Fixed healthkit check, Hide should now be Disappear

This commit is contained in:
Xylemon 2023-01-17 12:49:50 -08:00
parent 05f127c249
commit c63102b249

View file

@ -70,7 +70,7 @@ item_healthkit::Touch(entity eToucher)
if (real_owner || cvar("sv_playerslots") == 1) {
remove(self);
} else {
Hide();
Disappear();
think = Respawn;
nextthink = time + 20.0f;
}