Remove references to client/player.qc.

This commit is contained in:
Marco Cawthorne 2022-11-30 14:31:25 -08:00
parent 0dc6477936
commit 66e079569c
Signed by: eukara
GPG key ID: CE2032F0A2882A22
2 changed files with 17 additions and 21 deletions

View file

@ -23,7 +23,6 @@
../../../base/src/client/draw.qc ../../../base/src/client/draw.qc
init.qc init.qc
../../../valve/src/client/flashlight.qc ../../../valve/src/client/flashlight.qc
../../../valve/src/client/player.qc
entities.qc entities.qc
../../../valve/src/client/cmds.qc ../../../valve/src/client/cmds.qc
../../../valve/src/client/game_event.qc ../../../valve/src/client/game_event.qc

View file

@ -30,30 +30,27 @@ enumflags
class class
player:NSClientPlayer player:NSClientPlayer
{ {
PREDICTED_INT(anim_top); PREDICTED_INT(anim_top)
PREDICTED_FLOAT(anim_top_time); PREDICTED_FLOAT(anim_top_time)
PREDICTED_FLOAT(anim_top_delay); PREDICTED_FLOAT(anim_top_delay)
PREDICTED_INT(anim_bottom); PREDICTED_INT(anim_bottom)
PREDICTED_FLOAT(anim_bottom_time); PREDICTED_FLOAT(anim_bottom_time)
PREDICTED_INT(bradnailer_mag); PREDICTED_INT(bradnailer_mag)
PREDICTED_INT(nailgun_mag); PREDICTED_INT(nailgun_mag)
PREDICTED_INT(shotgun_mag); PREDICTED_INT(shotgun_mag)
PREDICTED_INT(cmlwbr_mag); PREDICTED_INT(cmlwbr_mag)
PREDICTED_INT(xs_mag); PREDICTED_INT(xs_mag)
PREDICTED_INT(satchel_chg); PREDICTED_INT(satchel_chg)
PREDICTED_INT(ammo_nail); PREDICTED_INT(ammo_nail)
PREDICTED_INT(ammo_buckshot); PREDICTED_INT(ammo_buckshot)
PREDICTED_INT(ammo_bolts); PREDICTED_INT(ammo_bolts)
PREDICTED_INT(ammo_xencandy); PREDICTED_INT(ammo_xencandy)
PREDICTED_INT(ammo_satchel); PREDICTED_INT(ammo_satchel)
PREDICTED_INT(mode_tempstate); PREDICTED_INT(mode_tempstate)
#ifdef CLIENT #ifdef CLIENT
virtual void(void) draw;
virtual float() predraw;
virtual void(void) postdraw;
virtual void(float,float) ReceiveEntity; virtual void(float,float) ReceiveEntity;
virtual void(void) PredictPreFrame; virtual void(void) PredictPreFrame;
virtual void(void) PredictPostFrame; virtual void(void) PredictPostFrame;