cod/decls/def/player.def

18 lines
621 B
Modula-2

entityDef player
{
"spawnclass" "ncPlayer"
"health" "100"
"maxarmor" "0"
"bleeds" "1"
"propdata" "actor_human"
"model" "xmodel/character_airborne"
}
entityDef player_mp
{
"inherit" "player"
"ammo_9mm" "44"
//"weapon" "mpweapon_colt,mpweapon_thompson"
"weapon" "mpweapon_colt,mpweapon_thompson,mpweapon_bar,mpweapon_bren,mpweapon_enfield,mpweapon_fg42,mpweapon_kar98,mpweapon_kar98_scoped,mpweapon_luger,mpweapon_m1carbine,mpweapon_m1garand,mpweapon_mosinnagant,mpweapon_mosinnagantsniper,mpweapon_mp40,mpweapon_mp44,mpweapon_ppsh,mpweapon_springfield,mpweapon_sten"
"current_weapon" "1"
}