gangstawars/zpak001.pk3dir/decls/def/weapons/bat.def

47 lines
864 B
Modula-2

entityDef weapon_bat
{
"editor_color" ".3 .3 1"
"editor_mins" "-16 -16 -16"
"editor_maxs" "16 16 16"
"editor_usage" "Bat"
"editor_rotatable" "1"
"spawnclass" "HLWeapon"
"model" "models/w_bat.mdl"
"model_view" "models/v_bat.mdl"
"snd_acquire" "weapon.pickup"
"snd_respawn" "item.respawn"
// weapon specific
"def_melee" "damage_bat"
"melee_distance" "32"
"inv_name" "Bat"
"ammoType" ""
"ammoRequired" "0"
"silent_fire" "1"
"meleeRateMiss" "0.5"
"meleeRateHit" "0.25"
"actIdle" "0,9,10"
"actDraw" "1"
"actHolster" "2"
"actMeleeMiss" "4,5,7"
"actMeleeHit" "3,6,8"
// HLWeapon specific
"hudSlot" "0"
"hudSlotPos" "0"
"weight" "0"
"crosshair" "none"
"ammoIcon" "none"
}
entityDef damage_bat
{
"damage" "skill:plr_melee"
"gib" "0"
"snd_hit" "weapon_bat.hit"
"snd_miss" "weapon_bat.miss"
}