79 lines
1.6 KiB
Modula-2
79 lines
1.6 KiB
Modula-2
entityDef weapon_crossbow
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{
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"editor_color" ".3 .3 1"
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"editor_mins" "-16 -16 -16"
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"editor_maxs" "16 16 16"
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"editor_usage" "#HL2_Crossbow"
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"editor_rotatable" "1"
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"spawnclass" "HLWeapon"
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"model" "models/weapons/w_crossbow.mdl"
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"model_view" "models/weapons/v_crossbow.mdl"
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"snd_acquire" "weapon.pickup"
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"snd_respawn" "item.respawn"
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// weapon specific
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"def_fireInfo" "fireInfo_crossbow"
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"inv_name" "#HL2_Crossbow"
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"clipSize" "5"
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"actFire" "3"
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"actFireLast" "6"
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"actHolster" "5"
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"actReload" "4"
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"actDraw" "2"
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"actIdle" "0"
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"actIdleEmpty" "1"
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"snd_fire" "Weapon_Crossbow.Single"
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"snd_reload" "Weapon_Crossbow.Reload"
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// HLWeapon specific
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"hudSlot" "3"
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"hudSlotPos" "1"
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"weight" "6"
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"zoomFov" "18"
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}
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entityDef fireInfo_crossbow
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{
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"def_onFire" "projectile_bolt"
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"ammoType" "ammo_bolt"
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"ammoRequired" "1"
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"ammoPerShot" "1"
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"fireRate" "2.0"
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"punchAngle" "-2 0 0"
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}
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entityDef debris_bolt
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{
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"spawnclass" "NSProjectile"
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"model" "models/crossbow_bolt.mdl"
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}
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entityDef projectile_bolt
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{
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"spawnclass" "NSProjectile"
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"model" "models/crossbow_bolt.mdl"
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"velocity" "2000 0 0"
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"angular_velocity" "0 0 20"
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"mins" "0 0 0"
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"maxs" "0 0 0"
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"bounce" "1"
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"def_damage" "damage_boltDirect"
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"model_detonate" "fx_spark.main"
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"snd_explode" "Weapon_Crossbow.BoltElectrify"
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"detonate_on_fuse" "0"
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"detonate_on_death" "1"
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"detonate_on_world" "1"
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"detonate_on_actor" "1"
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"projectile_debris" "debris_bolt"
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"debris_count" "1"
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"debris_stick" "1"
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"debris_offset" "-16 0 0"
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}
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entityDef damage_boltDirect
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{
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"damage" "skill:plr_dmg_crossbow"
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}
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