valve/zpak001.pk3dir/def/weapons/gauss.def

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entityDef weapon_gauss
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Tau Cannon"
"editor_rotatable" "1"
"spawnclass" "NSItem"
"model" "models/w_gauss.mdl"
"inv_item" "$WEAPON_GAUSS"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
}