115 lines
2.4 KiB
C++
115 lines
2.4 KiB
C++
|
/*
|
||
|
* Copyright (c) 2016-2020 Marco Hladik <marco@icculus.org>
|
||
|
*
|
||
|
* Permission to use, copy, modify, and distribute this software for any
|
||
|
* purpose with or without fee is hereby granted, provided that the above
|
||
|
* copyright notice and this permission notice appear in all copies.
|
||
|
*
|
||
|
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||
|
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||
|
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||
|
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||
|
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
|
||
|
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
|
||
|
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||
|
*/
|
||
|
|
||
|
void
|
||
|
w_flamer_precache(void)
|
||
|
{
|
||
|
precache_model("models/v_flame.mdl");
|
||
|
precache_model("models/w_flamer.mdl");
|
||
|
precache_model("models/p_flamer.mdl");
|
||
|
}
|
||
|
|
||
|
void
|
||
|
w_flamer_updateammo(player pl)
|
||
|
{
|
||
|
#ifdef SERVER
|
||
|
Weapons_UpdateAmmo(pl, __NULL__, __NULL__, __NULL__);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
string
|
||
|
w_flamer_wmodel(void)
|
||
|
{
|
||
|
return "models/w_flamer.mdl";
|
||
|
}
|
||
|
string
|
||
|
w_flamer_pmodel(void)
|
||
|
{
|
||
|
return "models/p_flamer.mdl";
|
||
|
}
|
||
|
|
||
|
string
|
||
|
w_flamer_deathmsg(void)
|
||
|
{
|
||
|
return "%s was assaulted by %s's Assault Cannon.";
|
||
|
}
|
||
|
|
||
|
void
|
||
|
w_flamer_draw(void)
|
||
|
{
|
||
|
Weapons_SetModel("models/v_flame.mdl");
|
||
|
Weapons_ViewAnimation(0);
|
||
|
}
|
||
|
|
||
|
float
|
||
|
w_flamer_aimanim(void)
|
||
|
{
|
||
|
return self.flags & FL_CROUCHING ? ANIM_CR_AIMCROWBAR : ANIM_AIMCROWBAR;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
w_flamer_hudpic(int selected, vector pos, float a)
|
||
|
{
|
||
|
#ifdef CLIENT
|
||
|
if (selected) {
|
||
|
drawsubpic(
|
||
|
pos,
|
||
|
[170,45],
|
||
|
"sprites/tfchud07.spr_0.tga",
|
||
|
[0,45/256],
|
||
|
[170/256,45/256],
|
||
|
g_hud_color,
|
||
|
a,
|
||
|
DRAWFLAG_ADDITIVE
|
||
|
);
|
||
|
} else {
|
||
|
drawsubpic(
|
||
|
pos,
|
||
|
[170,45],
|
||
|
"sprites/tfchud07.spr_0.tga",
|
||
|
[0,45/256],
|
||
|
[170/256,45/256],
|
||
|
g_hud_color,
|
||
|
a,
|
||
|
DRAWFLAG_ADDITIVE
|
||
|
);
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
weapon_t w_flamer =
|
||
|
{
|
||
|
.name = "flamer",
|
||
|
.id = ITEM_FLAMER,
|
||
|
.slot = 3,
|
||
|
.slot_pos = 3,
|
||
|
.draw = w_flamer_draw,
|
||
|
.holster = __NULL__,
|
||
|
.primary = __NULL__,
|
||
|
.secondary = __NULL__,
|
||
|
.reload = __NULL__,
|
||
|
.release = __NULL__,
|
||
|
.crosshair = __NULL__,
|
||
|
.precache = w_flamer_precache,
|
||
|
.pickup = __NULL__,
|
||
|
.updateammo = w_flamer_updateammo,
|
||
|
.wmodel = w_flamer_wmodel,
|
||
|
.pmodel = w_flamer_pmodel,
|
||
|
.deathmsg = w_flamer_deathmsg,
|
||
|
.aimanim = w_flamer_aimanim,
|
||
|
.hudpic = w_flamer_hudpic
|
||
|
};
|