valve/zpak001.pk3dir/decls/def/weapons/shotgun.def

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entityDef weapon_shotgun
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Shotgun"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/w_shotgun.mdl"
"model_view" "models/v_shotgun.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
// weapon specific
"def_fireInfo" "fireInfo_shotgun"
"def_altFireInfo" "fireInfo_altShotgun"
"inv_name" "Shotgun"
"clipSize" "8"
"inv_ammo_buckshot" "4"
"ammoType" "ammo_buckshot"
"ammoRequired" "1"
"actFire" "1"
"actHolster" "7"
"actReloadStart" "5"
"actReload" "3"
"actReloadEnd" "4"
"actDraw" "6"
"actIdle" "0,8,9"
"snd_fire" "weapon_shotgun.single"
"snd_empty" "weapon_shotgun.empty"
"snd_reload" "weapon_shotgun.reload"
"snd_reload_end" "weapon_shotgun.cock"
// HLWeapon specific
"hudSlot" "2"
"hudSlotPos" "1"
"weight" "15"
}
entityDef projectile_shotgun
{
"inherit" "projectile_bullet_base"
"damage" "skill:plr_buckshot"
"hitscans" "12"
"spread" "0.08716 0.08716"
}
entityDef projectile_shotgun_alt
{
"inherit" "projectile_bullet_base"
"damage" "skill:plr_buckshot"
"hitscans" "24"
"spread" "0.08716 0.08716"
}
entityDef fireInfo_shotgun
{
"def_onFire" "projectile_shotgun"
"ammoPerShot" "1"
"fireRate" "0.75"
"punchAngle" "-5 0 0"
"model_flash" "sprites/muzzleflash2.spr"
}
entityDef fireInfo_altShotgun
{
"def_onFire" "projectile_shotgun_alt"
"ammoPerShot" "2"
"fireRate" "1.5"
"actFire" "2"
"punchAngle" "-10 0 0"
"snd_fire" "weapon_shotgun.double"
"model_flash" "sprites/muzzleflash2.spr"
}
// multiplayer version
entityDef projectile_shotgun_mp
{
"inherit" "projectile_bullet_base"
"damage" "skill:plr_buckshot"
"hitscans" "12"
"spread" "0.08716 0.04362"
}
entityDef projectile_shotgun_alt_mp
{
"inherit" "projectile_bullet_base"
"damage" "skill:plr_buckshot"
"hitscans" "24"
"spread" "0.17365 0.04362"
}
entityDef fireInfo_shotgun_mp
{
"def_onFire" "projectile_shotgun_mp"
"ammoPerShot" "1"
"fireRate" "1.25"
"punchAngle" "-5 0 0"
"model_flash" "sprites/muzzleflash2.spr"
}
entityDef fireInfo_altShotgun_mp
{
"def_onFire" "projectile_shotgun_alt_mp"
"ammoPerShot" "2"
"fireRate" "1.5"
"punchAngle" "-10 0 0"
"model_flash" "sprites/muzzleflash2.spr"
}
entityDef weapon_shotgun_mp
{
"inherit" "weapon_shotgun"
"def_fireInfo" "fireInfo_shotgun_mp"
"def_altFireInfo" "fireInfo_altShotgun_mp"
}