162 lines
2.6 KiB
Text
162 lines
2.6 KiB
Text
#include "ui/menudef.h"
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{
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\\ ADDBOT MENU \\
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menuDef {
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name "ingame_addbot"
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visible 0
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fullscreen 0
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outOfBoundsClick // this closes the window if it gets a click out of the rectangle
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rect 106 30 192 123
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disableColor .5 .5 .5 1
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focusColor 1 .75 0 1
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style 1
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border 1
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itemDef {
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name window
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rect 10 15 172 108
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style 1
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backcolor 0 .1 0 1
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 10 64 64
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style 3
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background "ui/assets/ingameleftcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 0 65 16
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style 3
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background "ui/assets/ingameconnection.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 129 10 64 64
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style 3
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background "ui/assets/ingamerightcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 64 64 64
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style 3
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background "ui/assets/ingameleftcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 129 64 64 64
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style 3
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background "ui/assets/ingamerightcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 120 66 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name gametypefield
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style 0
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text "Name:"
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ownerdraw UI_BOTNAME
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rect 0 20 128 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 86
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textaligny 18
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textscale .25
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forecolor 1 1 1 1
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border 0
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bordercolor 0 0 0 0
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visible 1
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}
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itemDef {
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name gametypefield
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style 0
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text "Team:"
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ownerdraw UI_REDBLUE
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rect 0 40 128 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 86
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textaligny 18
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textscale .25
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cvarTest "g_gametype"
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disableCvar { "0" ; "1" }
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forecolor 1 1 1 1
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border 0
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bordercolor 0 0 0 0
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visible 1
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}
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itemDef {
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name gametypefield
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style 0
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text "Skill:"
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ownerdraw UI_BOTSKILL
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rect 0 60 128 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 86
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textaligny 18
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textscale .25
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forecolor 1 1 1 1
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border 0
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bordercolor 0 0 0 0
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visible 1
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}
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itemDef {
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name ok
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text "Add Bot"
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type 1
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textscale .25
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style WINDOW_STYLE_FILLED
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background "ui/assets/button_back.tga"
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rect 65 95 50 20
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textalign 1
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textalignx 25
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textaligny 15
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forecolor 1 1 1 1
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backcolor .37 .1 .1 1
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visible 1
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action { uiScript addBot ; uiScript closeingame }
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mouseEnter { setitemcolor ok backcolor .1 .37 .1 1 }
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mouseExit { setitemcolor ok backcolor .37 .1 .1 1 }
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}
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}
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}
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