Gamemode Standard Hunting: move this out to gamerules.qc

This commit is contained in:
Xylemon 2023-04-24 22:08:07 -07:00
parent 4aca5e6540
commit 054973dd22

View file

@ -1,31 +1,3 @@
void
SHGameHunt::RegisterSciDeath(void)
{
super::RegisterSciDeath();
if (m_iScientistsAlive > 0)
return;
switch (g_chosen_mode) {
case SHMODE_STANDARD:
if (m_iKillsTeam1 > m_iKillsTeam2) {
m_iScoreTeam1++;
env_message_broadcast("Red team has won!");
} else if (m_iKillsTeam1 > m_iKillsTeam2) {
m_iScoreTeam2++;
env_message_broadcast("Blue team has won!");
} else {
env_message_broadcast("Both teams are tied!");
}
forceinfokey(world, "teamscore_1", sprintf("%i", m_iScoreTeam1));
forceinfokey(world, "teamscore_2", sprintf("%i", m_iScoreTeam2));
think = RestartRound;
nextthink = time + 5.0f;
break;
}
}
void void
SHGameHunt::SHGameHunt(void) SHGameHunt::SHGameHunt(void)
{ {