8 lines
657 B
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8 lines
657 B
Text
This is a very basic scratch codebase for NGUNIX.
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It's been tested with more modern QuakeC compilers but it should compile fine under qcc.
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There are a number of new familar extensions noted in defs.qc that the engine supports. Note that the client has to have a valid model assigned to it for movement to work properly.
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As long as you don't make use of any of the non-standard engine extensions your compiled progs will work just fine under DOS/WinQuake as well.
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I couldn't really come up with any examples as of now, so this base is literally the bare-bones required for it to be running in first-person... not even lightstyles are defined.
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Marco Hladik
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