quake3-pkarena/quake3/source/ui/ingame_about.menu
2007-09-27 00:00:00 +00:00

400 lines
6.5 KiB
Text

#include "ui/menudef.h"
{
\\ INGAME ABOUT BOX \\
menuDef {
name "ingame_about"
visible 0
fullscreen 0
outOfBoundsClick // this closes the window if it gets a click out of the rectangle
rect 0 30 256 295
focusColor 1 .75 0 1
style 1
border 1
itemDef {
name window
rect 10 15 256 280
style 1
backcolor 0 .1 0 1
visible 1
decoration
}
// FRAME //
itemDef {
name window
rect 0 10 16 128
style 3
background "ui/assets/ingameleft.tga"
visible 1
decoration
}
itemDef {
name window
rect 3 0 65 16
style 3
background "ui/assets/ingameconnection.tga"
visible 1
decoration
}
itemDef {
name window
rect 67 10 64 8
style 3
background "ui/assets/ingametop.tga"
visible 1
decoration
}
itemDef {
name window
rect 131 10 96 8
style 3
background "ui/assets/ingametop.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 138 16 64
style 3
background "ui/assets/ingameleft.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 202 16 64
style 3
background "ui/assets/ingameleft.tga"
visible 1
decoration
}
itemDef {
name window
rect 0 233 64 64
style 3
background "ui/assets/ingameleftcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 212 10 64 64
style 3
background "ui/assets/ingamerightcorner.tga"
visible 1
decoration
}
itemDef {
name window
rect 212 233 64 64
style 3
background "ui/assets/ingamerightcornerb.tga"
visible 1
decoration
}
itemDef {
name window
rect 64 289 66 8
style 3
background "ui/assets/ingamebottom.tga"
visible 1
decoration
}
itemDef {
name window
rect 128 289 96 8
style 3
background "ui/assets/ingamebottom.tga"
visible 1
decoration
}
itemDef {
name window
rect 260 74 16 64
style 3
background "ui/assets/ingameright.tga"
visible 1
decoration
}
itemDef {
name window
rect 260 138 16 64
style 3
background "ui/assets/ingameright.tga"
visible 1
decoration
}
itemDef {
name window
rect 260 202 16 64
style 3
background "ui/assets/ingameright.tga"
visible 1
decoration
}
itemDef {
name about
rect 0 25 256 20
name gametypefield
type 4
style 0
text "Map Name:"
cvar mapname
maxPaintChars 12
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 40 256 20
style 0
//type 4
textalign ITEM_ALIGN_RIGHT
text "GameType:"
type ITEM_TYPE_MULTI
cvar "G_GAMETYPE"
cvarFloatList { "Free For All" 0 "Tournament" 1 "Free For All" 2 "Team Deathmatch" 3 "Capture the Flag" 4 "One Flag CTF" 5 "Overload" 6 "Harvester" 7 "Team Tournament" 8 }
textalignx 128
textaligny 12
textscale .25
backcolor 0 0 .75 .25
visible 1
decoration
}
itemDef {
name about
rect 0 70 256 20
type 4
style 0
text "Capture Limit:"
cvarTest "G_GAMETYPE"
hideCvar { "0" ; "1" ; "2" ; "3" }
maxPaintChars 12
cvar capturelimit
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 70 256 20
type 4
style 0
text "Frag Limit:"
cvarTest "G_GAMETYPE"
showCvar { "0" ; "1" ; "2" ; "3" }
maxPaintChars 12
cvar fraglimit
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 85 256 20
type 4
style 0
text "Time Limit:"
maxPaintChars 12
cvar timelimit
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 20 100 256 20
type 4
style 0
text "Red Team:"
maxPaintChars 12
cvar g_redTeam
textalign ITEM_ALIGN_RIGHT
textalignx 108
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 20 115 256 20
type 4
style 0
text "Blue Team:"
maxPaintChars 12
cvar g_blueTeam
textalign ITEM_ALIGN_RIGHT
textalignx 108
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 140 256 20
type 4
style 0
text "Protocol:"
cvar protocol
maxPaintChars 12
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 155 256 20
type 4
style 0
text "Max Clients:"
cvar sv_maxclients
maxPaintChars 12
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 170 256 20
type 4
style 0
text "Host Name:"
cvar sv_hostname
maxPaintChars 12
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 205 256 20
type 11
style 0
text "Password Required:"
cvar g_needpass
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 220 256 20
type 11
style 0
text "DM Flags:"
cvar g_dmflags
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 235 256 20
type 11
style 0
text "Bot/Min Players:"
cvar bot_minplayers
textalign ITEM_ALIGN_RIGHT
textalignx 128
textaligny 12
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
itemDef {
name about
rect 0 265 256 20
type 4
style 0
text "Version:"
cvar version
maxPaintChars 32
textalign ITEM_ALIGN_LEFT
textalignx 128
textaligny 12
textalign 1
textscale .25
forecolor 1 1 1 1
visible 1
decoration
}
}
}