Ideas #1
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
This is a list of things I've thought about over the years, I love TFC, but I think some changes to make it different (all being a CVAR of course) would benefit the game greatly, some of these have even been in mods:
Right click based menu similar to FF.
Have a transparent preview of the building placement for engineer, also taken from FF.
Dispencer should give health as well as armor and ammo. This change from TF2 was a good idea, no doubt.
Spy could sabatoge engineer buildings. Sentry turns against team, Dispenser takes armor and health from team, Teleporter teles back to spawn. Idea is taken/inspired by Fortress Forever. Would require spy using the sentry for 3+ seconds.
Spy could sap instantly just like TF2 but it's a one hit fix for engineer and doesn't destroy the sentry.
Pyro: in Fortress Forever, they made pyro's flame thrower act as a "jet pack", in TF2 it is an airblast. Both are very interesting changes, that give pyro more of a purpose.
Medic has a large radius healing when using the medkit
Spy needs cloaking, feign death sucks. For real. Thank you TFCTech