42 lines
1.8 KiB
Text
42 lines
1.8 KiB
Text
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QuakeWorld 2.33 Test Release
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QuakeWorld 2.33 is a test release to address several issues that have
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come to light in the QuakeWorld community. Several different DoS
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(Denial Of Service) attacks have surfaced that need addressed.
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This test release contains both a new client and server to address these
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problems. This release is currently compatible with 2.30 servers and clients,
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but this will not be true once the test period has completed. The next
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release of QuakeWorld with be 2.4 and will be changed so previous versions
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will no longer function. This is necessary in order to fully combat all
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the denial of service attacks currently present and to facility some changes
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in the prevention of cheating.
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The QuakeWorld 2.33 client has the follow changes and issues addressed:
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- Bug where client would crash during a level change if a skin name longer
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than 16 characters on the server has been fixed.
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- The client now ignores foreign connection requests while connected to a
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server.
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- A foreign message packet with C-style format strings no longer cause a
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client crash.
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- Large packets sent to the client could cause it to exit with a fatal error
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- Timing issues with later versions of Windows 95 and Windows 98 that would
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cause clients to mistime their frame times and result in a player that could
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run faster/slower on a server has been changed and fixed.
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- When the client is running in a window, going to the menu or the console
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automatically frees up the mouse cursor.
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QuakeWorld 2.33 server changes:
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- Server now unpauses when all clients disconnect.
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- A possible server crash with large userinfo data has been fixed
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- A minor buffering error in network data was fixed
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Feedback for the release should be directed to Zoid at zoid@idsoftware.com
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