400 lines
6.5 KiB
Text
400 lines
6.5 KiB
Text
#include "ui/menudef.h"
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{
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\\ INGAME ABOUT BOX \\
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menuDef {
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name "ingame_about"
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visible 0
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fullscreen 0
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outOfBoundsClick // this closes the window if it gets a click out of the rectangle
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rect 0 30 256 295
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focusColor 1 .75 0 1
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style 1
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border 1
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itemDef {
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name window
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rect 10 15 256 280
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style 1
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backcolor 0 .1 0 1
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visible 1
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decoration
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}
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// FRAME //
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itemDef {
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name window
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rect 0 10 16 128
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 3 0 65 16
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style 3
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background "ui/assets/ingameconnection.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 67 10 64 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 131 10 96 8
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style 3
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background "ui/assets/ingametop.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 138 16 64
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 202 16 64
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style 3
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background "ui/assets/ingameleft.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 0 233 64 64
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style 3
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background "ui/assets/ingameleftcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 212 10 64 64
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style 3
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background "ui/assets/ingamerightcorner.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 212 233 64 64
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style 3
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background "ui/assets/ingamerightcornerb.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 64 289 66 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 128 289 96 8
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style 3
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background "ui/assets/ingamebottom.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 260 74 16 64
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 260 138 16 64
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name window
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rect 260 202 16 64
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style 3
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background "ui/assets/ingameright.tga"
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 25 256 20
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name gametypefield
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type 4
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style 0
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text "Map Name:"
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cvar mapname
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maxPaintChars 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 40 256 20
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style 0
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//type 4
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textalign ITEM_ALIGN_RIGHT
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text "GameType:"
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type ITEM_TYPE_MULTI
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cvar "G_GAMETYPE"
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cvarFloatList { "Free For All" 0 "Tournament" 1 "Free For All" 2 "Team Deathmatch" 3 "Capture the Flag" 4 "One Flag CTF" 5 "Overload" 6 "Harvester" 7 "Team Tournament" 8 }
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textalignx 128
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textaligny 12
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textscale .25
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backcolor 0 0 .75 .25
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 70 256 20
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type 4
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style 0
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text "Capture Limit:"
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cvarTest "G_GAMETYPE"
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hideCvar { "0" ; "1" ; "2" ; "3" }
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maxPaintChars 12
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cvar capturelimit
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 70 256 20
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type 4
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style 0
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text "Frag Limit:"
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cvarTest "G_GAMETYPE"
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showCvar { "0" ; "1" ; "2" ; "3" }
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maxPaintChars 12
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cvar fraglimit
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 85 256 20
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type 4
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style 0
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text "Time Limit:"
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maxPaintChars 12
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cvar timelimit
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 20 100 256 20
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type 4
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style 0
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text "Red Team:"
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maxPaintChars 12
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cvar g_redTeam
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textalign ITEM_ALIGN_RIGHT
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textalignx 108
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 20 115 256 20
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type 4
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style 0
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text "Blue Team:"
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maxPaintChars 12
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cvar g_blueTeam
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textalign ITEM_ALIGN_RIGHT
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textalignx 108
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 140 256 20
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type 4
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style 0
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text "Protocol:"
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cvar protocol
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maxPaintChars 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 155 256 20
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type 4
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style 0
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text "Max Clients:"
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cvar sv_maxclients
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maxPaintChars 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 170 256 20
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type 4
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style 0
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text "Host Name:"
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cvar sv_hostname
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maxPaintChars 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 205 256 20
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type 11
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style 0
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text "Password Required:"
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cvar g_needpass
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 220 256 20
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type 11
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style 0
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text "DM Flags:"
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cvar g_dmflags
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 235 256 20
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type 11
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style 0
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text "Bot/Min Players:"
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cvar bot_minplayers
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textalign ITEM_ALIGN_RIGHT
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textalignx 128
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textaligny 12
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef {
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name about
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rect 0 265 256 20
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type 4
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style 0
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text "Version:"
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cvar version
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maxPaintChars 32
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textalign ITEM_ALIGN_LEFT
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textalignx 128
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textaligny 12
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textalign 1
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textscale .25
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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}
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}
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