hunger/zpak001.pk3dir/sound/weapons_hunger.sndshd

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weapon_ap9.fire
{
alerts
sample weapons/ap9_fire.wav
}
weapon_chaingun.fire
{
alerts
sample weapons/asscan2.wav
}
weapon_chaingun.reload
{
sample weapons/reload3.wav
}
weapon_chaingun.spindown
{
sample weapons/asscan3.wav
}
weapon_chaingun.spinup
{
sample weapons/asscan1.wav
}
weapon_chainsaw.attack
{
alerts
sample weapons/chainsaw_attack.wav
}
weapon_chainsaw.draw
{
alerts
sample weapons/chainsaw_pullout.wav
}
weapon_chainsaw.hit
{
alerts
sample weapons/chainsaw_cutinto.wav
}
weapon_chainsaw.hitflesh
{
alerts
sample weapons/chainsaw_cutintoflesh.wav
}
weapon_chainsaw.idle
{
alerts
sample weapons/chainsaw_idle.wav
}
weapon_chainsaw.startup
{
alerts
sample weapons/chainsaw_startup.wav
}
weapon_medkit.heal
{
alerts
sample items/smallmedkit1.wav
}
weapon_flame.fire
{
alerts
sample weapons/flmfire2.wav
}
weapon_silencer.fire
{
sample weapons/pl_gun1.wav
sample weapons/pl_gun2.wav
}
weapon_sniper.fire
{
alerts
sample weapons/sniper.wav
}
weapon_sniper.reload
{
sample weapons/reload3.wav
}
weapon_taurus.fire
{
alerts
sample weapons/tau_fire.wav
}