evil/zpak001.pk3dir/decls/def/player.def

18 lines
359 B
Modula-2

entityDef player
{
"spawnclass" "HLPlayer"
"health" "100"
"maxarmor" "100"
"bleeds" "1"
"propdata" "actor_human"
"armorProtection" "0.2"
"armorBonus" "0.5"
}
entityDef player_mp
{
"inherit" "player"
"item" "item_suit"
"weapon" "weapon_machete,weapon_colt1911a1"
"current_weapon" "1" // No weapons is accurate to the mod (bug?)
}