98 lines
2 KiB
Modula-2
98 lines
2 KiB
Modula-2
entityDef weapon_smg1
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{
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"editor_color" ".3 .3 1"
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"editor_mins" "-16 -16 -16"
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"editor_maxs" "16 16 16"
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"editor_usage" "#HL2_SMG1"
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"editor_rotatable" "1"
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"spawnclass" "HLWeapon"
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"model" "models/weapons/w_smg1.mdl"
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"model_view" "models/weapons/v_smg1.mdl"
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"snd_acquire" "HL2Player.PickupWeapon"
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"snd_respawn" "Item.Materialize"
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// weapon specific
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"def_fireInfo" "fireInfo_smg1"
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"def_altFireInfo" "fireInfo_smg1Alt"
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"inv_name" "#HL2_SMG1"
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"clipSize" "45"
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"actReload" "7"
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"actDraw" "6"
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"actIdle" "0"
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"snd_empty" "Weapon_SMG1.Empty"
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// HLWeapon specific
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"hudSlot" "2"
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"hudSlotPos" "0"
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"weight" "3"
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}
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entityDef projectile_ARgrenade
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{
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"spawnclass" "NSProjectile"
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"model" "models/items/ar2_grenade.mdl"
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"offset" "16 0 0"
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"velocity" "800 0 0"
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"angular_velocity" "-300 0 0"
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"gravity" "0.5"
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"bounce" "1"
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"mins" "0 0 0"
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"maxs" "0 0 0"
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"detonate_on_fuse" "0"
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"detonate_on_death" "1"
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"detonate_on_world" "1"
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"detonate_on_actor" "1"
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"snd_explode" "BaseExplosionEffect.Sound"
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"model_detonate" "fx_explosion.main"
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"def_damage" "damage_ARgrneadeDirect"
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"def_splash_damage" "damage_ARgrneadeSplash"
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}
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entityDef damage_ARgrneadeDirect
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{
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"damage" "sk_max_smg1_grenade"
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}
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entityDef damage_ARgrneadeSplash
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{
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"damage" "skill:smg1_grenade_radius"
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"radius" "skill:smg1_grenade_radius"
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}
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entityDef projectile_smg1
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{
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"inherit" "projectile_bullet_base"
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"damage" "skill:plr_dmg_smg1"
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}
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entityDef fireInfo_smg1
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{
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"def_onFire" "projectile_smg1"
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"ammoType" "ammo_smg1"
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"ammoRequired" "1"
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"ammoPerShot" "1"
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"fireRate" "0.085"
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"punchAngle" "-2 0 0"
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"model_flash" "sprites/muzzleflash2.spr"
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"actFire" "1,2,3,4"
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"snd_fire" "Weapon_SMG1.Single"
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}
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entityDef fireInfo_smg1Alt
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{
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"def_onFire" "projectile_ARgrenade"
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"ammoType" "ammo_smg1_grenade"
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"ammoRequired" "1"
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"ammoPerShot" "1"
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"fireRate" "1.0"
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"punchAngle" "-10 0 0"
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"model_flash" "sprites/muzzleflash2.spr"
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"actFire" "5"
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"snd_fire" "Weapon_SMG1.Special1"
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}
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