Make parse data respect the newely implemented scimax cvar
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a070a00df0
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2 changed files with 3 additions and 5 deletions
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@ -74,6 +74,7 @@ shdata_parse.qc
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gamerules.qc
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gamerules.qc
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gamerules_fear.qc
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gamerules_fear.qc
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gamerules_hunt.qc
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gamerules_hunt.qc
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gamerules_invasion.qc
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gamerules_madness.qc
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gamerules_madness.qc
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gamerules_slaughter.qc
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gamerules_slaughter.qc
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gamerules_stealth.qc
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gamerules_stealth.qc
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@ -17,15 +17,12 @@
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/* If only origin parameters are applied, make something up */
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/* If only origin parameters are applied, make something up */
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var int autocvar_sh_sciyaw = TRUE;
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var int autocvar_sh_sciyaw = TRUE;
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/* Limit the amount of scientists spawned */
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var int autocvar_sh_scimax = 30;
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void
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void
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SHData_SpawnScientist(void)
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SHData_SpawnScientist(void)
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{
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{
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static int slimit = 0;
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static int slimit = 0;
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if (autocvar_sh_scimax) {
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if (cvar("sh_scimax")) {
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if (slimit >= autocvar_sh_scimax) {
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if (slimit >= cvar("sh_scimax")) {
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dprint("shdata: scientist limit hit. ignored\n");
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dprint("shdata: scientist limit hit. ignored\n");
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remove(self);
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remove(self);
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return;
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return;
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