ts/zpak001.pk3dir/sound/modelevent_shell.sndshd

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Text

//TAGGG - reducing volume all around a little
// from the Valve folder
modelevent_shell.land
{
volume 0.65
attenuation idle
sample player/pl_shell1.wav
sample player/pl_shell2.wav
sample player/pl_shell3.wav
}
//TAGGG - should we throw shell.wav and sshell.wav in there
// from the TS files? Doing so for now.
modelevent_shotgunshell.land
{
volume 0.4
attenuation idle
sample weapons/sshell1.wav
sample weapons/sshell2.wav
sample weapons/sshell3.wav
sample weapons/sshell.wav
sample weapons/shell.wav
}