quake2-zaero/z_hound.h

39 lines
1001 B
C

#ifndef Z_HOUND_H
#define Z_HOUND_H
/*
Hound constants
*/
#define FRAME_hattack1Sep 122
#define FRAME_hattack1Loop 124
#define FRAME_hattack1LoopEnd 125
#define FRAME_hattack1End 128
#define FRAME_stand1start 129
#define FRAME_stand1end 147
#define FRAME_stand2start 148
#define FRAME_stand2end 168
#define FRAME_walkStart 169
#define FRAME_walkEnd 176
#define FRAME_runStart 177
#define FRAME_runEnd 183
#define FRAME_leapStart 184
#define FRAME_leapLoop 187
#define FRAME_leapEndStart 188
#define FRAME_leapEnd 190
#define FRAME_attack1Start 191
#define FRAME_attack1End 194
#define FRAME_attack2Start 195
#define FRAME_attack2End 207
#define FRAME_pain1Start 208
#define FRAME_pain1End 211
#define FRAME_pain2Start 212
#define FRAME_pain2End 219
#define FRAME_die1Start 220
#define FRAME_die1End 231
#define MODEL_SCALE 1.000
#endif