Client: Enable the damage notifications from Half-Life.
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2 changed files with 3 additions and 0 deletions
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@ -55,6 +55,7 @@ HUD_Init(void)
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g_hud15_spr = spriteframe("sprites/640hud15.spr", 0, 0.0f);
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g_hud16_spr = spriteframe("sprites/640hud16.spr", 0, 0.0f);
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HUD_AmmoNotify_Init();
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HUD_DamageNotify_Init();
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precache_model("sprites/bottom.spr");
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precache_model("sprites/bottom_left.spr");
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@ -683,6 +684,7 @@ HUD_Draw(void)
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Radar_Draw();
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HUD_DrawNotify();
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HUD_DrawHealth();
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HUD_DamageNotify_Draw();
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HUD_DrawArmor();
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HUD_DrawZones();
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HUD_DrawProgress();
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@ -34,6 +34,7 @@ game_event.qc
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view.qc
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crosshair.qc
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../../../valve/src/client/obituary.qc
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../../../valve/src/client/hud_dmgnotify.qc
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hud_ammonotify.qc
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hud.qc
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hud_weaponselect.qc
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