evil/zpak001.pk3dir/scripts/propdata/evil.txt

26 lines
429 B
Text

"PropData.txt"
{
"actor_bush"
{
"breakable_model" "BushChunks"
"breakable_count" "4"
"surfaceprop" "gs_material_foliage"
}
"actor_palm"
{
"breakable_model" "PalmChunks"
"breakable_count" "4"
"surfaceprop" "gs_material_wood"
}
"BreakableModels"
{
"BushChunks"
{
"models/leafgibs.mdl#submodels=8#rendermode=5" "5.0"
}
"PalmChunks"
{
"models/palmgibs.mdl#submodels=8#rendermode=5" "5.0"
}
}
}