GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Updated 2024-11-20 15:26:00 +00:00
An SDK to create Mods for dhewm3
Updated 2024-11-13 02:37:33 +00:00
dhewm 3 main repository
Updated 2024-11-07 13:54:06 +00:00
Updated 2024-11-04 02:05:15 +00:00
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
Updated 2024-10-27 13:44:21 +00:00
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Updated 2024-10-27 06:23:32 +00:00
GZDoom's music system as a standalone library
Updated 2024-10-13 05:51:31 +00:00
ZDRay baking utility for GZDoom
Updated 2024-10-06 14:04:02 +00:00
Half-Life 1 engine based games
Updated 2024-10-02 21:39:52 +00:00
Natural Selection mod for Half-life
Updated 2024-07-03 18:33:49 +00:00
FF on Source SDK 2013
Updated 2024-06-30 11:06:54 +00:00
Enemy Territory: Quake Wars' Software Development Kit
Updated 2024-05-25 22:05:15 +00:00
Star Trek: Voyager – Elite Force's SP source code
Updated 2024-04-16 03:44:44 +00:00
Star Wars: Jedi Knight - Jedi Academy's source code
Updated 2024-04-16 03:43:35 +00:00
Soldier of Fortune's Software Development Kit
Updated 2024-04-15 22:49:19 +00:00
Star Wars: Jedi Knight II - Jedi Outcast's source code
Updated 2024-04-15 22:36:30 +00:00
Half-Life: The Wastes' Software Development Kit source code
Updated 2024-04-15 22:19:13 +00:00
Quake 4's Software Development-Kit
Updated 2024-04-15 22:17:33 +00:00
Prey's Software Development Kit
Updated 2024-04-15 22:17:25 +00:00
Half-Life's Software Development Kit source code
Updated 2024-04-15 22:16:25 +00:00