hl2/zpak001.pk3dir/decls/def/ammo/base.def

8 lines
164 B
Modula-2

entityDef ammo_base
{
"spawnclass" "NSItem"
"snd_acquire" "HL2Player.PickupWeapon"
"snd_respawn" "Item.Materialize"
"mins" "-16 -16 0"
"maxs" "16 16 16"
}