Updates for latest Nuclide.

This commit is contained in:
Xylemon 2025-02-01 02:59:59 -08:00
parent b8f1ef07a9
commit 5d0172f45d
28 changed files with 47 additions and 41 deletions

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@ -1,6 +1,6 @@
entityDef item_battery entityDef item_battery
{ {
"spawnclass" "NSItem" "spawnclass" "ncItem"
"model" "models/w_battery.mdl" "model" "models/w_battery.mdl"
"mins" "-16 -16 0" "mins" "-16 -16 0"
"maxs" "16 16 16" "maxs" "16 16 16"
@ -12,7 +12,7 @@ entityDef item_battery
entityDef item_healthkit entityDef item_healthkit
{ {
"spawnclass" "NSItem" "spawnclass" "ncItem"
"model" "models/w_medkit.mdl" "model" "models/w_medkit.mdl"
"mins" "-16 -16 0" "mins" "-16 -16 0"
"maxs" "16 16 16" "maxs" "16 16 16"
@ -23,7 +23,7 @@ entityDef item_healthkit
entityDef item_suit entityDef item_suit
{ {
"spawnclass" "NSItem" "spawnclass" "ncItem"
"model" "models/w_suit.mdl" "model" "models/w_suit.mdl"
"mins" "-16 -16 0" "mins" "-16 -16 0"
"maxs" "16 16 16" "maxs" "16 16 16"

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@ -1,6 +1,6 @@
entityDef monster_th_babykelly entityDef monster_th_babykelly
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_alien_slave" "inherit" "monster_alien_slave"
"netname" "Small Skeleton" "netname" "Small Skeleton"
"model" "models/babykelly.mdl" "model" "models/babykelly.mdl"

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@ -1,6 +1,6 @@
entityDef monster_barney entityDef monster_barney
{ {
"spawnclass" "NSTalkMonster" "spawnclass" "ncTalkMonster"
"model" "models/barney.mdl" "model" "models/barney.mdl"
"netname" "Barney" "netname" "Barney"
"health" "skill:barney_health" "health" "skill:barney_health"

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@ -1,6 +1,6 @@
entityDef monster_th_boss entityDef monster_th_boss
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"model" "models/boss.mdl" "model" "models/boss.mdl"
"netname" "Boss (Rockwood)" "netname" "Boss (Rockwood)"
"health" "skill:boss_health" "health" "skill:boss_health"

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@ -1,6 +1,6 @@
entityDef monster_th_zombiebull entityDef monster_th_zombiebull
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_houndeye" "inherit" "monster_houndeye"
"netname" "Zombie Bull" "netname" "Zombie Bull"
"health" "skill:zombiebull_health" "health" "skill:zombiebull_health"

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@ -1,6 +1,6 @@
entityDef monster_th_bullchicken entityDef monster_th_bullchicken
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_bullchicken" "inherit" "monster_bullchicken"
"netname" "Zombie Bullchicken" "netname" "Zombie Bullchicken"
"propdata" "actor_human" "propdata" "actor_human"

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@ -1,6 +1,6 @@
entityDef monster_th_chicken entityDef monster_th_chicken
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_headcrab" "inherit" "monster_headcrab"
"netname" "Zombie Chicken" "netname" "Zombie Chicken"
"model" "models/chicken.mdl" "model" "models/chicken.mdl"

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@ -1,6 +1,6 @@
entityDef monster_th_cyberfranklin entityDef monster_th_cyberfranklin
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_alien_grunt" "inherit" "monster_alien_grunt"
"model" "models/franklin2.mdl" "model" "models/franklin2.mdl"
"netname" "Cyber Dr. Franklin" "netname" "Cyber Dr. Franklin"

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@ -1,6 +1,6 @@
entityDef monster_th_dog entityDef monster_th_dog
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_houndeye" "inherit" "monster_houndeye"
"netname" "Zombie Dog" "netname" "Zombie Dog"
"propdata" "actor_human" "propdata" "actor_human"

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@ -1,6 +1,6 @@
entityDef einar_civ entityDef einar_civ
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_scientist" "inherit" "monster_scientist"
"netname" "Civilian" "netname" "Civilian"
"model" "models/civ.mdl" "model" "models/civ.mdl"

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@ -1,6 +1,6 @@
entityDef einar_civ_dead entityDef einar_civ_dead
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_scientist_dead" "inherit" "monster_scientist_dead"
"netname" "Civilian (Dead)" "netname" "Civilian (Dead)"
"model" "models/civ.mdl" "model" "models/civ.mdl"

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@ -1,6 +1,6 @@
entityDef einar_civ_sit entityDef einar_civ_sit
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_sitting_scientist" "inherit" "monster_sitting_scientist"
"netname" "Civilian (Sitting)" "netname" "Civilian (Sitting)"
"model" "models/civ.mdl" "model" "models/civ.mdl"

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@ -1,6 +1,6 @@
entityDef einar_hand entityDef einar_hand
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_headcrab" "inherit" "monster_headcrab"
"netname" "Zombie Hand" "netname" "Zombie Hand"
"model" "models/thehand.mdl" "model" "models/thehand.mdl"

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@ -1,6 +1,6 @@
entityDef monster_th_frankenstein entityDef monster_th_frankenstein
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_alien_grunt" "inherit" "monster_alien_grunt"
"netname" "Frankenstein's Monster" "netname" "Frankenstein's Monster"
"propdata" "actor_human" "propdata" "actor_human"

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@ -1,6 +1,6 @@
entityDef monster_th_headcrab entityDef monster_th_headcrab
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_headcrab" "inherit" "monster_headcrab"
"netname" "Zombie Heacrab" "netname" "Zombie Heacrab"
"propdata" "actor_human" "propdata" "actor_human"

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@ -1,6 +1,6 @@
entityDef monster_th_megasquid entityDef monster_th_megasquid
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_bullsquid" "inherit" "monster_bullsquid"
"netname" "Mega Bullsquid" "netname" "Mega Bullsquid"
"model" "models/megasquid.mdl" "model" "models/megasquid.mdl"

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@ -1,6 +1,6 @@
entityDef monster_th_sheriff entityDef monster_th_sheriff
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_gman" "inherit" "monster_gman"
"netname" "Sheriff Chester Rockwood" "netname" "Sheriff Chester Rockwood"
"team" "2" "team" "2"

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@ -1,6 +1,6 @@
entityDef monster_th_skeleton entityDef monster_th_skeleton
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"inherit" "monster_alien_slave" "inherit" "monster_alien_slave"
"netname" "Skeleton" "netname" "Skeleton"
} }

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@ -1,6 +1,6 @@
entityDef monster_zombie entityDef monster_zombie
{ {
"spawnclass" "NSMonster" "spawnclass" "ncMonster"
"model" "models/zombie.mdl" "model" "models/zombie.mdl"
"netname" "Zombie" "netname" "Zombie"
"health" "skill:zombie_health" "health" "skill:zombie_health"

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@ -1,3 +1,11 @@
#define THAC_IDLE 0
#define THAC_IDLE2 1
#define THAC_SPIN_START 2
#define THAC_SPIN_STOP 3
#define THAC_SPIN_FIRE 4
#define THAC_DRAW 5
#define THAC_HOLSTER 6
entityDef weapon_th_chaingun entityDef weapon_th_chaingun
{ {
"editor_color" ".3 .3 1" "editor_color" ".3 .3 1"
@ -20,14 +28,13 @@ entityDef weapon_th_chaingun
"ammoRequired" "2" "ammoRequired" "2"
"ammoPerShot" "2" "ammoPerShot" "2"
"actLoop" "4"
"act_holster" "6"
"act_draw" "5"
"act_fireStart" "2" "act_fireStart" "2"
"act_loop" "4"
"act_fireStop" "3" "act_fireStop" "3"
"act_idle" "0,1"
"act_reload "6" "act_reload "6"
"act_reload2" "5" "act_reloadEnd" "5"
"act_idle" "0,1"
"act_draw" "5"
"snd_fireStart" "weapon_chaingun.start" "snd_fireStart" "weapon_chaingun.start"
"snd_fireLoop" "weapon_chaingun.loop" "snd_fireLoop" "weapon_chaingun.loop"

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@ -42,7 +42,7 @@ entityDef weapon_th_chainsaw
entityDef projectile_chainsaw entityDef projectile_chainsaw
{ {
"spawnclass" "NSProjectile" "spawnclass" "ncProjectile"
"damage" "skill:plr_chainsaw" "damage" "skill:plr_chainsaw"
"is_bullet" "1" "is_bullet" "1"
"decal_impact" "Impact.Shot" "decal_impact" "Impact.Shot"
@ -51,7 +51,7 @@ entityDef projectile_chainsaw
entityDef projectile_chainsawSwing entityDef projectile_chainsawSwing
{ {
"spawnclass" "NSProjectile" "spawnclass" "ncProjectile"
"damage" "skill:plr_chainsaw_swing" "damage" "skill:plr_chainsaw_swing"
"is_bullet" "1" "is_bullet" "1"
"decal_impact" "Impact.Shot" "decal_impact" "Impact.Shot"

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@ -37,7 +37,7 @@ entityDef weapon_egon
entityDef projectile_fire entityDef projectile_fire
{ {
"spawnclass" "NSProjectile" "spawnclass" "ncProjectile"
"model" "sprites/fthrow.spr" "model" "sprites/fthrow.spr"
"rendermode" "$RM_ADDITIVE" "rendermode" "$RM_ADDITIVE"
"renderamt" "255" "renderamt" "255"

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@ -39,7 +39,7 @@ entityDef weapon_rpg
entityDef projectile_rocket entityDef projectile_rocket
{ {
"spawnclass" "NSProjectile" "spawnclass" "ncProjectile"
"model" "models/rpgrocket.mdl" "model" "models/rpgrocket.mdl"
"def_damage" "damage_rocketDirect" "def_damage" "damage_rocketDirect"

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@ -42,7 +42,7 @@ entityDef weapon_th_shovel
entityDef projectile_shovel entityDef projectile_shovel
{ {
"spawnclass" "NSProjectile" "spawnclass" "ncProjectile"
"damage" "skill:plr_shovel" "damage" "skill:plr_shovel"
"is_bullet" "1" "is_bullet" "1"
"decal_impact" "Impact.Shot" "decal_impact" "Impact.Shot"

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@ -66,7 +66,7 @@ entityDef fireInfo_glock
entityDef fireInfo_altGlock entityDef fireInfo_altGlock
{ {
"snd_fire" "weapon_glock.fire" "snd_fire" "Weapon_Glock.Single"
"def_onFire" "projectile_glock_fast" "def_onFire" "projectile_glock_fast"
"fireRate" "0.2" "fireRate" "0.2"
"model_flash" "sprites/muzzleflash2.spr" "model_flash" "sprites/muzzleflash2.spr"

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@ -19,12 +19,6 @@ entityDef weapon_th_spanner
"ammoRequired" "0" "ammoRequired" "0"
"silent_fire" "1" "silent_fire" "1"
"failRate" "0.375"
"fireRate" "0.2"
"snd_hit" "weapon_spanner.hit"
"snd_hitFlesh" "weapon_spanner.hitbody"
"snd_failed" "weapon_spanner.miss"
"act_idle" "0" "act_idle" "0"
"act_draw" "4" "act_draw" "4"
"act_holster" "5" "act_holster" "5"
@ -41,9 +35,15 @@ entityDef weapon_th_spanner
entityDef projectile_spanner entityDef projectile_spanner
{ {
"spawnclass" "NSProjectile" "spawnclass" "ncProjectile"
"damage" "skill:plr_spanner" "damage" "skill:plr_spanner"
"is_bullet" "1" "is_bullet" "1"
"range" "32"
"decal_impact" "Impact.Shot" "decal_impact" "Impact.Shot"
"detonate_on_world" "1" "detonate_on_world" "1"
"failRate" "0.375"
"fireRate" "0.2"
"snd_hitWorld" "weapon_spanner.hit"
"snd_hitBody" "weapon_spanner.hitbody"
"snd_fireFailed" "weapon_spanner.miss"
} }

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@ -3,8 +3,6 @@ entityDef weapon_tnt
"inherit" "weapon_handgrenade" "inherit" "weapon_handgrenade"
"model" "models/w_tnt.mdl" "model" "models/w_tnt.mdl"
"model_view" "models/v_tnt.mdl" "model_view" "models/v_tnt.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
"inv_name" "TNT" "inv_name" "TNT"
"inv_weapon" "weapon_tnt" "inv_weapon" "weapon_tnt"

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@ -2,6 +2,7 @@ enhanced_overrides
{ {
when-serverinfo *bspversion equals 30 when-serverinfo *bspversion equals 30
replace item_healthkit ammo_medkit replace item_healthkit ammo_medkit
replace weapon_handgrenade weapon_tnt
} }
npc_overrides npc_overrides