quake3-pkarena/quake3/source/ui/player.menu
2007-09-27 00:00:00 +00:00

612 lines
12 KiB
Text

#include "ui/menudef.h"
{
\\ PLATER SELECTION MENU \\
menuDef {
name "player_menu"
visible 0
fullscreen 1
rect 0 0 640 480
background "menuback_a"
style 1
focusColor 1 .75 0 1
onOpen { play "sound/misc/kcswish.wav" ;
playlooped "music/fla_mp03.wav" ;
setitemcolor fadebox backcolor 0 0 0 1 ;
fadeout fadebox ;
uiScript update "ui_GetName" ;
transition menuback_g 0 0 640 480 195 120 255 202 20 10 ;
transition clancinematic 107 82 426 316 238 153 170 133 20 10 ;
hide back_alt ;
show back ;
hide grpmessage }
onClose { uiScript update "ui_SetName" }
onEsc { close player_menu ; open main }
itemDef {
name gametypebar
style 2
rect 0 5 640 40
textscale 0.4
textalign 0 // center
textalignx 60 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 21
style 2
border 4
bordercolor 0.5 0.5 0.5 0.5
bordersize 2
backcolor 0 0 .75 .5
visible 1
decoration
mouseEnter { setcolor backcolor .75 0 0 .5 }
mouseExit { setcolor backcolor 0 0 .75 .5 }
}
itemDef {
name arenatype
type ITEM_TYPE_MULTI
cvar "ui_q3model"
cvarFloatList { "Team Arena" 0 "Quake III" 1 }
text "Model Type:"
textstyle 6
rect 0 10 320 31
textalign ITEM_ALIGN_LEFT
textalignx 20
textaligny 26
textscale .35
forecolor 1 1 1 1
visible 1
mouseEnter { show message_type }
mouseExit { hide message_type }
action { play "sound/misc/kcaction.wav" }
}
itemDef {
name quakeimage
style WINDOW_STYLE_SHADER
group grpquaketype
cvarTest "ui_q3model"
showCVar { "1" }
background "ui/assets/playerpatriot.tga"
rect 60 24 128 256
forecolor .25 .25 .25 1
decoration
}
itemDef {
name quakeimage
group grpquaketype
cvarTest "ui_q3model"
showCVar { "1" }
style WINDOW_STYLE_SHADER
background "ui/assets/playerpi.tga"
rect 100 24 128 256
visible 1
decoration
}
itemDef {
name quakeimage
group grpquaketype
cvarTest "ui_q3model"
showCVar { "1" }
style WINDOW_STYLE_SHADER
background "ui/assets/playerklesk.tga"
rect 440 24 128 256
forecolor .5 .5 .5 1
visible 1
decoration
}
itemDef {
name quakeimage
group grpquaketype
cvarTest "ui_q3model"
showCVar { "1" }
style WINDOW_STYLE_SHADER
background "ui/assets/playerbiker.tga"
rect 384 24 128 256
visible 1
decoration
}
itemDef {
name clanlogo1
style WINDOW_STYLE_SHADER
group grparenatype
cvarTest "ui_q3model"
showCVar { "0" }
background "ui/assets/pagans.tga"
rect 0 150 128 128
forecolor .5 .5 .5 .25
visible 1
decoration
}
itemDef {
name clanlogo1
group grparenatype
cvarTest "ui_q3model"
showCVar { "0" }
style WINDOW_STYLE_SHADER
background "ui/assets/crusaders.tga"
rect 128 150 128 128
forecolor .5 .5 .5 .25
visible 1
decoration
}
itemDef {
name clanlogo1
group grparenatype
cvarTest "ui_q3model"
showCVar { "0" }
style WINDOW_STYLE_SHADER
background "ui/assets/stroggs.tga"
rect 384 150 128 128
forecolor .5 .5 .5 .25
visible 1
decoration
}
itemDef {
name clanlogo1
group grparenatype
cvarTest "ui_q3model"
showCVar { "0" }
style WINDOW_STYLE_SHADER
background "ui/assets/intruders.tga"
rect 512 150 128 128
forecolor .5 .5 .5 .25
visible 1
decoration
}
itemDef {
name window
style WINDOW_STYLE_FILLED
rect 238 153 170 133
forecolor 0 0 0 1
backcolor 0 0 0 1
visible 1
decoration
}
itemDef {
name playerbar
style 2
rect 0 130 640 170
backcolor 0 0 .75 0
forecolor 1 1 1 1
border 4
bordercolor 0.5 0.5 0.5 .75
bordersize 2
visible 1
decoration
}
itemDef {
name window
rect 10 50 620 60
style WINDOW_STYLE_EMPTY
border 1
bordercolor .5 .5 .5 .5
forecolor 1 1 1 1
backcolor 0 0 0 0
visible 1
decoration
}
itemDef {
name window
rect 10 112 205 216
style WINDOW_STYLE_EMPTY
border 1
bordercolor .5 .5 .5 .5
forecolor 1 1 1 1
backcolor 0 0 0 0
visible 1
decoration
}
itemDef {
name window
rect 217 112 205 216
style WINDOW_STYLE_EMPTY
border 1
bordercolor .5 .5 .5 .5
forecolor 1 1 1 1
backcolor 0 0 0 0
visible 1
decoration
}
itemDef {
name window
rect 424 112 206 216
style WINDOW_STYLE_EMPTY
border 1
bordercolor .5 .5 .5 .5
forecolor 1 1 1 1
backcolor 0 0 0 0
visible 1
decoration
}
itemDef {
name modelselection
ownerdraw UI_PLAYERMODEL
rect 424 80 260 260
style 1
decoration
visible 1
}
itemDef {
name namefield
group "playersettinggroup"
type ITEM_TYPE_EDITFIELD
style 0
text "Name:"
cvar "ui_Name"
textstyle 6
maxChars 32
rect 0 70 215 32
textalign ITEM_ALIGN_LEFT
textalignx 20
textaligny 21
textscale .333
outlinecolor 1 .5 .5 .5
backcolor 0 0 0 0
forecolor 1 1 1 1
border 0
bordercolor 0 0 0 0
visible 1
mouseEnter { show message_name }
mouseExit { hide message_name }
}
itemDef {
name handicapfield
group "playersettinggroup"
style 0
text "Handicap:"
ownerdraw UI_HANDICAP
textstyle 6
rect 0 175 215 32
textalign ITEM_ALIGN_LEFT
textalignx 20
textaligny 21
textscale .333
outlinecolor 1 .5 .5 .5
backcolor 0 0 0 0
forecolor 1 1 1 1
border 0
bordercolor 0 0 0 0
visible 1
mouseEnter { show message_handicap }
mouseExit { hide message_handicap }
}
itemDef {
name effectfield
group "playersettinggroup"
style 0
text "Effect:"
ownerdraw UI_EFFECTS
rect 0 205 215 32
textstyle 6
textalign ITEM_ALIGN_LEFT
textalignx 20
textaligny 21
textscale .333
outlinecolor 1 .5 .5 .5
backcolor 0 0 0 0
forecolor 1 1 1 1
border 0
bordercolor 0 0 0 0
visible 1
mouseEnter { show message_effect }
mouseExit { hide message_effect }
}
itemDef {
name clanfield
group grparenatype
ownerdraw UI_CLANNAME
text "Clan:"
textstyle 6
rect 20 235 215 31
textalign ITEM_ALIGN_LEFT
textalignx 0
textaligny 21
textscale .333
forecolor 1 1 1 1
cvarTest "ui_q3model"
showCVar { "0" }
visible 1
action { play "sound/misc/nomenu.wav" }
mouseEnter { show message_clan }
mouseExit { hide message_clan }
}
itemDef {
name headlist
rect 10 330 620 80
group grparenatype
cvarTest "ui_q3model"
hideCvar { "1" }
type ITEM_TYPE_LISTBOX
style WINDOW_STYLE_FILLED
elementwidth 61.75
elementheight 61.75
elementtype LISTBOX_IMAGE
feeder FEEDER_HEADS
horizontalscroll
border 1
bordersize 1
backcolor 0 0 0 .25
bordercolor .5 .5 .5 .5
forecolor 1 1 1 1
visible 1
mouseenter { setitemcolor headlist bordercolor .7 0 0 1 ; show message_model }
mouseexit { setitemcolor headlist bordercolor .5 .5 .5 .5 ; hide message_model }
}
itemDef {
name headlist
rect 10 330 620 80
group grpquaketype
cvarTest "ui_q3model"
showCVar { "1" }
type ITEM_TYPE_LISTBOX
style WINDOW_STYLE_FILLED
elementwidth 61.75
elementheight 61.75
elementtype LISTBOX_IMAGE
feeder FEEDER_Q3HEADS
horizontalscroll
border 1
bordersize 1
backcolor 0 0 0 .25
bordercolor .5 .5 .5 .5
forecolor 1 1 1 1
visible 1
mouseenter { setitemcolor headlist bordercolor .7 0 0 1 ; show message_model }
mouseexit { setitemcolor headlist bordercolor .5 .5 .5 .5 ; hide message_model}
}
// BACK BAR //
itemDef {
name gotobar
style 2
rect 0 430 640 30
textscale 0.4
textalign 0 // center
textalignx 60 // x alignment point for text
// use it to offset left/right text from the edge
// or to center the text on a different point
textaligny 21
style 2
border 4
bordercolor 0.5 0.5 0.5 0.5
bordersize 2
backcolor 0 0 .75 0.5
visible 1
mouseEnter { setcolor backcolor .75 0 0 .5 }
mouseExit { setcolor backcolor 0 0 .75 .5 }
decoration
}
itemDef {
name back
style 3
background "ui/assets/backarrow.tga"
rect 16 424 50 50
visible 1
action { close player_menu ; open main }
mouseEnter { hide back ; show back_alt ; show message_back }
}
itemDef {
name back_alt
style WINDOW_STYLE_SHADER
background "ui/assets/backarrow_alt.tga"
rect 14 422 54 54
backcolor 0 0 0 0
forecolor 1 1 1 1
visible 0
type ITEM_TYPE_BUTTON
mouseExit { hide back_alt ; show back ; hide message_back }
action { close player_menu ; open main }
}
// MESSAGES //
itemDef {
name message_back
group grpmessage
style 0
rect 320 430 128 30
textstyle 1
textalign 1
textalignx 0
textaligny 25
textscale .416
text "Return to Main Menu"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_name
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .416
text "Enter Player Name"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_handicap
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .416
text "Click to Change Handicap"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_effect
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .416
text "Select Bar to Change Effect Color"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_clan
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .416
text "Click to Cycle Clan Selection"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_type
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .416
text "Click to View Team Arena or Quake III Models"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name message_model
group grpmessage
style 0
rect 320 430 128 30
textalign 1
textstyle 1
textalignx 0
textaligny 25
textscale .416
text "Click to Change Player Model"
forecolor 1 1 1 1
decoration
visible 0
}
itemDef {
name clancinematic
rect 238 157 170 133
group grparenatype
cvarTest "ui_q3model"
showCVar { "0" }
ownerdraw UI_CLANCINEMATIC
visible 1
decoration
}
itemDef {
name clancinematic
group grpquaketype
cvarTest "ui_q3model"
showCVar { "1" }
style 3
background "ui/assets/q3imagepage.tga"
rect 238 157 170 133
visible 1
decoration
}
itemDef {
name clancinematic
style 3
background "menuscreen"
rect 238 153 170 133
visible 1
decoration
}
itemDef {
name menuback_g
style WINDOW_STYLE_SHADER
rect 195 120 255 202
background "menuback_g"
visible 1
decoration
}
itemDef {
name fadebox
style WINDOW_STYLE_FILLED
background "ui/assets/fadebox.tga"
forecolor 0 0 0 1
backcolor 0 0 0 1
rect 0 0 640 480
visible 1
decoration
}
}
}