cstrike/src
Marco Hladik 1dc0e57415
Gamerules: Some maps use a func_buyzone with no team attached to restrict buying, so check for team == 0
in Create{T,CT}Buyzones().
Also fix a round restart loop when the opposing team is empty but more than 2 players are present.
2022-04-26 13:03:12 -07:00
..
client Client: Display "Friend: PLAYERNAME"/"Enemy: PLAYERNAME" in the HUD. 2022-04-26 13:01:44 -07:00
server Gamerules: Some maps use a func_buyzone with no team attached to restrict buying, so check for team == 0 2022-04-26 13:03:12 -07:00
shared Weapons: Go over all the reload functions to make sure our finalized reload call is delayed and people can't quick-switch abuse. 2022-04-26 09:57:03 -07:00
Makefile Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:38:54 +01:00
progs.src Initial commit, carried over from Nuclide's Git on March 8th 2021 2021-03-08 10:38:54 +01:00