in Create{T,CT}Buyzones(). Also fix a round restart loop when the opposing team is empty but more than 2 players are present. |
||
---|---|---|
.. | ||
client | ||
server | ||
shared | ||
Makefile | ||
progs.src |
in Create{T,CT}Buyzones(). Also fix a round restart loop when the opposing team is empty but more than 2 players are present. |
||
---|---|---|
.. | ||
client | ||
server | ||
shared | ||
Makefile | ||
progs.src |