Remove references to client/player.qc.
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parent
c2b3c3c364
commit
935f743d15
2 changed files with 37 additions and 41 deletions
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@ -24,7 +24,6 @@
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../../../base/src/client/draw.qc
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../../../base/src/client/draw.qc
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init.qc
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init.qc
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../../../valve/src/client/flashlight.qc
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../../../valve/src/client/flashlight.qc
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../../../valve/src/client/player.qc
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../../../valve/src/client/entities.qc
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../../../valve/src/client/entities.qc
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../../../valve/src/client/cmds.qc
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../../../valve/src/client/cmds.qc
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../../../valve/src/client/game_event.qc
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../../../valve/src/client/game_event.qc
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@ -30,57 +30,54 @@ enumflags
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class player:NSClientPlayer
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class player:NSClientPlayer
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{
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{
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/* animation */
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/* animation */
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PREDICTED_INT(anim_top);
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PREDICTED_INT(anim_top)
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PREDICTED_FLOAT(anim_top_time);
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PREDICTED_FLOAT(anim_top_time)
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PREDICTED_FLOAT(anim_top_delay);
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PREDICTED_FLOAT(anim_top_delay)
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PREDICTED_INT(anim_bottom);
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PREDICTED_INT(anim_bottom)
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PREDICTED_FLOAT(anim_bottom_time);
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PREDICTED_FLOAT(anim_bottom_time)
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/* ammo 1 */
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/* ammo 1 */
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PREDICTED_INT(glock_mag);
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PREDICTED_INT(glock_mag)
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PREDICTED_INT(mp5_mag);
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PREDICTED_INT(mp5_mag)
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PREDICTED_INT(python_mag);
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PREDICTED_INT(python_mag)
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PREDICTED_INT(shotgun_mag);
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PREDICTED_INT(shotgun_mag)
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PREDICTED_INT(crossbow_mag);
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PREDICTED_INT(crossbow_mag)
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PREDICTED_INT(rpg_mag);
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PREDICTED_INT(rpg_mag)
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PREDICTED_INT(satchel_chg);
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PREDICTED_INT(satchel_chg)
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/* ammo 2 */
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/* ammo 2 */
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PREDICTED_INT(ammo_9mm);
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PREDICTED_INT(ammo_9mm)
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PREDICTED_INT(ammo_357);
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PREDICTED_INT(ammo_357)
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PREDICTED_INT(ammo_buckshot);
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PREDICTED_INT(ammo_buckshot)
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PREDICTED_INT(ammo_bolt);
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PREDICTED_INT(ammo_bolt)
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PREDICTED_INT(ammo_rocket);
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PREDICTED_INT(ammo_rocket)
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PREDICTED_INT(ammo_uranium);
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PREDICTED_INT(ammo_uranium)
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PREDICTED_INT(ammo_handgrenade);
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PREDICTED_INT(ammo_handgrenade)
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PREDICTED_INT(ammo_satchel);
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PREDICTED_INT(ammo_satchel)
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PREDICTED_INT(ammo_tripmine);
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PREDICTED_INT(ammo_tripmine)
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PREDICTED_INT(ammo_snark);
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PREDICTED_INT(ammo_snark)
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PREDICTED_INT(ammo_hornet);
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PREDICTED_INT(ammo_hornet)
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/* ammo 3 */
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/* ammo 3 */
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PREDICTED_INT(ammo_m203_grenade);
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PREDICTED_INT(ammo_m203_grenade)
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PREDICTED_INT(ammo_gauss_volume);
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PREDICTED_INT(ammo_gauss_volume)
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PREDICTED_INT(ammo_rpg_state);
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PREDICTED_INT(ammo_rpg_state)
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PREDICTED_INT(mode_tempstate);
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PREDICTED_INT(mode_tempstate)
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/* hunger */
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/* hunger */
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PREDICTED_INT(sniper_mag);
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PREDICTED_INT(sniper_mag)
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PREDICTED_INT(chaingun_mag);
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PREDICTED_INT(chaingun_mag)
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PREDICTED_INT(ap9_mag);
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PREDICTED_INT(ap9_mag)
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PREDICTED_INT(taurus_mag);
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PREDICTED_INT(taurus_mag)
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PREDICTED_INT(ammo_ap9);
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PREDICTED_INT(ammo_ap9)
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PREDICTED_INT(ammo_taurus);
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PREDICTED_INT(ammo_taurus)
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PREDICTED_INT(ammo_sniper);
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PREDICTED_INT(ammo_sniper)
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PREDICTED_INT(ammo_gas);
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PREDICTED_INT(ammo_gas)
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PREDICTED_INT(ammo_medkit);
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PREDICTED_INT(ammo_medkit)
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PREDICTED_INT(mode_silencer);
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PREDICTED_INT(mode_silencer)
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#ifdef CLIENT
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#ifdef CLIENT
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virtual void(void) draw;
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virtual float() predraw;
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virtual void(void) postdraw;
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virtual void(float,float) ReceiveEntity;
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virtual void(float,float) ReceiveEntity;
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virtual void(void) PredictPreFrame;
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virtual void(void) PredictPreFrame;
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virtual void(void) PredictPostFrame;
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virtual void(void) PredictPostFrame;
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