item_armor: remove unnecessary .skin assignment
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1 changed files with 0 additions and 3 deletions
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@ -182,7 +182,6 @@ item_armor1(void)
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precache_model("models/g_armor.mdl");
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spawnfunc_item_armor();
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self.classname = "item_armor1";
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self.skin = 0;
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}
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void
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@ -191,7 +190,6 @@ item_armor2(void)
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precache_model("models/y_armor.mdl");
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spawnfunc_item_armor();
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self.classname = "item_armor2";
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self.skin = 1;
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}
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void
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@ -200,5 +198,4 @@ item_armor3(void)
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precache_model("models/r_armor.mdl");
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spawnfunc_item_armor();
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self.classname = "item_armor3";
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self.skin = 2;
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}
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