Cleanup: Some CGameRules methods are now of type 'bool'

Remove rules.qc
This commit is contained in:
Marco Cawthorne 2022-07-16 15:09:18 -07:00
parent cd29e3a186
commit b1943df57a
Signed by: eukara
GPG key ID: CE2032F0A2882A22
3 changed files with 14 additions and 6 deletions

View file

@ -14,9 +14,6 @@
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
var int autocvar_sv_playerkeepalive = TRUE;
bool
HLGameRules::IsMultiplayer(void)
{

View file

@ -20,6 +20,18 @@ HLMultiplayerRules::IsMultiplayer(void)
return true;
}
bool
HLMultiplayerRules::IsTeamplay(void)
{
return false;
}
void
HLMultiplayerRules::InitPostEnts(void)
{
}
void
HLMultiplayerRules::FrameStart(void)
{
@ -153,7 +165,7 @@ HLMultiplayerRules::PlayerSpawn(NSClientPlayer pp)
Client_FixAngle(pl, pl.angles);
}
float
bool
HLMultiplayerRules::ConsoleCommand(NSClientPlayer pp, string cmd)
{
tokenize(cmd);
@ -169,7 +181,7 @@ HLMultiplayerRules::ConsoleCommand(NSClientPlayer pp, string cmd)
return (1);
}
int
bool
HLMultiplayerRules::MonstersSpawn(void)
{
return (FALSE);

1
src/server/progs.src Executable file → Normal file
View file

@ -41,7 +41,6 @@ gamerules_multiplayer.qc
../../../valve/src/server/client.qc
../../../valve/src/server/server.qc
../../../base/src/server/damage.qc
../../../valve/src/server/rules.qc
../../../valve/src/server/flashlight.qc
../../../base/src/server/modelevent.qc