evil/zpak001.pk3dir/decls/def/monsters/superzombie.def

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Modula-2

entityDef monster_superzombie
{
"inherit" "monster_base_grunt"
"model" "models/superzombie.mdl"
"netname" "Grunt"
"health" "skill:superzombie_health"
"mins" "-16 -16 0"
"maxs" "16 16 72"
"eye_height" "64"
"team" "2"
"propdata" "actor_human"
"speed_walk" "41"
"speed_run" "0"
"reload_count" "18" // TODO Needs to be per weapon
// "follow_on_use" "1" // TODO Spawnflag
}