scihunt/zpak001.pk3dir/decls/def/weapons/hammer.def

76 lines
1.4 KiB
Modula-2

entityDef weapon_hammer
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Hammer"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/p_hammer.mdl"
"model_view" "models/v_hammer.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
"snd_hit" "weapon_hammer.hit"
"snd_failed" "weapon_hammer.miss"
// weapon specific
"def_fireInfo" "fireInfo_hammer"
"def_altFireInfo" "fireInfo_hammerCharged"
"inv_name" "Hammer"
"ammoRequired" "0"
"silent_fire" "1"
"testDistance" "-32"
"act_idle" "0,5,6"
"act_draw" "1"
"act_holster" "2,7,8"
// HLWeapon specific
"hudSlot" "0"
"hudSlotPos" "1"
"weight" "1"
"crosshair" "none"
"ammoIcon" "none"
}
entityDef damage_hammerCharged
{
"damage" "skill: plr_hammer_alt"
}
entityDef projectile_hammer
{
"spawnclass" "ncProjectile"
"damage" "skill:plr_hammer"
"is_bullet" "1"
"decal_impact" "Impact.Shot"
"detonate_on_world" "1"
"push" "3500"
}
entityDef projectile_hammerCharged
{
"spawnclass" "ncProjectile"
"def_damage" "damage_hammerCharged"
"is_bullet" "1"
"decal_impact" "Impact.Shot"
"detonate_on_world" "1"
}
entityDef fireInfo_hammer
{
"def_onFire" "projectile_hammer"
"failRate" "1.0"
"fireRate" "1.0"
"act_fireFailed" "3"
"act_fire" "3"
}
entityDef fireInfo_hammerCharged
{
"def_onRelease" "projectile_hammerCharged"
"act_fireFailed" "4"
"act_fire" "4"
}