96 lines
No EOL
1.1 KiB
Text
96 lines
No EOL
1.1 KiB
Text
armor_green.pickup
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{
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sample items/armor1.wav
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}
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armor_yellow.pickup
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{
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sample items/armor1.wav
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}
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armor_red.pickup
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{
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sample items/armor1.wav
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}
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ammo.pickup
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{
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sample weapons/lock4.wav
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}
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item_health_rotten.pickup
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{
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sample items/r_item1.wav
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}
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item_health_mega.pickup
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{
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sample items/r_item2.wav
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}
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item_health.pickup
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{
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sample items/health1.wav
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}
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item_artifact_envirosuit.pickup
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{
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sample items/suit.wav
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}
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item_artifact_invisibility.pickup
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{
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sample items/inv1.wav
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}
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item_artifact_invulnerability.pickup
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{
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sample items/protect.wav
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}
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item_artifact_super_damage.pickup
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{
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sample items/damage.wav
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}
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item_artifact_super_damage.attack
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{
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sample items/damage3.wav
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}
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item_artifact_super_damage.expiring
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{
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sample items/damage2.wav
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}
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item_artifact_invisibility.expiring
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{
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sample items/inv2.wav
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}
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item_artifact_invisibility.idle
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{
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follow
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sample items/inv3.wav
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}
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item_artifact_invulnerability.expiring
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{
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sample items/protect2.wav
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}
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item_artifact_envirosuit.expiring
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{
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sample items/suit2.wav
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}
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dmc_item.respawn
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{
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sample items/itembk2.wav
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}
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dmc_weapon.pickup
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{
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sample weapons/pkup.wav
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} |