quake3-pkarena/quake3/source/ui/resetscore.menu
2007-09-27 00:00:00 +00:00

223 lines
4.1 KiB
Text

#include "ui/menudef.h"
{
\\ RESET SCORE MENU \\
menuDef {
name "resetscore_menu"
visible 0
fullscreen 0
rect 186 0 443 426
focusColor 1 .75 0 1
style 1
border 1
onOpen { setitemcolor fadebox backcolor 0 0 0 1 ;
fadeout fadebox ;
show grpdefault ;
hide grpfinish }
onEsc { close resetscore_menu ; close setup_menu ; open main }
itemDef {
name window
group grpControlbutton
rect 0 2 443 426
style WINDOW_STYLE_FILLED
border 1
bordercolor .5 .5 .5 .5
forecolor 1 1 1 1
backcolor 0 0 0 .25
visible 1
decoration
}
itemDef {
name default
group grpdefault
style 0
text "This will set all of your map scores"
rect 0 140 443 20
textalign ITEM_ALIGN_CENTER
textalignx 221
textaligny 20
textscale .333
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name default
group grpdefault
style 0
text "and completion times to zero."
rect 0 160 443 20
textalign ITEM_ALIGN_CENTER
textalignx 221
textaligny 20
textscale .333
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name default
group grpdefault
style 0
text "Are you sure?"
rect 0 220 443 20
textalign ITEM_ALIGN_CENTER
textalignx 221
textaligny 20
textscale .333
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name yes
text "YES"
group grpdefault
type 1
textscale .3
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 135 250 70 26
textalign 1
textalignx 35
textaligny 20
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { play "sound/misc/nomenu.wav" ;
uiScript resetScores ;
show grpfinish ;
hide grpdefault }
mouseEnter { setitemcolor yes backcolor .1 .37 .1 1 }
mouseExit { setitemcolor yes backcolor .37 .1 .1 1 }
}
itemDef {
name yes
group grpdefault
style WINDOW_STYLE_SHADER
background "ui/assets/framebutton.tga"
rect 135 250 70 26
visible 1
decoration
}
itemDef {
name yes
group grpdefault
style WINDOW_STYLE_SHADER
background "ui/assets/leftbutton.tga"
rect 123 250 13 26
visible 1
decoration
}
itemDef {
name yes
group grpdefault
style WINDOW_STYLE_SHADER
background "ui/assets/rightbutton.tga"
rect 204 250 13 26
visible 1
decoration
}
itemDef {
name no
text "No"
group grpdefault
type 1
textscale .3
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 235 250 70 26
textalign 1
textalignx 35
textaligny 20
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { play "sound/misc/nomenu.wav" ;
close resetscore_menu ; open control_menu }
mouseEnter { setitemcolor no backcolor .1 .37 .1 1 }
mouseExit { setitemcolor no backcolor .37 .1 .1 1 }
}
itemDef {
name no
group grpdefault
style WINDOW_STYLE_SHADER
background "ui/assets/framebutton.tga"
rect 235 250 70 26
visible 1
decoration
}
itemDef {
name no
group grpdefault
style WINDOW_STYLE_SHADER
background "ui/assets/leftbutton.tga"
rect 223 250 13 26
visible 1
decoration
}
itemDef {
name no
group grpdefault
style WINDOW_STYLE_SHADER
background "ui/assets/rightbutton.tga"
rect 304 250 13 26
visible 1
decoration
}
itemDef {
name finish_message
group grpfinish
style 0
text "Your values are now set to zero."
rect 0 160 443 20
textalign ITEM_ALIGN_CENTER
textalignx 221
textaligny 20
textscale .333
forecolor 1 1 1 1
visible 0
decoration
}
itemDef {
name fadebox
style WINDOW_STYLE_FILLED
background "ui/assets/fadebox.tga"
forecolor 0 0 0 1
backcolor 0 0 0 1
rect 0 0 640 480
visible 1
decoration
}
}