Xylemon
cadadedc72
Changelog: Improved Glock/Silencer animation logic All weapons that should have shell ejection now do Added simple logic for different scope colors for each sniper rifle Updated weapon API to match current spec (Flamethrower now uses NSProjectile, fixed ammo detection, etc) Made RPG inherit all duplicate HL functions Added weapon weights and types for bots
New notification API forked to account for TH weapons/ammo Updated copyright notices and added some additional info to the README
1908 lines
28 KiB
Text
1908 lines
28 KiB
Text
{
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"wad" "\sierra\half-life\valve\halflife.wad;\sierra\half-life\hunger\neilm4.wad;\sierra\half-life\hunger\neilm2.wad;\sierra\half-life\hunger\cs_bdog.wad;"
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"mapversion" "220"
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"MaxRange" "4096"
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"sounds" "1"
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"skyname" "thn"
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"classname" "worldspawn"
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}
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"classname" "info_player_start"
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"origin" "336 -352 -72"
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"pitch" "90"
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"_cone2" "96"
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"_cone" "30"
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"classname" "light_spot"
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"model" "*1"
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"target" "gauss_door"
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"rendercolor" "0 0 0"
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"delay" "0.5"
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"classname" "func_button"
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"distance" "90"
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"wait" "5"
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"speed" "100"
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"spawnflags" "16"
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"classname" "func_door_rotating"
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"classname" "item_longjump"
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{
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"origin" "360 60 -120"
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"angles" "0 90 0"
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"classname" "ammo_9mmAR"
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}
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{
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"origin" "404 60 -120"
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"angles" "0 270 0"
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"distance" "90"
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"wait" "2"
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"movesnd" "9"
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"speed" "150"
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"classname" "func_door_rotating"
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{
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"origin" "444 -512 -118"
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"angles" "0 270 0"
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"classname" "ammo_th_taurus"
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"origin" "484 -512 -118"
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"angles" "0 270 0"
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"origin" "648 -1608 -208"
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"angles" "0 45 0"
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"classname" "weapon_shotgun"
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"rendercolor" "0 0 0"
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}
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{
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"origin" "184 -1416 16"
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"angles" "0 90 0"
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"classname" "item_battery"
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}
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{
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"origin" "184 -1464 16"
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"angles" "0 180 0"
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"classname" "ammo_rpgclip"
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}
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{
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"origin" "456 -1400 16"
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"angles" "0 180 0"
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"classname" "weapon_th_chainsaw"
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}
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{
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"origin" "456 -1448 16"
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"angle" "180"
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"classname" "ammo_th_sniper"
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}
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{
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"rendercolor" "0 0 0"
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}
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{
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"origin" "-752 -1216 32"
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"angles" "0 90 0"
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"classname" "weapon_th_chaingun"
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}
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"rendercolor" "0 0 0"
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"rendermode" "4"
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}
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{
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"origin" "1176 -1316 48"
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"angles" "0 90 0"
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"classname" "ammo_ARgrenades"
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}
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{
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"origin" "544 -1312 40"
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"classname" "ammo_th_sniper"
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}
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{
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"origin" "1220 -1316 48"
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"angles" "0 90 0"
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"classname" "ammo_9mmAR"
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}
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{
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"origin" "-104 -1480 32"
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"angles" "0 225 0"
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"classname" "ammo_buckshot"
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}
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{
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"health" "25"
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"classname" "item_healthkit"
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}
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{
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"origin" "568 -1600 -176"
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"angles" "0 45 0"
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"classname" "weapon_th_spanner"
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}
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{
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"origin" "1132 -1316 48"
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"angles" "0 90 0"
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"classname" "ammo_egonclip"
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}
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{
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"origin" "88 100 64"
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"angles" "0 90 0"
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"classname" "weapon_einar1"
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}
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{
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"origin" "412 -300 88"
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"angles" "0 45 0"
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"classname" "ammo_buckshot"
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}
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{
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"origin" "-16 104 64"
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"angles" "0 90 0"
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"classname" "ammo_th_taurus"
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}
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{
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"origin" "-64 104 64"
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"classname" "ammo_rpgclip"
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}
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{
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"origin" "1224 -824 -160"
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"classname" "ammo_9mmAR"
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}
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{
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"classname" "ammo_th_ap9"
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}
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{
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"classname" "weapon_handgrenade"
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{
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{
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}
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{
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"origin" "1856 -704 -232"
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"targetname" "tele2"
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{
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{
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"health" "10"
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{
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{
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