Dead HEV should now have a helmet. Also removed duped body1 entry
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1 changed files with 1 additions and 2 deletions
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@ -2,7 +2,7 @@ entityDef monster_hevsuit_dead
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{
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"spawnclass" "NSMonster"
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"model" "models/deadhaz.mdl"
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"body1" "1"
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"body1" "2"
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"netname" "Dead H.E.V. Scientist"
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"health" "50"
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"mins" "-16 -16 0"
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@ -13,7 +13,6 @@ entityDef monster_hevsuit_dead
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"dead" "1"
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"frame" "0"
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"body1" "1"
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// Seated
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when "pose" equals "1" {
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