Updated README.md

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Marco Cawthorne 2023-04-16 12:14:30 -07:00
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# FreeDMC # FreeDMC
![Preview 1](img/preview1.jpg)
![Preview 2](img/preview2.jpg)
![Preview 3](img/preview3.jpg)
![Preview 4](img/preview4.jpg)
## To-do list: ## To-do list:
- Damage calculation is not done how DMC/Quake would, so rocket jumps are fatal most of the time. - Damage calculation is not done how DMC/Quake would, so rocket jumps are fatal most of the time.
@ -18,7 +23,7 @@ There's a small compat layer so you can play on existing HL:DM maps without ent
## License ## License
ISC License ISC License
Copyright (c) 2016-2021 Marco Hladik <marco@icculus.org> Copyright (c) 2023 Marco Hladik <marco@icculus.org>
Permission to use, copy, modify, and distribute this software for any Permission to use, copy, modify, and distribute this software for any
purpose with or without fee is hereby granted, provided that the above purpose with or without fee is hereby granted, provided that the above

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