmine"
"editor_rotatable" "1"
"spawnclass" "NSItem"
"model" "models/v_tripmine.mdl"
"body0" "2"
"body1" "2"
"frame" "8"
"inv_item" "$WEAPON_TRIPMINE"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
}