quake3-pkarena/quake3/source/ui/punkbuster.menu
2007-09-27 00:00:00 +00:00

410 lines
7 KiB
Text

#include "ui/menudef.h"
{
// PB enable ----------------
menuDef {
name "pbenable_popmenu"
visible 0
fullscreen 0
rect 204 122 235 235
focusColor 1 .75 0 1
style 1
border 1
popup
onESC { close pbenable_popmenu ; open joinserver }
itemDef {
name window
rect 0 0 235 235
style 3
background "ui/assets/mainpop.tga"
visible 1
decoration
}
itemDef {
name window
rect 47 47 144 144
style 3
background "centerconsole2"
visible 1
decoration
}
itemDef {
name confirm
text "Enable Punkbuster?"
style 0
textscale .25
textstyle 3
rect 0 85 110 20
textalign 1
textalignx 117
textaligny 15
decoration
forecolor 1 1 1 1
visible 1
}
// yes/no button
itemDef {
name yes
text "YES"
type 1
textscale .25
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 75 140 30 26
textalign 1
textalignx 15
textaligny 20
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { play "sound/misc/nomenu.wav" ;
uiScript setPbClStatus 1 ;
close pbenable_popmenu ;
open joinserver }
mouseEnter { setitemcolor yes backcolor .1 .37 .1 1 }
mouseExit { setitemcolor yes backcolor .37 .1 .1 1 }
}
itemDef {
name yes
style WINDOW_STYLE_SHADER
background "ui/assets/framebutton.tga"
rect 75 140 30 26
visible 1
decoration
}
itemDef {
name yes
style WINDOW_STYLE_SHADER
background "ui/assets/leftbutton.tga"
rect 69 140 7 26
visible 1
decoration
}
itemDef {
name yes
style WINDOW_STYLE_SHADER
background "ui/assets/rightbutton.tga"
rect 104 140 7 26
visible 1
decoration
}
itemDef {
name no
text "NO"
type 1
textscale .25
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 128 140 30 26
textalign 1
textalignx 15
textaligny 20
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { play "sound/misc/nomenu.wav" ;
close pbenable_popmenu ;
open joinserver }
mouseEnter { setitemcolor no backcolor .1 .37 .1 1 }
mouseExit { setitemcolor no backcolor .37 .1 .1 1 }
}
itemDef {
name no
style WINDOW_STYLE_SHADER
background "ui/assets/framebutton.tga"
rect 128 140 30 26
visible 1
decoration
}
itemDef {
name no
style WINDOW_STYLE_SHADER
background "ui/assets/leftbutton.tga"
rect 122 140 7 26
visible 1
decoration
}
itemDef {
name no
style WINDOW_STYLE_SHADER
background "ui/assets/rightbutton.tga"
rect 157 140 7 26
visible 1
decoration
}
}
// PB disable ---------------
menuDef {
name "pbdisable_popmenu"
visible 0
fullscreen 0
rect 204 122 235 235
focusColor 1 .75 0 1
style 1
border 1
popup
onESC { close pbdisable_popmenu ; open joinserver }
itemDef {
name window
rect 0 0 235 235
style 3
background "ui/assets/mainpop.tga"
visible 1
decoration
}
itemDef {
name window
rect 47 47 144 144
style 3
background "centerconsole2"
visible 1
decoration
}
itemDef {
name confirm
text "Disable Punkbuster?"
style 0
textscale .25
textstyle 3
rect 0 85 110 20
textalign 1
textalignx 117
textaligny 15
decoration
forecolor 1 1 1 1
visible 1
}
// yes/no button
itemDef {
name yes
text "YES"
type 1
textscale .25
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 75 140 30 26
textalign 1
textalignx 15
textaligny 20
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { play "sound/misc/nomenu.wav" ;
close pbdisable_popmenu ;
open pbmsg_popmenu }
mouseEnter { setitemcolor yes backcolor .1 .37 .1 1 }
mouseExit { setitemcolor yes backcolor .37 .1 .1 1 }
}
itemDef {
name yes
style WINDOW_STYLE_SHADER
background "ui/assets/framebutton.tga"
rect 75 140 30 26
visible 1
decoration
}
itemDef {
name yes
style WINDOW_STYLE_SHADER
background "ui/assets/leftbutton.tga"
rect 69 140 7 26
visible 1
decoration
}
itemDef {
name yes
style WINDOW_STYLE_SHADER
background "ui/assets/rightbutton.tga"
rect 104 140 7 26
visible 1
decoration
}
itemDef {
name no
text "NO"
type 1
textscale .25
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 128 140 30 26
textalign 1
textalignx 15
textaligny 20
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { play "sound/misc/nomenu.wav" ;
close pbdisable_popmenu ;
open joinserver }
mouseEnter { setitemcolor no backcolor .1 .37 .1 1 }
mouseExit { setitemcolor no backcolor .37 .1 .1 1 }
}
itemDef {
name no
style WINDOW_STYLE_SHADER
background "ui/assets/framebutton.tga"
rect 128 140 30 26
visible 1
decoration
}
itemDef {
name no
style WINDOW_STYLE_SHADER
background "ui/assets/leftbutton.tga"
rect 122 140 7 26
visible 1
decoration
}
itemDef {
name no
style WINDOW_STYLE_SHADER
background "ui/assets/rightbutton.tga"
rect 157 140 7 26
visible 1
decoration
}
}
// disable msg --------------
menuDef {
name "pbmsg_popmenu"
visible 0
fullscreen 0
rect 204 122 235 235
focusColor 1 .75 0 1
style 1
border 1
popup
onESC { close pbmsg_popmenu ; open joinserver }
itemDef {
name window
rect 0 0 235 235
style 3
background "ui/assets/mainpop.tga"
visible 1
decoration
}
itemDef {
name window
rect 47 47 144 144
style 3
background "centerconsole2"
visible 1
decoration
}
itemDef {
name confirm
text "PunkBuster will be disabled"
style 0
textscale .25
textstyle 3
rect 0 85 110 20
textalign 1
textalignx 117
textaligny 15
decoration
forecolor 1 1 1 1
visible 1
}
itemDef {
name confirm
text "next time you start"
style 0
textscale .25
textstyle 3
rect 0 100 110 20
textalign 1
textalignx 117
textaligny 15
decoration
forecolor 1 1 1 1
visible 1
}
itemDef {
name confirm
text "Quake III: Team Arena"
style 0
textscale .25
textstyle 3
rect 0 115 110 20
textalign 1
textalignx 117
textaligny 15
decoration
forecolor 1 1 1 1
visible 1
}
// ok button
itemDef {
name yes
text "Ok"
type 1
textscale .25
style WINDOW_STYLE_FILLED
background "ui/assets/button_back.tga"
rect 103 158 30 26
textalign 1
textalignx 15
textaligny 20
forecolor 1 1 1 1
backcolor .37 .1 .1 1
visible 1
action { play "sound/misc/nomenu.wav" ;
uiScript setPbClStatus 0 ;
close pbmsg_popmenu ;
open joinserver }
mouseEnter { setitemcolor yes backcolor .1 .37 .1 1 }
mouseExit { setitemcolor yes backcolor .37 .1 .1 1 }
}
itemDef {
name yes
style WINDOW_STYLE_SHADER
background "ui/assets/framebutton.tga"
rect 103 158 30 26
visible 1
decoration
}
itemDef {
name yes
style WINDOW_STYLE_SHADER
background "ui/assets/leftbutton.tga"
rect 97 158 7 26
visible 1
decoration
}
itemDef {
name yes
style WINDOW_STYLE_SHADER
background "ui/assets/rightbutton.tga"
rect 132 158 7 26
visible 1
decoration
}
}
}