Clean up the precaches. We are precaching SO much content twice!
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507bbb8766
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9d27fa953d
9 changed files with 26 additions and 19 deletions
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@ -35,10 +35,11 @@ w_broom_precache(void)
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Sound_Precache("weapon_broom.hit");
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Sound_Precache("weapon_broom.miss");
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Sound_Precache("weapon_broom.hitbody");
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#endif
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precache_model("models/v_broom.mdl");
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precache_model("models/w_broom.mdl");
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#else
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precache_model("models/v_broom.mdl");
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precache_model("models/p_broom.mdl");
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#endif
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}
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void
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@ -46,11 +46,12 @@ w_forks_precache(void)
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Sound_Precache("weapon_forks.stick");
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Sound_Precache("weapon_forks.throw");
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precache_model("models/fork.mdl");
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#endif
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precache_model("models/w_fork.mdl");
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#else
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precache_model("sprites/hud_fork.spr");
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precache_model("models/v_fork.mdl");
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precache_model("models/w_fork.mdl");
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precache_model("models/p_fork.mdl");
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#endif
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}
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void
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@ -32,10 +32,11 @@ w_fryingpan_precache(void)
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Sound_Precache("weapon_fryingpan.hit");
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Sound_Precache("weapon_fryingpan.miss");
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Sound_Precache("weapon_fryingpan.hitbody");
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#endif
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precache_model("models/v_pan.mdl");
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precache_model("models/w_pan.mdl");
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#else
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precache_model("models/v_pan.mdl");
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precache_model("models/p_pan.mdl");
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#endif
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}
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void
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@ -43,10 +43,11 @@ w_glove_precache(void)
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Sound_Precache("weapon_glove.miss");
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Sound_Precache("weapon_glove.hitbody");
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Sound_Precache("weapon_glove.pickup");
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#endif
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precache_model("models/v_glove.mdl");
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precache_model("models/rune_slasher.mdl");
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#else
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precache_model("models/v_glove.mdl");
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precache_model("models/p_glove.mdl");
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#endif
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}
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void
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@ -37,12 +37,13 @@ w_hairspray_precache(void)
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{
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#ifdef SERVER
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Sound_Precache("weapon_hairspray.fire");
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#endif
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precache_model("models/w_hairspray.mdl");
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precache_model("sprites/flame.spr");
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#else
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precache_model("sprites/hud_haircan.spr");
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precache_model("models/v_hairspray.mdl");
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precache_model("models/w_hairspray.mdl");
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precache_model("models/p_hairspray.mdl");
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#endif
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}
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void
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@ -41,12 +41,13 @@ w_knife_precache(void)
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Sound_Precache("weapon_knife.move");
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Sound_Precache("weapon_knife.stick");
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Sound_Precache("weapon_knife.throw");
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#endif
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precache_model("sprites/hud_knife.spr");
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precache_model("models/knife.mdl");
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precache_model("models/v_knife.mdl");
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precache_model("models/w_knife.mdl");
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precache_model("models/knife.mdl");
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#else
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precache_model("sprites/hud_knife.spr");
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precache_model("models/v_knife.mdl");
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precache_model("models/p_knife.mdl");
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#endif
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}
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void
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@ -38,11 +38,12 @@ w_legolauncher_precache(void)
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Sound_Precache("weapon_legolauncher.fire");
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Sound_Precache("weapon_legolauncher.hit");
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Sound_Precache("weapon_legolauncher.hitbody");
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#endif
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precache_model("models/lego.mdl");
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precache_model("models/v_legolauncher.mdl");
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precache_model("models/w_legolauncher.mdl");
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precache_model("models/lego.mdl");
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#else
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precache_model("models/v_legolauncher.mdl");
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precache_model("models/p_legolauncher.mdl");
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#endif
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}
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void
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@ -33,9 +33,9 @@ w_machette_precache(void)
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Sound_Precache("weapon_crowbar.miss");
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Sound_Precache("weapon_crowbar.hitbody");
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precache_model("models/machette.mdl");
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precache_model("models/rune_stalker.mdl");
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#else
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precache_model("models/v_machette.mdl");
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precache_model("models/rune_stalker.mdl");
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precache_model("models/p_machette.mdl");
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#endif
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}
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@ -44,11 +44,11 @@ w_sodalauncher_precache(void)
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Sound_Precache("weapon_sodalauncher.fire");
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Sound_Precache("weapon_sodalauncher.explode");
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precache_model("models/sodacan.mdl");
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precache_model("models/w_soda.mdl");
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#else
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precache_model("sprites/hud_sodacan.spr");
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precache_model("sprites/co2_puff.spr");
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precache_model("models/v_soda.mdl");
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precache_model("models/w_soda.mdl");
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precache_model("models/p_soda.mdl");
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#endif
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}
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