ngunix/engine/pr_cmds.c
2015-08-05 19:31:14 +02:00

3769 lines
86 KiB
C

/*
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "quakedef.h"
#define RETURN_EDICT(e) (((int *)pr_globals)[OFS_RETURN] = EDICT_TO_PROG(e))
#define PR_MAX_TEMPSTRING 2048 // 2001-10-25 Enhanced temp string handling by Maddes
memzone_t *zone_progstrings; // 2001-09-20 QuakeC string zone by Maddes
// 2001-10-20 Extension System by LordHavoc/Maddes start
char *pr_extensions[] =
{
// add the extension names here, syntax: "extensionname",
"TIMESCALE", // 2001-10-20 TIMESCALE extension by Tomaz/Maddes
// 2001-09-16 Quake 2 builtin functions by id/Maddes start
"DP_QC_ETOS",
"DP_QC_CHANGEPITCH",
"DP_QC_TRACETOSS",
// 2001-09-16 Quake 2 builtin functions by id/Maddes end
// 2001-11-15 DarkPlaces general builtin functions by LordHavoc start
"DP_REGISTERCVAR", // 2001-09-18 New BuiltIn Function: cvar_create() by Maddes
"DP_QC_SINCOSSQRTPOW",
"DP_QC_TRACEBOX",
"DP_QC_RANDOMVEC",
"DP_QC_MINMAXBOUND",
"DP_QC_FINDFLOAT",
"DP_QC_COPYENTITY",
"DP_SV_SETCOLOR",
"DP_QC_FINDCHAIN",
"DP_QC_FINDCHAINFLOAT",
// 2001-11-15 DarkPlaces general builtin functions by LordHavoc end
// 2010-11-02 More Darkplaces extensions added by leilei start
"DP_EF_ADDITIVE",
"DP_EF_BLUE",
"DP_EF_RED",
"DP_EF_NODRAW",
"DP_EF_FULLBRIGHT",
// "DP_ENT_ALPHA",
"DP_MOVETYPEBOUNCEMISSILE",
"DP_LITSUPPORT", // finally!
"FRIK_FILE",
"TQ_RAILTRAIL",
"TQ_RAIN",
"TQ_SNOW",
// To be added! QSB Proposed extensions laundry list:
/*
DP_GFX_EXTERNALTEXTURES // may be unneccessary, but needed for md2/md3
DP_GFX_SKYBOX
DP_CL_LOADSKY
DP_BUTTONUSE // there is +use, but nothing to the actual +buttonuse
DP_CON_SET
DP_CON_SETA // i think this is added by maddes, but unextensioned
DP_ENT_SCALE // some skeleton scaling stuff in already
DP_ENT_EXTERIORMODELTOCLIENT
DP_ENT_VIEWMODEL // this one is tough as it involves matrix math
DP_INPUTBUTTONS
DP_MONSTERWALK
DP_MOVETYPEFOLLOW // movetype_follow in currently is 'quake2' stuff
DP_QC_CVAR_STRING
DP_QC_FINDFLAGS
DP_QC_FS_SEARCH
DP_QC_UNLIMITEDTEMPSTRINGS
DP_QC_TRACE_MOVETYPE_WORLDONLY
DP_QC_VECTOANGLES_WITH_ROLL
DP_QUAKE2_MODEL // do we really need crappy md2? GUYS...
DP_SND_DIRECTIONLESSATTNNONE // and cvared, too. quakeguy death uses attnnone
DP_SND_FAKETRACKS // sort of in for midi, but not ogg or mod at the moment
DP_SOLIDCORPSE
DP_SV_DRAWONLYTOCLIENT
DP_SV_ENTITYCONTENTSTRANSITION
DP_SV_MOVETYPESTEP_LANDEVENT // oof!
DP_SV_POINTSOUND
DP_SV_NODRAWTOCLIENT // good for 'parental lock', and germany
DP_SV_PRECACHEANYTIME
DP_SV_ROTATINGBMODEL // this in sort of
DP_TE_STANDARDEFFECTBUILTINS
FTE_TE_STANDARDEFFECTBUILTINS // both i think may be implemented. untested
DP_VIEWZOOM // simple in concept but this one is very hard to do in wq
KRIMZON_SV_PARSECLIENTCOMMAND
FTE_QC_CHECKPVS
FTE_STRINGS
NEH_RESTOREGAME
QSB_FOG
QSB_GAMEPLAYFIXES
QSB_MOVINGSOUNDS // lol i can do this
*/
};
int pr_numextensions = sizeof(pr_extensions)/sizeof(pr_extensions[0]);
qboolean extension_find(char *name)
{
int i;
for (i=0; i < pr_numextensions; i++)
{
if (!Q_strcasecmp(pr_extensions[i], name))
return true;
}
return false;
}
/*
=================
PF_extension_find
returns true if the extension is supported by the server
float extension_find(string name)
=================
*/
void PF_extension_find (void)
{
G_FLOAT(OFS_RETURN) = extension_find(G_STRING(OFS_PARM0));
}
// 2001-10-20 Extension System by LordHavoc/Maddes end
/*
===============================================================================
BUILT-IN FUNCTIONS
===============================================================================
*/
char pr_varstring_temp[PR_MAX_TEMPSTRING]; // 2001-10-25 Enhanced temp string handling by Maddes
char *PF_VarString (int first)
{
int i;
// 2001-10-25 Enhanced temp string handling by Maddes start
/*
static char out[256];
out[0] = 0;
for (i=first ; i<pr_argc ; i++)
{
strcat (out, G_STRING((OFS_PARM0+i*3)));
}
return out;
*/
int maxlen;
char *add;
pr_varstring_temp[0] = 0;
for (i=first ; i<pr_argc ; i++)
{
maxlen = PR_MAX_TEMPSTRING - strlen(pr_varstring_temp) - 1; // -1 is EndOfString
add = G_STRING((OFS_PARM0+i*3));
if (maxlen > strlen(add))
{
strcat (pr_varstring_temp, add);
}
else
{
strncat (pr_varstring_temp, add, maxlen);
pr_varstring_temp[PR_MAX_TEMPSTRING-1] = 0;
break; // can stop here
}
}
return pr_varstring_temp;
// 2001-10-25 Enhanced temp string handling by Maddes end
}
/*
=================
PF_error
This is a TERMINAL error, which will kill off the entire server.
Dumps self.
error(value)
=================
*/
void PF_error (void)
{
char *s;
edict_t *ed;
s = PF_VarString(0);
Con_Printf ("======SERVER ERROR in %s:\n%s\n"
,pr_strings + pr_xfunction->s_name,s);
ed = PROG_TO_EDICT(pr_global_struct->self);
ED_Print (ed);
Host_Error ("Program error");
}
/*
=================
PF_objerror
Dumps out self, then an error message. The program is aborted and self is
removed, but the level can continue.
objerror(value)
=================
*/
void PF_objerror (void)
{
char *s;
edict_t *ed;
s = PF_VarString(0);
Con_Printf ("======OBJECT ERROR in %s:\n%s\n", pr_strings + pr_xfunction->s_name, s);
ed = PROG_TO_EDICT(pr_global_struct->self);
ED_Print (ed);
ED_Free (ed);
// Host_Error ("Program error"); // 2001-12-16 Do not stop server on objerror
}
/*
==============
PF_makevectors
Writes new values for v_forward, v_up, and v_right based on angles
makevectors(vector)
==============
*/
void PF_makevectors (void)
{
AngleVectors (G_VECTOR(OFS_PARM0), pr_global_struct->v_forward, pr_global_struct->v_right, pr_global_struct->v_up);
}
/*
=================
PF_setorigin
This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
setorigin (entity, origin)
=================
*/
void PF_setorigin (void)
{
edict_t *e;
float *org;
e = G_EDICT(OFS_PARM0);
org = G_VECTOR(OFS_PARM1);
VectorCopy (org, e->v.origin);
SV_LinkEdict (e, false);
}
void SetMinMaxSize (edict_t *e, float *min, float *max, qboolean rotate)
{
float *angles;
vec3_t rmin, rmax;
float bounds[2][3];
float xvector[2], yvector[2];
float a;
vec3_t base, transformed;
int i, j, k, l;
for (i=0 ; i<3 ; i++)
if (min[i] > max[i])
PR_RunError ("backwards mins/maxs");
rotate = false; // FIXME: implement rotation properly again
if (!rotate)
{
VectorCopy (min, rmin);
VectorCopy (max, rmax);
}
else
{
// find min / max for rotations
angles = e->v.angles;
a = angles[1]/180 * M_PI;
xvector[0] = cos(a);
xvector[1] = sin(a);
yvector[0] = -sin(a);
yvector[1] = cos(a);
VectorCopy (min, bounds[0]);
VectorCopy (max, bounds[1]);
rmin[0] = rmin[1] = rmin[2] = 9999;
rmax[0] = rmax[1] = rmax[2] = -9999;
for (i=0 ; i<= 1 ; i++)
{
base[0] = bounds[i][0];
for (j=0 ; j<= 1 ; j++)
{
base[1] = bounds[j][1];
for (k=0 ; k<= 1 ; k++)
{
base[2] = bounds[k][2];
// transform the point
transformed[0] = xvector[0]*base[0] + yvector[0]*base[1];
transformed[1] = xvector[1]*base[0] + yvector[1]*base[1];
transformed[2] = base[2];
for (l=0 ; l<3 ; l++)
{
if (transformed[l] < rmin[l])
rmin[l] = transformed[l];
if (transformed[l] > rmax[l])
rmax[l] = transformed[l];
}
}
}
}
}
// set derived values
VectorCopy (rmin, e->v.mins);
VectorCopy (rmax, e->v.maxs);
VectorSubtract (max, min, e->v.size);
SV_LinkEdict (e, false);
}
/*
=================
PF_setsize
the size box is rotated by the current angle
setsize (entity, minvector, maxvector)
=================
*/
void PF_setsize (void)
{
edict_t *e;
float *min, *max;
e = G_EDICT(OFS_PARM0);
min = G_VECTOR(OFS_PARM1);
max = G_VECTOR(OFS_PARM2);
SetMinMaxSize (e, min, max, false);
}
void THE_precache_model (char *barf);
/*
=================
PF_setmodel
setmodel(entity, model)
=================
*/
void PF_setmodel (void)
{
edict_t *e;
char *m, **check;
model_t *mod;
int i;
e = G_EDICT(OFS_PARM0);
m = G_STRING(OFS_PARM1);
// check to see if model was properly precached
for (i=0, check = sv.model_precache ; *check ; i++, check++)
if (!strcmp(*check, m))
break;
if (!*check){
//PR_RunError ("no precache: %s\n", m);
THE_precache_model(m);
//e->v.model = NULL;
return;
}
e->v.model = m - pr_strings;
e->v.modelindex = i; //SV_ModelIndex (m);
mod = sv.models[(int)e->v.modelindex]; // Mod_ForName (m, true);
if (mod){
SetMinMaxSize (e, mod->mins, mod->maxs, true);
}
else
{
SetMinMaxSize (e, vec3_origin, vec3_origin, true);
}
}
/*
=================
PF_bprint
broadcast print to everyone on server
bprint(value)
=================
*/
void PF_bprint (void)
{
char *s;
s = PF_VarString(0);
SV_BroadcastPrintf ("%s", s);
}
/*
=================
PF_sprint
single print to a specific client
sprint(clientent, value)
=================
*/
void PF_sprint (void)
{
char *s;
client_t *client;
int entnum;
#ifdef GLOBOT
edict_t *ent;
ent = G_EDICT(OFS_PARM0);
if (!ent->bot.isbot)
{
#endif
entnum = G_EDICTNUM(OFS_PARM0);
s = PF_VarString(1);
if (entnum < 1 || entnum > svs.maxclients)
{
Con_Printf ("tried to sprint to a non-client\n");
return;
}
client = &svs.clients[entnum-1];
MSG_WriteChar (&client->message,svc_print);
MSG_WriteString (&client->message, s );
#ifdef GLOBOT
}
#endif
}
/*
=================
PF_centerprint
single print to a specific client
centerprint(clientent, value)
=================
*/
void PF_centerprint (void)
{
char *s;
client_t *client;
int entnum;
#ifdef GLOBOT
edict_t *ent;
ent = G_EDICT(OFS_PARM0);
if (!ent->bot.isbot)
{
#endif
entnum = G_EDICTNUM(OFS_PARM0);
s = PF_VarString(1);
if (entnum < 1 || entnum > svs.maxclients)
{
Con_Printf ("tried to sprint to a non-client\n");
return;
}
client = &svs.clients[entnum-1];
MSG_WriteChar (&client->message,svc_centerprint);
MSG_WriteString (&client->message, s );
#ifdef GLOBOT
}
#endif
}
/*
=================
PF_normalize
vector normalize(vector)
=================
*/
void PF_normalize (void)
{
float *value1;
vec3_t newvalue;
float new;
value1 = G_VECTOR(OFS_PARM0);
new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
new = sqrt(new);
if (new == 0)
newvalue[0] = newvalue[1] = newvalue[2] = 0;
else
{
new = 1/new;
newvalue[0] = value1[0] * new;
newvalue[1] = value1[1] * new;
newvalue[2] = value1[2] * new;
}
VectorCopy (newvalue, G_VECTOR(OFS_RETURN));
}
/*
=================
PF_vlen
scalar vlen(vector)
=================
*/
void PF_vlen (void)
{
float *value1;
float new;
value1 = G_VECTOR(OFS_PARM0);
new = value1[0] * value1[0] + value1[1] * value1[1] + value1[2]*value1[2];
new = sqrt(new);
G_FLOAT(OFS_RETURN) = new;
}
/*
=================
PF_vectoyaw
float vectoyaw(vector)
=================
*/
void PF_vectoyaw (void)
{
float *value1;
float yaw;
value1 = G_VECTOR(OFS_PARM0);
if (value1[1] == 0 && value1[0] == 0)
yaw = 0;
else
{
yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
if (yaw < 0)
yaw += 360;
}
G_FLOAT(OFS_RETURN) = yaw;
}
/*
=================
PF_vectoangles
vector vectoangles(vector)
=================
*/
void PF_vectoangles (void)
{
float *value1;
float forward;
float yaw, pitch;
value1 = G_VECTOR(OFS_PARM0);
if (value1[1] == 0 && value1[0] == 0)
{
yaw = 0;
if (value1[2] > 0)
pitch = 90;
else
pitch = 270;
}
else
{
yaw = (int) (atan2(value1[1], value1[0]) * 180 / M_PI);
if (yaw < 0)
yaw += 360;
forward = sqrt (value1[0]*value1[0] + value1[1]*value1[1]);
pitch = (int) (atan2(value1[2], forward) * 180 / M_PI);
if (pitch < 0)
pitch += 360;
}
G_FLOAT(OFS_RETURN+0) = pitch;
G_FLOAT(OFS_RETURN+1) = yaw;
G_FLOAT(OFS_RETURN+2) = 0;
}
/*
=================
PF_Random
Returns a number from 0>= num <= 1
random()
=================
*/
void PF_random (void)
{
float num;
num = (rand ()&0x7fff) / ((float)0x7fff);
G_FLOAT(OFS_RETURN) = num;
}
/*
=================
PF_particle
particle(origin, color, count)
=================
*/
void PF_particle (void)
{
float *org, *dir;
float color;
float count;
org = G_VECTOR(OFS_PARM0);
dir = G_VECTOR(OFS_PARM1);
color = G_FLOAT(OFS_PARM2);
count = G_FLOAT(OFS_PARM3);
SV_StartParticle (org, dir, color, count);
}
/*
=================
PF_ambientsound
=================
*/
void PF_ambientsound (void)
{
char **check;
char *samp;
float *pos;
float vol, attenuation;
int i, soundnum;
pos = G_VECTOR (OFS_PARM0);
samp = G_STRING(OFS_PARM1);
vol = G_FLOAT(OFS_PARM2);
attenuation = G_FLOAT(OFS_PARM3);
// check to see if samp was properly precached
for (soundnum=0, check = sv.sound_precache ; *check ; check++, soundnum++)
if (!strcmp(*check,samp))
break;
if (!*check)
{
Con_Printf ("no precache: %s\n", samp);
return;
}
// add an svc_spawnambient command to the level signon packet
MSG_WriteByte (&sv.signon,svc_spawnstaticsound);
for (i=0 ; i<3 ; i++)
MSG_WriteCoord(&sv.signon, pos[i]);
MSG_WriteByte (&sv.signon, soundnum);
MSG_WriteByte (&sv.signon, vol*255);
MSG_WriteByte (&sv.signon, attenuation*64);
}
/*
=================
PF_sound
Each entity can have eight independant sound sources, like voice,
weapon, feet, etc.
Channel 0 is an auto-allocate channel, the others override anything
already running on that entity/channel pair.
An attenuation of 0 will play full volume everywhere in the level.
Larger attenuations will drop off.
=================
*/
void PF_sound (void)
{
char *sample;
int channel;
edict_t *entity;
int volume;
float attenuation;
entity = G_EDICT(OFS_PARM0);
channel = G_FLOAT(OFS_PARM1);
sample = G_STRING(OFS_PARM2);
volume = G_FLOAT(OFS_PARM3) * 255;
attenuation = G_FLOAT(OFS_PARM4);
if (volume < 0 || volume > 255)
Sys_Error ("SV_StartSound: volume = %i", volume);
if (attenuation < 0 || attenuation > 4)
Sys_Error ("SV_StartSound: attenuation = %f", attenuation);
if (channel < 0 || channel > 7)
Sys_Error ("SV_StartSound: channel = %i", channel);
SV_StartSound (entity, channel, sample, volume, attenuation);
}
/*
=================
PF_sound3
With a pitch
=================
*/
void PF_sound3 (void)
{
char *sample;
int channel;
edict_t *entity;
int volume;
float pitch;
// float flags;
float attenuation;
entity = G_EDICT(OFS_PARM0);
channel = G_FLOAT(OFS_PARM1);
sample = G_STRING(OFS_PARM2);
volume = G_FLOAT(OFS_PARM3) * 255;
attenuation = G_FLOAT(OFS_PARM4);
pitch = G_FLOAT(OFS_PARM5);
Con_Printf ("pitch got %i\n", pitch);
// flags = G_FLOAT(OFS_PARM6);
if (volume < 0 || volume > 255)
Sys_Error ("SV_StartSound2: volume = %i", volume);
if (attenuation < 0 || attenuation > 4)
Sys_Error ("SV_StartSound2: attenuation = %f", attenuation);
if (channel < 0 || channel > 7)
Sys_Error ("SV_StartSound2: channel = %i", channel);
SV_StartSound2 (entity, channel, sample, volume, attenuation, pitch); //, flags);
}
/*
=================
PF_break
break()
=================
*/
void PF_break (void)
{
Con_Printf ("break statement\n");
*(int *)-4 = 0; // dump to debugger
// PR_RunError ("break statement");
}
/*
=================
PF_traceline
Used for use tracing and shot targeting
Traces are blocked by bbox and exact bsp entities, and also slide box entities
if the tryents flag is set(?).
void(vector v1, vector v2, float nomonsters, entity forent) traceline
=================
*/
void PF_traceline (void)
{
float *v1, *v2;
trace_t trace;
int nomonsters;
edict_t *ent;
v1 = G_VECTOR(OFS_PARM0);
v2 = G_VECTOR(OFS_PARM1);
nomonsters = G_FLOAT(OFS_PARM2);
ent = G_EDICT(OFS_PARM3);
trace = SV_Move (v1, vec3_origin, vec3_origin, v2, nomonsters, ent);
pr_global_struct->trace_allsolid = trace.allsolid;
pr_global_struct->trace_startsolid = trace.startsolid;
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
VectorCopy (trace.endpos, pr_global_struct->trace_endpos);
VectorCopy (trace.plane.normal, pr_global_struct->trace_plane_normal);
pr_global_struct->trace_plane_dist = trace.plane.dist;
if (trace.ent)
pr_global_struct->trace_ent = EDICT_TO_PROG(trace.ent);
else
pr_global_struct->trace_ent = EDICT_TO_PROG(sv.edicts);
}
//#ifdef QUAKE2 // 2001-09-16 Quake 2 builtin functions by id/Maddes
extern trace_t SV_Trace_Toss (edict_t *ent, edict_t *ignore);
void PF_TraceToss (void)
{
trace_t trace;
edict_t *ent;
edict_t *ignore;
ent = G_EDICT(OFS_PARM0);
ignore = G_EDICT(OFS_PARM1);
trace = SV_Trace_Toss (ent, ignore);
pr_global_struct->trace_allsolid = trace.allsolid;
pr_global_struct->trace_startsolid = trace.startsolid;
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
VectorCopy (trace.endpos, pr_global_struct->trace_endpos);
VectorCopy (trace.plane.normal, pr_global_struct->trace_plane_normal);
pr_global_struct->trace_plane_dist = trace.plane.dist;
if (trace.ent)
pr_global_struct->trace_ent = EDICT_TO_PROG(trace.ent);
else
pr_global_struct->trace_ent = EDICT_TO_PROG(sv.edicts);
}
//#endif // 2001-09-16 Quake 2 builtin functions by id/Maddes
/*
=================
PF_checkpos
Returns true if the given entity can move to the given position from it's
current position by walking or rolling.
FIXME: make work...
scalar checkpos (entity, vector)
=================
*/
void PF_checkpos (void)
{
}
//============================================================================
byte checkpvs[MAX_MAP_LEAFS/8];
int PF_newcheckclient (int check)
{
int i;
byte *pvs;
edict_t *ent;
mleaf_t *leaf;
vec3_t org;
// cycle to the next one
if (check < 1)
check = 1;
if (check > svs.maxclients)
check = svs.maxclients;
if (check == svs.maxclients)
i = 1;
else
i = check + 1;
for ( ; ; i++)
{
if (i == svs.maxclients+1)
i = 1;
ent = EDICT_NUM(i);
if (i == check)
break; // didn't find anything else
if (ent->free)
continue;
if (ent->v.health <= 0)
continue;
if ((int)ent->v.flags & FL_NOTARGET)
continue;
// anything that is a client, or has a client as an enemy
break;
}
// get the PVS for the entity
VectorAdd (ent->v.origin, ent->v.view_ofs, org);
leaf = Mod_PointInLeaf (org, sv.worldmodel);
pvs = Mod_LeafPVS (leaf, sv.worldmodel);
memcpy (checkpvs, pvs, (sv.worldmodel->numleafs+7)>>3 );
return i;
}
/*
=================
PF_checkclient
Returns a client (or object that has a client enemy) that would be a
valid target.
If there are more than one valid options, they are cycled each frame
If (self.origin + self.viewofs) is not in the PVS of the current target,
it is not returned at all.
name checkclient ()
=================
*/
#define MAX_CHECK 16
int c_invis, c_notvis;
void PF_checkclient (void)
{
edict_t *ent, *self;
mleaf_t *leaf;
int l;
vec3_t view;
// find a new check if on a new frame
if (sv.time - sv.lastchecktime >= 0.1)
{
sv.lastcheck = PF_newcheckclient (sv.lastcheck);
sv.lastchecktime = sv.time;
}
// return check if it might be visible
ent = EDICT_NUM(sv.lastcheck);
if (ent->free || ent->v.health <= 0)
{
RETURN_EDICT(sv.edicts);
return;
}
// if current entity can't possibly see the check entity, return 0
self = PROG_TO_EDICT(pr_global_struct->self);
VectorAdd (self->v.origin, self->v.view_ofs, view);
leaf = Mod_PointInLeaf (view, sv.worldmodel);
l = (leaf - sv.worldmodel->leafs) - 1;
if ( (l<0) || !(checkpvs[l>>3] & (1<<(l&7)) ) )
{
c_notvis++;
RETURN_EDICT(sv.edicts);
return;
}
// might be able to see it
c_invis++;
RETURN_EDICT(ent);
}
//============================================================================
/*
=================
PF_stuffcmd
Sends text over to the client's execution buffer
stuffcmd (clientent, value)
=================
*/
void PF_stuffcmd (void)
{
int entnum;
char *str;
client_t *old;
#ifdef GLOBOT
edict_t *ent;
static qboolean next_is_value;
ent = G_EDICT(OFS_PARM0);
next_is_value = false;
if (!ent->bot.isbot)
{
#endif
entnum = G_EDICTNUM(OFS_PARM0);
if (entnum < 1 || entnum > svs.maxclients)
PR_RunError ("Parm 0 not a client");
str = G_STRING(OFS_PARM1);
old = host_client;
host_client = &svs.clients[entnum-1];
Host_ClientCommands ("%s", str);
host_client = old;
#ifdef GLOBOT
}
// MAD UGLY HACK TO GET TEAM FORTRESS TO WORK WITH GLOBOT
else
{
str = G_STRING (OFS_PARM1);
if (str[0] == 'c' &&
str[1] == 'o' &&
str[2] == 'l' &&
str[3] == 'o' &&
str[4] == 'r')
{
next_is_value = true;
return;
}
else if (next_is_value)
{
int value;
Con_Printf (str);
next_is_value = false;
entnum = G_EDICTNUM(OFS_PARM0);
old = &svs.clients[entnum-1];
if (str[0] == '4')
value = 4;
else if (str[0] == '1' && str[1] == '1')
value = 11;
else if (str[0] == '1' && str[1] == '2')
value = 12;
else if (str[0] == '1' && str[1] == '3')
value = 13;
else
return;
old->colors = value * 16 + value;
old->edict->v.team = value + 1;
// send notification to all clients
MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
MSG_WriteByte (&sv.reliable_datagram, old - svs.clients);
MSG_WriteByte (&sv.reliable_datagram, old->colors);
}
}
// MAD UGLY HACK TO GET TEAM FORTRESS TO WORK WITH GLOBOT
#endif
}
/*
=================
PF_localcmd
Adds text to the server's execution buffer
localcmd (string)
=================
*/
void PF_localcmd (void)
{
char *str;
str = G_STRING(OFS_PARM0);
Cbuf_AddText (str);
}
// 2001-09-18 New cvar system by Maddes start
// completly new functions
/*
=================
PF_cvar
float cvar (string)
=================
*/
void PF_cvar (void)
{
char *varname;
cvar_t *var;
float value;
value = 0;
varname = G_STRING(OFS_PARM0);
var = Cvar_FindVar (varname);
if (var)
{
value = var->value;
}
G_FLOAT(OFS_RETURN) = value;
}
/*
=================
PF_cvar_set
float cvar_set (string, string)
=================
*/
void PF_cvar_set (void)
{
char *varname;
cvar_t *var;
varname = G_STRING(OFS_PARM0);
var = Cvar_FindVar (varname);
if (!var)
{
Con_DPrintf ("Cvar_Set: variable \"%s\" not found\n", varname); // 2001-09-09 Made 'Cvar not found' a developer message by Maddes
return;
}
if ( (var->flags & CVAR_ROM) // check for progs-protected cvar (=not a progs or user created variable)
&& (!(var->flags & (CVAR_USER_CREATED|CVAR_PROGS_CREATED))) )
{
Con_DPrintf ("Cvar_Set: variable \"%s\" is read-only\n", var->name);
return;
}
Cvar_Set (var, G_STRING(OFS_PARM1));
}
// 2001-09-18 New cvar system by Maddes end
/*
=================
PF_findradius
Returns a chain of entities that have origins within a spherical area
findradius (origin, radius)
=================
*/
void PF_findradius (void)
{
edict_t *ent, *chain;
float rad;
float *org;
vec3_t eorg;
int i;//, j;
chain = (edict_t *)sv.edicts;
org = G_VECTOR(OFS_PARM0);
rad = G_FLOAT(OFS_PARM1);
ent = NEXT_EDICT(sv.edicts);
for (i=1 ; i<sv.num_edicts ; i++, ent = NEXT_EDICT(ent))
{
if (ent->free)
continue;
if (ent->v.solid == SOLID_NOT)
continue;
// leilei - unrolled
eorg[0] = org[0] - (ent->v.origin[0] + (ent->v.mins[0] + ent->v.maxs[0])*0.5);
eorg[1] = org[1] - (ent->v.origin[1] + (ent->v.mins[1] + ent->v.maxs[1])*0.5);
eorg[2] = org[2] - (ent->v.origin[2] + (ent->v.mins[2] + ent->v.maxs[2])*0.5);
if (Length(eorg) > rad)
continue;
ent->v.chain = EDICT_TO_PROG(chain);
chain = ent;
}
RETURN_EDICT(chain);
}
/*
=========
PF_dprint
=========
*/
void PF_dprint (void)
{
Con_DPrintf ("%s",PF_VarString(0));
}
// 2001-10-25 Enhanced temp string handling by Maddes start
//char pr_string_temp[128];
char pr_string_temp[PR_MAX_TEMPSTRING];
// 2001-10-25 Enhanced temp string handling by Maddes end
void PF_ftos (void)
{
float v;
int i; // 2000-01-14 Maximum precision for FTOS by Maddes
v = G_FLOAT(OFS_PARM0);
if (v == (int)v)
sprintf (pr_string_temp, "%d",(int)v);
else
// 1999-07-25 FTOS fix by Maddes start
// 2000-01-14 Maximum precision for FTOS by Maddes start
{
// sprintf (pr_string_temp, "%5.1f",v);
sprintf (pr_string_temp, "%1f", v);
for (i=strlen(pr_string_temp)-1 ; i>0 && pr_string_temp[i]=='0' && pr_string_temp[i-1]!='.' ; i--)
{
pr_string_temp[i] = 0;
}
}
// 2000-01-14 Maximum precision for FTOS by Maddes end
// 1999-07-25 FTOS fix by Maddes end
G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
}
void PF_fabs (void)
{
float v;
v = G_FLOAT(OFS_PARM0);
G_FLOAT(OFS_RETURN) = fabs(v);
}
void PF_vtos (void)
{
sprintf (pr_string_temp, "'%5.1f %5.1f %5.1f'", G_VECTOR(OFS_PARM0)[0], G_VECTOR(OFS_PARM0)[1], G_VECTOR(OFS_PARM0)[2]);
G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
}
//#ifdef QUAKE2 // 2001-09-16 Quake 2 builtin functions by id/Maddes
void PF_etos (void)
{
sprintf (pr_string_temp, "entity %i", G_EDICTNUM(OFS_PARM0));
G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
}
//#endif // 2001-09-16 Quake 2 builtin functions by id/Maddes
void PF_Spawn (void)
{
edict_t *ed;
ed = ED_Alloc();
RETURN_EDICT(ed);
}
void PF_Remove (void)
{
edict_t *ed;
ed = G_EDICT(OFS_PARM0);
ED_Free (ed);
}
// entity (entity start, .string field, string match) find = #5;
void PF_Find (void)
#ifdef QUAKE2
{
int e;
int f;
char *s, *t;
edict_t *ed;
edict_t *first;
edict_t *second;
edict_t *last;
first = second = last = (edict_t *)sv.edicts;
e = G_EDICTNUM(OFS_PARM0);
f = G_INT(OFS_PARM1);
s = G_STRING(OFS_PARM2);
if (!s)
PR_RunError ("PF_Find: bad search string");
for (e++ ; e < sv.num_edicts ; e++)
{
ed = EDICT_NUM(e);
if (ed->free)
continue;
t = E_STRING(ed,f);
if (!t)
continue;
if (!strcmp(t,s))
{
if (first == (edict_t *)sv.edicts)
first = ed;
else if (second == (edict_t *)sv.edicts)
second = ed;
ed->v.chain = EDICT_TO_PROG(last);
last = ed;
}
}
if (first != last)
{
if (last != second)
first->v.chain = last->v.chain;
else
first->v.chain = EDICT_TO_PROG(last);
last->v.chain = EDICT_TO_PROG((edict_t *)sv.edicts);
if (second && second != last)
second->v.chain = EDICT_TO_PROG(last);
}
RETURN_EDICT(first);
}
#else
{
int e;
int f;
char *s, *t;
edict_t *ed;
e = G_EDICTNUM(OFS_PARM0);
f = G_INT(OFS_PARM1);
s = G_STRING(OFS_PARM2);
if (!s)
PR_RunError ("PF_Find: bad search string");
for (e++ ; e < sv.num_edicts ; e++)
{
ed = EDICT_NUM(e);
if (ed->free)
continue;
t = E_STRING(ed,f);
if (!t)
continue;
if (!strcmp(t,s))
{
RETURN_EDICT(ed);
return;
}
}
RETURN_EDICT(sv.edicts);
}
#endif
void PR_CheckEmptyString (char *s)
{
if (s[0] <= ' ')
PR_RunError ("Bad string");
}
void PF_precache_file (void)
{ // precache_file is only used to copy files with qcc, it does nothing
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
}
void PF_precache_sound (void)
{
char *s;
int i;
if (sv.state != ss_loading)
PR_RunError ("PF_Precache_*: Precache can only be done in spawn functions");
s = G_STRING(OFS_PARM0);
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
PR_CheckEmptyString (s);
for (i=0 ; i<MAX_SOUNDS ; i++)
{
if (!sv.sound_precache[i])
{
sv.sound_precache[i] = s;
return;
}
if (!strcmp(sv.sound_precache[i], s))
return;
}
PR_RunError ("PF_precache_sound: overflow");
}
void PF_precache_model (void)
{
char *s;
int i;
if (sv.state != ss_loading)
PR_RunError ("PF_Precache_*: Precache can only be done in spawn functions");
s = G_STRING(OFS_PARM0);
G_INT(OFS_RETURN) = G_INT(OFS_PARM0);
PR_CheckEmptyString (s);
for (i=0 ; i<MAX_MODELS ; i++)
{
if (!sv.model_precache[i])
{
sv.model_precache[i] = s;
sv.models[i] = Mod_ForName (s, true);
return;
}
if (!strcmp(sv.model_precache[i], s))
return;
}
PR_RunError ("PF_precache_model: overflow");
}
// leilei - for debuggereeeng, plz don't use!
void THE_precache_model (char *barf)
{
char *s;
int i;
// if (sv.state != ss_loading)
// PR_RunError ("PF_Precache_*: Precache can only be done in spawn functions");
s = barf;
PR_CheckEmptyString (s);
for (i=0 ; i<MAX_MODELS ; i++)
{
if (!sv.model_precache[i])
{
sv.model_precache[i] = s;
sv.models[i] = Mod_ForName (s, true);
//Sys_Error("it load. %s. It is model %i. How bitchin is that!", s, i);
return;
}
if (!strcmp(sv.model_precache[i], s)){
//Sys_Error("it didn't load. %s", s);
return;
}
}
PR_RunError ("THE_precache_model: overflow");
}
void PF_coredump (void)
{
ED_PrintEdicts ();
}
void PF_traceon (void)
{
pr_trace = true;
}
void PF_traceoff (void)
{
pr_trace = false;
}
void PF_eprint (void)
{
ED_PrintNum (G_EDICTNUM(OFS_PARM0));
}
/*
===============
PF_walkmove
float(float yaw, float dist) walkmove
===============
*/
void PF_walkmove (void)
{
edict_t *ent;
float yaw, dist;
vec3_t move;
dfunction_t *oldf;
int oldself;
ent = PROG_TO_EDICT(pr_global_struct->self);
yaw = G_FLOAT(OFS_PARM0);
dist = G_FLOAT(OFS_PARM1);
if ( !( (int)ent->v.flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
{
G_FLOAT(OFS_RETURN) = 0;
return;
}
yaw = yaw*M_PI*2 / 360;
move[0] = cos(yaw)*dist;
move[1] = sin(yaw)*dist;
move[2] = 0;
// save program state, because SV_movestep may call other progs
oldf = pr_xfunction;
oldself = pr_global_struct->self;
G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true);
// restore program state
pr_xfunction = oldf;
pr_global_struct->self = oldself;
}
/*
===============
PF_droptofloor
void() droptofloor
===============
*/
void PF_droptofloor (void)
{
edict_t *ent;
vec3_t end;
trace_t trace;
ent = PROG_TO_EDICT(pr_global_struct->self);
VectorCopy (ent->v.origin, end);
end[2] -= 256;
trace = SV_Move (ent->v.origin, ent->v.mins, ent->v.maxs, end, false, ent);
if (trace.fraction == 1 || trace.allsolid)
G_FLOAT(OFS_RETURN) = 0;
else
{
VectorCopy (trace.endpos, ent->v.origin);
SV_LinkEdict (ent, false);
ent->v.flags = (int)ent->v.flags | FL_ONGROUND;
ent->v.groundentity = EDICT_TO_PROG(trace.ent);
G_FLOAT(OFS_RETURN) = 1;
}
}
/*
===============
PF_lightstyle
void(float style, string value) lightstyle
===============
*/
void PF_lightstyle (void)
{
int style;
char *val;
client_t *client;
int j;
style = G_FLOAT(OFS_PARM0);
val = G_STRING(OFS_PARM1);
// change the string in sv
sv.lightstyles[style] = val;
// send message to all clients on this server
if (sv.state != ss_active)
return;
for (j=0, client = svs.clients ; j<svs.maxclients ; j++, client++)
if (client->active || client->spawned)
{
MSG_WriteChar (&client->message, svc_lightstyle);
MSG_WriteChar (&client->message,style);
MSG_WriteString (&client->message, val);
}
}
void PF_rint (void)
{
float f;
f = G_FLOAT(OFS_PARM0);
if (f > 0)
G_FLOAT(OFS_RETURN) = (int)(f + 0.5);
else
G_FLOAT(OFS_RETURN) = (int)(f - 0.5);
}
void PF_floor (void)
{
G_FLOAT(OFS_RETURN) = floor(G_FLOAT(OFS_PARM0));
}
void PF_ceil (void)
{
G_FLOAT(OFS_RETURN) = ceil(G_FLOAT(OFS_PARM0));
}
/*
=============
PF_checkbottom
=============
*/
void PF_checkbottom (void)
{
edict_t *ent;
ent = G_EDICT(OFS_PARM0);
G_FLOAT(OFS_RETURN) = SV_CheckBottom (ent);
}
/*
=============
PF_pointcontents
=============
*/
void PF_pointcontents (void)
{
float *v;
v = G_VECTOR(OFS_PARM0);
G_FLOAT(OFS_RETURN) = SV_PointContents (v);
}
/*
=============
PF_nextent
entity nextent(entity)
=============
*/
void PF_nextent (void)
{
int i;
edict_t *ent;
i = G_EDICTNUM(OFS_PARM0);
while (1)
{
i++;
if (i == sv.num_edicts)
{
RETURN_EDICT(sv.edicts);
return;
}
ent = EDICT_NUM(i);
if (!ent->free)
{
RETURN_EDICT(ent);
return;
}
}
}
/*
=============
PF_aim
Pick a vector for the player to shoot along
vector aim(entity, missilespeed)
=============
*/
cvar_t *sv_aim;
extern float gunaimtime;
void PF_aim (void)
{
edict_t *ent, *check, *bestent;
vec3_t start, dir, end, bestdir;
vec3_t aimang;
int i;
trace_t tr;
float dist, bestdist;
// float speed; // 2001-12-10 Reduced compiler warnings by Jeff Ford
// debug
extern particle_t *active_particles, *free_particles;
particle_t *p;
ent = G_EDICT(OFS_PARM0);
// speed = G_FLOAT(OFS_PARM1); // 2001-12-10 Reduced compiler warnings by Jeff Ford
VectorCopy (ent->v.origin, start);
start[2] += 20;
// try sending a trace straight
VectorCopy (pr_global_struct->v_forward, dir);
VectorMA (start, 2048, dir, end);
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
if (tr.ent && tr.ent->v.takedamage == DAMAGE_AIM
&& (!teamplay->value || ent->v.team <=0 || ent->v.team != tr.ent->v.team) )
{
VectorCopy (pr_global_struct->v_forward, G_VECTOR(OFS_RETURN));
return;
}
// try all possible entities
VectorCopy (dir, bestdir);
bestdist = sv_aim->value;
bestent = NULL;
check = NEXT_EDICT(sv.edicts);
for (i=1 ; i<sv.num_edicts ; i++, check = NEXT_EDICT(check) )
{
if (check->v.takedamage != DAMAGE_AIM)
continue;
if (check == ent)
continue;
if (teamplay->value && ent->v.team > 0 && ent->v.team == check->v.team)
continue; // don't aim at teammate
// leilei - unrolled
end[0] = check->v.origin[0]+ 0.5*(check->v.mins[0] + check->v.maxs[0]);
end[1] = check->v.origin[1]+ 0.5*(check->v.mins[1] + check->v.maxs[1]);
end[2] = check->v.origin[2]+ 0.5*(check->v.mins[2] + check->v.maxs[2]);
VectorSubtract (end, start, dir);
VectorNormalize (dir);
dist = DotProduct (dir, pr_global_struct->v_forward);
if (dist < bestdist)
continue; // to far to turn
tr = SV_Move (start, vec3_origin, vec3_origin, end, false, ent);
if (tr.ent == check)
{ // can shoot at this one
bestdist = dist;
bestent = check;
}
}
if (bestent)
{
VectorSubtract (bestent->v.origin, ent->v.origin, dir);
dist = DotProduct (dir, pr_global_struct->v_forward);
VectorScale (pr_global_struct->v_forward, dist, end);
end[2] = dir[2];
VectorNormalize (end);
VectorCopy (end, G_VECTOR(OFS_RETURN));
VectorCopy (end, aimang);
// VectorSubtract (end, dir, aimang);
VectorNormalize(aimang);
}
else
{
VectorCopy (bestdir, G_VECTOR(OFS_RETURN));
VectorCopy (bestdir, aimang);
// VectorSubtract (bestdir, dir, aimang);
}
#ifdef LOOKANGLE
// leilei - try to hack it in here...
{
vec3_t sem;
int eh;
VectorNormalize(dir);
VectorNormalize(bestdir);
VectorSubtract(dir, bestdir, sem);
//VectorNormalize(sem);
for (eh=0; eh<3; eh++){
// if (sem[eh] < 2 && sem[eh] > -2)
// sem[eh] = 0;
}
gunaimtime = host_frametime; // set the last time we aimed the gun (for interpolation)
Con_DPrintf ("%f %f %f AIM\n", aimang[0], aimang[1], aimang[2]);
Con_DPrintf ("%f %f %f DIR\n", dir[0], dir[1], dir[2]);
Con_DPrintf ("%f %f %f BESTDIR\n", bestdir[0], bestdir[1], bestdir[2]);
Con_DPrintf ("%f %f %f START\n", start[0], start[1], start[2]);
cl.aimangle[0] = sem[0];
cl.aimangle[1] = sem[1];
cl.aimangle[2] = sem[2];
}
#endif
}
/*
==============
PF_changeyaw
This was a major timewaster in progs, so it was converted to C
==============
*/
void PF_changeyaw (void)
{
edict_t *ent;
float ideal, current, move, speed;
ent = PROG_TO_EDICT(pr_global_struct->self);
current = anglemod( ent->v.angles[1] );
ideal = ent->v.ideal_yaw;
speed = ent->v.yaw_speed;
if (current == ideal)
return;
move = ideal - current;
if (ideal > current)
{
if (move >= 180)
move = move - 360;
}
else
{
if (move <= -180)
move = move + 360;
}
if (move > 0)
{
if (move > speed)
move = speed;
}
else
{
if (move < -speed)
move = -speed;
}
ent->v.angles[1] = anglemod (current + move);
}
//#ifdef QUAKE2 // 2001-09-16 Quake 2 builtin functions by id/Maddes
/*
==============
PF_changepitch
==============
*/
void PF_changepitch (void)
{
edict_t *ent;
float ideal, current, move, speed;
eval_t *val; // 2001-09-16 PF_changepitch entity check by LordHavoc
ent = G_EDICT(OFS_PARM0);
current = anglemod( ent->v.angles[0] );
#ifdef QUAKE2 // 2001-09-16 PF_changepitch entity check by LordHavoc
ideal = ent->v.idealpitch;
speed = ent->v.pitch_speed;
// 2001-09-16 PF_changepitch entity check by LordHavoc start
#else
// 2001-11-15 Better GetEdictFieldValue performance by LordHavoc/Maddes start
// val = GetEdictFieldValue(ent, "idealpitch");
val = GETEDICTFIELDVALUE(ent, pr_field_idealpitch);
// 2001-11-15 Better GetEdictFieldValue performance by LordHavoc/Maddes end
if (val)
ideal = val->_float;
else
{
PR_RunError ("PF_changepitch: .float idealpitch and .float pitch_speed must be defined to use changepitch");
return;
}
// 2001-11-15 Better GetEdictFieldValue performance by LordHavoc/Maddes start
// val = GetEdictFieldValue(ent, "pitch_speed");
val = GETEDICTFIELDVALUE(ent, pr_field_pitch_speed);
// 2001-11-15 Better GetEdictFieldValue performance by LordHavoc/Maddes end
if (val)
speed = val->_float;
else
{
PR_RunError ("PF_changepitch: .float idealpitch and .float pitch_speed must be defined to use changepitch");
return;
}
#endif
// 2001-09-16 PF_changepitch entity check by LordHavoc end
if (current == ideal)
return;
move = ideal - current;
if (ideal > current)
{
if (move >= 180)
move = move - 360;
}
else
{
if (move <= -180)
move = move + 360;
}
if (move > 0)
{
if (move > speed)
move = speed;
}
else
{
if (move < -speed)
move = -speed;
}
ent->v.angles[0] = anglemod (current + move);
}
//#endif // 2001-09-16 Quake 2 builtin functions by id/Maddes
/*
===============================================================================
MESSAGE WRITING
===============================================================================
*/
// 2000-05-02 NVS SVC by Maddes start
/*
#define MSG_BROADCAST 0 // unreliable to all
#define MSG_ONE 1 // reliable to one (msg_entity)
#define MSG_ALL 2 // reliable to all
#define MSG_INIT 3 // write to the init string
*/
// 2000-05-02 NVS SVC by Maddes end
sizebuf_t *WriteDest (void)
{
int entnum;
int dest;
edict_t *ent;
dest = G_FLOAT(OFS_PARM0);
switch (dest)
{
case MSG_BROADCAST:
return &sv.datagram;
case MSG_ONE:
ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
entnum = NUM_FOR_EDICT(ent);
if (entnum < 1 || entnum > svs.maxclients)
PR_RunError ("WriteDest: not a client");
return &svs.clients[entnum-1].message;
case MSG_ALL:
return &sv.reliable_datagram;
case MSG_INIT:
return &sv.signon;
default:
PR_RunError ("WriteDest: bad destination");
break;
}
return NULL;
}
void PF_WriteByte (void)
{
#ifdef GLOBOT
edict_t *ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
if (G_FLOAT(OFS_PARM0) == MSG_ONE && ent->bot.isbot)
return;
#endif
// 2000-05-02 NVS SVC by Maddes start
if (sv.nvs_msgwrites)
{
NVS_WriteByte (G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), NULL);
}
else
{
// 2000-05-02 NVS SVC by Maddes end
MSG_WriteByte (WriteDest(), G_FLOAT(OFS_PARM1));
} // 2000-05-02 NVS SVC by Maddes
}
void PF_WriteChar (void)
{
#ifdef GLOBOT
edict_t *ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
if (G_FLOAT(OFS_PARM0) == MSG_ONE && ent->bot.isbot)
return;
#endif
// 2000-05-02 NVS SVC by Maddes start
if (sv.nvs_msgwrites)
{
NVS_WriteChar (G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), NULL);
}
else
{
// 2000-05-02 NVS SVC by Maddes end
MSG_WriteChar (WriteDest(), G_FLOAT(OFS_PARM1));
} // 2000-05-02 NVS SVC by Maddes
}
void PF_WriteShort (void)
{
#ifdef GLOBOT
edict_t *ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
if (G_FLOAT(OFS_PARM0) == MSG_ONE && ent->bot.isbot)
return;
#endif
// 2000-05-02 NVS SVC by Maddes start
if (sv.nvs_msgwrites)
{
NVS_WriteShort (G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), NULL);
}
else
{
// 2000-05-02 NVS SVC by Maddes end
MSG_WriteShort (WriteDest(), G_FLOAT(OFS_PARM1));
} // 2000-05-02 NVS SVC by Maddes
}
void PF_WriteLong (void)
{
#ifdef GLOBOT
edict_t *ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
if (G_FLOAT(OFS_PARM0) == MSG_ONE && ent->bot.isbot)
return;
#endif
// 2000-05-02 NVS SVC by Maddes start
if (sv.nvs_msgwrites)
{
NVS_WriteLong (G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), NULL);
}
else
{
// 2000-05-02 NVS SVC by Maddes end
MSG_WriteLong (WriteDest(), G_FLOAT(OFS_PARM1));
} // 2000-05-02 NVS SVC by Maddes
}
void PF_WriteAngle (void)
{
#ifdef GLOBOT
edict_t *ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
if (G_FLOAT(OFS_PARM0) == MSG_ONE && ent->bot.isbot)
return;
#endif
// 2000-05-02 NVS SVC by Maddes start
if (sv.nvs_msgwrites)
{
NVS_WriteAngle (G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), NULL);
}
else
{
// 2000-05-02 NVS SVC by Maddes end
MSG_WriteAngle (WriteDest(), G_FLOAT(OFS_PARM1));
} // 2000-05-02 NVS SVC by Maddes
}
void PF_WriteCoord (void)
{
#ifdef GLOBOT
edict_t *ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
if (G_FLOAT(OFS_PARM0) == MSG_ONE && ent->bot.isbot)
return;
#endif
// 2000-05-02 NVS SVC by Maddes start
if (sv.nvs_msgwrites)
{
NVS_WriteCoord (G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), NULL);
}
else
{
// 2000-05-02 NVS SVC by Maddes end
MSG_WriteCoord (WriteDest(), G_FLOAT(OFS_PARM1));
} // 2000-05-02 NVS SVC by Maddes
}
void PF_WriteString (void)
{
#ifdef GLOBOT
edict_t *ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
if (G_FLOAT(OFS_PARM0) == MSG_ONE && ent->bot.isbot)
return;
#endif
// 2000-05-02 NVS SVC by Maddes start
if (sv.nvs_msgwrites)
{
NVS_WriteString (G_FLOAT(OFS_PARM0), G_STRING(OFS_PARM1), NULL);
}
else
{
// 2000-05-02 NVS SVC by Maddes end
MSG_WriteString (WriteDest(), G_STRING(OFS_PARM1));
} // 2000-05-02 NVS SVC by Maddes
}
void PF_WriteEntity (void)
{
#ifdef GLOBOT
edict_t *ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
if (G_FLOAT(OFS_PARM0) == MSG_ONE && ent->bot.isbot)
return;
#endif
// 2000-05-02 NVS SVC by Maddes start
if (sv.nvs_msgwrites)
{
NVS_WriteShort (G_FLOAT(OFS_PARM0), G_EDICTNUM(OFS_PARM1), NULL);
}
else
{
// 2000-05-02 NVS SVC by Maddes end
MSG_WriteShort (WriteDest(), G_EDICTNUM(OFS_PARM1));
} // 2000-05-02 NVS SVC by Maddes
}
// 2001-09-16 New BuiltIn Function: WriteFloat() by Maddes start
/*
PF_WriteFloat
void (float to, float f) WriteFloat
*/
void PF_WriteFloat (void)
{
#ifdef GLOBOT
edict_t *ent = PROG_TO_EDICT(pr_global_struct->msg_entity);
if (G_FLOAT(OFS_PARM0) == MSG_ONE && ent->bot.isbot)
return;
#endif
if (sv.nvs_msgwrites)
{
NVS_WriteFloat (G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), NULL);
}
else
{
MSG_WriteFloat (WriteDest(), G_FLOAT(OFS_PARM1));
}
}
// 2001-09-16 New BuiltIn Function: WriteFloat() by Maddes end
//=============================================================================
int SV_ModelIndex (char *name);
void PF_makestatic (void)
{
edict_t *ent;
int i;
ent = G_EDICT(OFS_PARM0);
MSG_WriteByte (&sv.signon,svc_spawnstatic);
MSG_WriteByte (&sv.signon, SV_ModelIndex(pr_strings + ent->v.model));
MSG_WriteByte (&sv.signon, ent->v.frame);
MSG_WriteByte (&sv.signon, ent->v.colormap);
MSG_WriteByte (&sv.signon, ent->v.skin);
// leilei - unrolled
MSG_WriteCoord(&sv.signon, ent->v.origin[0]);
MSG_WriteAngle(&sv.signon, ent->v.angles[0]);
MSG_WriteCoord(&sv.signon, ent->v.origin[1]);
MSG_WriteAngle(&sv.signon, ent->v.angles[1]);
MSG_WriteCoord(&sv.signon, ent->v.origin[2]);
MSG_WriteAngle(&sv.signon, ent->v.angles[2]);
#ifdef ALPHASCALE
if(dpprotocol)
{
float alpha=1;
float glowcolor = 0;
float glowsize = 0;
float scale = 1;
int bits=0;
eval_t *val;
if (val = GETEDICTFIELDVALUE(ent, pr_field_alpha) )
alpha = val->_float;
if (alpha < 1)
bits |= U_ALPHA;
MSG_WriteLong(&sv.signon, bits);
if (bits & U_ALPHA)
MSG_WriteFloat (&sv.signon, alpha);
if (bits & U_GLOWSIZE)
MSG_WriteFloat (&sv.signon, glowsize);
if (bits & U_GLOWCOLOR)
MSG_WriteFloat (&sv.signon, glowcolor);
MSG_WriteShort(&sv.signon, ent->v.effects);
}
#endif
// throw the entity away now
ED_Free (ent);
}
//=============================================================================
/*
==============
PF_setspawnparms
==============
*/
void PF_setspawnparms (void)
{
edict_t *ent;
int i;
client_t *client;
#ifdef GLOBOT
ent = G_EDICT(OFS_PARM0);
if (!ent->bot.isbot)
{
#endif
ent = G_EDICT(OFS_PARM0);
i = NUM_FOR_EDICT(ent);
if (i < 1 || i > svs.maxclients)
PR_RunError ("Entity is not a client");
// copy spawn parms out of the client_t
client = svs.clients + (i-1);
for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
(&pr_global_struct->parm1)[i] = client->spawn_parms[i];
#ifdef GLOBOT
}
#endif
}
/*
==============
PF_changelevel
==============
*/
void PF_changelevel (void)
{
#ifdef QUAKE2
char *s1, *s2;
if (svs.changelevel_issued)
return;
svs.changelevel_issued = true;
s1 = G_STRING(OFS_PARM0);
s2 = G_STRING(OFS_PARM1);
if ((int)pr_global_struct->serverflags & (SFL_NEW_UNIT | SFL_NEW_EPISODE))
Cbuf_AddText (va("changelevel %s %s\n",s1, s2));
else
Cbuf_AddText (va("changelevel2 %s %s\n",s1, s2));
#else
char *s;
// make sure we don't issue two changelevels
if (svs.changelevel_issued)
return;
svs.changelevel_issued = true;
s = G_STRING(OFS_PARM0);
Cbuf_AddText (va("changelevel %s\n",s));
#endif
}
#ifdef QUAKE2
#define CONTENT_WATER -3
#define CONTENT_SLIME -4
#define CONTENT_LAVA -5
#define FL_IMMUNE_WATER 131072
#define FL_IMMUNE_SLIME 262144
#define FL_IMMUNE_LAVA 524288
#define CHAN_VOICE 2
#define CHAN_BODY 4
#define ATTN_NORM 1
void PF_WaterMove (void)
{
edict_t *self;
int flags;
int waterlevel;
int watertype;
float drownlevel;
float damage = 0.0;
self = PROG_TO_EDICT(pr_global_struct->self);
if (self->v.movetype == MOVETYPE_NOCLIP)
{
self->v.air_finished = sv.time + 12;
G_FLOAT(OFS_RETURN) = damage;
return;
}
if (self->v.health < 0)
{
G_FLOAT(OFS_RETURN) = damage;
return;
}
if (self->v.deadflag == DEAD_NO)
drownlevel = 3;
else
drownlevel = 1;
flags = (int)self->v.flags;
waterlevel = (int)self->v.waterlevel;
watertype = (int)self->v.watertype;
if (!(flags & (FL_IMMUNE_WATER + FL_GODMODE)))
if (((flags & FL_SWIM) && (waterlevel < drownlevel)) || (waterlevel >= drownlevel))
{
if (self->v.air_finished < sv.time)
if (self->v.pain_finished < sv.time)
{
self->v.dmg = self->v.dmg + 2;
if (self->v.dmg > 15)
self->v.dmg = 10;
// T_Damage (self, world, world, self.dmg, 0, FALSE);
damage = self->v.dmg;
self->v.pain_finished = sv.time + 1.0;
}
}
else
{
if (self->v.air_finished < sv.time)
// sound (self, CHAN_VOICE, "player/gasp2.wav", 1, ATTN_NORM);
SV_StartSound (self, CHAN_VOICE, "player/gasp2.wav", 255, ATTN_NORM);
else if (self->v.air_finished < sv.time + 9)
// sound (self, CHAN_VOICE, "player/gasp1.wav", 1, ATTN_NORM);
SV_StartSound (self, CHAN_VOICE, "player/gasp1.wav", 255, ATTN_NORM);
self->v.air_finished = sv.time + 12.0;
self->v.dmg = 2;
}
if (!waterlevel)
{
if (flags & FL_INWATER)
{
// play leave water sound
// sound (self, CHAN_BODY, "misc/outwater.wav", 1, ATTN_NORM);
SV_StartSound (self, CHAN_BODY, "misc/outwater.wav", 255, ATTN_NORM);
self->v.flags = (float)(flags &~FL_INWATER);
}
self->v.air_finished = sv.time + 12.0;
G_FLOAT(OFS_RETURN) = damage;
return;
}
if (watertype == CONTENT_LAVA)
{ // do damage
if (!(flags & (FL_IMMUNE_LAVA + FL_GODMODE)))
if (self->v.dmgtime < sv.time)
{
if (self->v.radsuit_finished < sv.time)
self->v.dmgtime = sv.time + 0.2;
else
self->v.dmgtime = sv.time + 1.0;
// T_Damage (self, world, world, 10*self.waterlevel, 0, TRUE);
damage = (float)(10*waterlevel);
}
}
else if (watertype == CONTENT_SLIME)
{ // do damage
if (!(flags & (FL_IMMUNE_SLIME + FL_GODMODE)))
if (self->v.dmgtime < sv.time && self->v.radsuit_finished < sv.time)
{
self->v.dmgtime = sv.time + 1.0;
// T_Damage (self, world, world, 4*self.waterlevel, 0, TRUE);
damage = (float)(4*waterlevel);
}
}
if ( !(flags & FL_INWATER) )
{
// player enter water sound
if (watertype == CONTENT_LAVA)
// sound (self, CHAN_BODY, "player/inlava.wav", 1, ATTN_NORM);
SV_StartSound (self, CHAN_BODY, "player/inlava.wav", 255, ATTN_NORM);
if (watertype == CONTENT_WATER)
// sound (self, CHAN_BODY, "player/inh2o.wav", 1, ATTN_NORM);
SV_StartSound (self, CHAN_BODY, "player/inh2o.wav", 255, ATTN_NORM);
if (watertype == CONTENT_SLIME)
// sound (self, CHAN_BODY, "player/slimbrn2.wav", 1, ATTN_NORM);
SV_StartSound (self, CHAN_BODY, "player/slimbrn2.wav", 255, ATTN_NORM);
self->v.flags = (float)(flags | FL_INWATER);
self->v.dmgtime = 0;
}
if (! (flags & FL_WATERJUMP) )
{
// self.velocity = self.velocity - 0.8*self.waterlevel*frametime*self.velocity;
VectorMA (self->v.velocity, -0.8 * self->v.waterlevel * host_frametime, self->v.velocity, self->v.velocity);
}
G_FLOAT(OFS_RETURN) = damage;
}
#endif // 2001-09-16 Quake 2 builtin functions by id/Maddes
void PF_sin (void)
{
G_FLOAT(OFS_RETURN) = sin(G_FLOAT(OFS_PARM0));
}
void PF_cos (void)
{
G_FLOAT(OFS_RETURN) = cos(G_FLOAT(OFS_PARM0));
}
void PF_sqrt (void)
{
G_FLOAT(OFS_RETURN) = sqrt(G_FLOAT(OFS_PARM0));
}
//#endif // 2001-09-16 Quake 2 builtin functions by id/Maddes
void PF_Fixme (void)
{
PR_RunError ("unimplemented builtin"); // 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes
}
// 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes start
/*
=================
PF_builtin_find
float builtin_find (string)
=================
*/
void PF_builtin_find (void)
{
int j;
float funcno;
char *funcname;
funcno = 0;
funcname = G_STRING(OFS_PARM0);
// search function name
for ( j=1 ; j < pr_ebfs_numbuiltins ; j++)
{
if ((pr_ebfs_builtins[j].funcname) && (!(Q_strcasecmp(funcname,pr_ebfs_builtins[j].funcname))))
{
break; // found
}
}
if (j < pr_ebfs_numbuiltins)
{
funcno = pr_ebfs_builtins[j].funcno;
}
G_FLOAT(OFS_RETURN) = funcno;
}
// 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes end
// 2001-09-16 New BuiltIn Function: cmd_find() by Maddes start
/*
=================
PF_cmd_find
float cmd_find (string)
=================
*/
void PF_cmd_find (void)
{
char *cmdname;
float result;
cmdname = G_STRING(OFS_PARM0);
result = Cmd_Exists (cmdname);
G_FLOAT(OFS_RETURN) = result;
}
// 2001-09-16 New BuiltIn Function: cmd_find() by Maddes end
// 2001-09-16 New BuiltIn Function: cvar_find() by Maddes start
/*
=================
PF_cvar_find
float cvar_find (string)
=================
*/
void PF_cvar_find (void)
{
char *varname;
float result;
varname = G_STRING(OFS_PARM0);
result = 0;
if (Cvar_FindVar (varname))
{
result = 1;
}
G_FLOAT(OFS_RETURN) = result;
}
// 2001-09-16 New BuiltIn Function: cvar_find() by Maddes end
// 2001-09-16 New BuiltIn Function: cvar_string() by Maddes start
/*
=================
PF_cvar_string
string cvar_string (string)
=================
*/
void PF_cvar_string (void)
{
char *varname;
cvar_t *var;
varname = G_STRING(OFS_PARM0);
var = Cvar_FindVar (varname);
if (!var)
{
Con_DPrintf ("Cvar_String: variable \"%s\" not found\n", varname); // 2001-09-09 Made 'Cvar not found' a developer message by Maddes
G_INT(OFS_RETURN) = OFS_NULL;
}
else
{
G_INT(OFS_RETURN) = var->string - pr_strings;
}
}
// 2001-09-16 New BuiltIn Function: cvar_string() by Maddes end
// 2001-09-18 New BuiltIn Function: cvar_create() by Maddes start
#define CVAR_QC_NONE 0 //cvar has no flags
#define CVAR_QC_ARCHIVE 1 //cvar will be stored in config.cfg
#define CVAR_QC_ROM 2 //cvar is readonly
#define CVAR_QC_NOTIFY 4 //cvar changes will be broadcasted to all players
#define CVAR_QC_SERVERINFO 8 //cvar will be send to clients (net_dgrm.c)
#define CVAR_QC_USERINFO 16 //cvar will be send to server (QW-like)
/*
=================
PF_cvar_create
void cvar_create (string, string, float)
=================
*/
void PF_cvar_create (void)
{
char *varname;
int qc_flags;
int flags;
cvar_t *var;
varname = G_STRING(OFS_PARM0);
qc_flags = G_FLOAT(OFS_PARM2);
// convert QC flags to engine flags
flags = CVAR_NONE;
if (qc_flags & CVAR_QC_ARCHIVE)
{
flags |= CVAR_ARCHIVE;
}
if (qc_flags & CVAR_QC_ROM)
{
flags |= CVAR_ROM;
}
if (qc_flags & CVAR_QC_NOTIFY)
{
flags |= CVAR_NOTIFY;
}
if (qc_flags & CVAR_QC_SERVERINFO)
{
flags |= CVAR_SERVERINFO;
}
if (qc_flags & CVAR_QC_USERINFO)
{
flags |= CVAR_QC_USERINFO;
}
flags |= CVAR_PROGS_CREATED;
var = Cvar_FindVar (varname);
if (!var)
{
var = Cvar_Get (varname, G_STRING(OFS_PARM1), flags);
return;
}
if (!(var->flags & (CVAR_USER_CREATED|CVAR_PROGS_CREATED)))
{
Con_DPrintf ("Cvar_Create: variable \"%s\" is not progs or user created\n", var->name);
return;
}
// always throw out flags
if (!(flags & CVAR_ROM)) // keep ARCHIVE flag if not ROM
{
flags |= var->flags & CVAR_ARCHIVE;
}
var->flags = flags;
}
// 2001-09-18 New BuiltIn Function: cvar_create() by Maddes end
// 2001-09-18 New BuiltIn Function: cvar_free() by Maddes start
/*
=================
PF_cvar_free
void cvar_free (string)
=================
*/
void PF_cvar_free (void)
{
char *varname;
cvar_t *var;
varname = G_STRING(OFS_PARM0);
var = Cvar_FindVar (varname);
if (!var)
{
Con_DPrintf ("Cvar_Free: variable \"%s\" not found\n", varname); // 2001-09-09 Made 'Cvar not found' a developer message by Maddes
return;
}
if (!(var->flags & (CVAR_USER_CREATED|CVAR_PROGS_CREATED)))
{
Con_DPrintf ("Cvar_Free: variable \"%s\" is not progs or user created\n", var->name);
return;
}
var = Cvar_Free (var);
}
// 2001-09-18 New BuiltIn Function: cvar_free() by Maddes end
// 2001-09-25 New BuiltIn Function: etof() by Maddes start
/*
=================
PF_etof
float etof (entity)
=================
*/
void PF_etof (void)
{
G_FLOAT(OFS_RETURN) = G_EDICTNUM(OFS_PARM0);
}
// 2001-09-25 New BuiltIn Function: etof() by Maddes end
// 2001-09-25 New BuiltIn Function: ftoe() by Maddes start
/*
=================
PF_ftoe
entity ftoe (float)
=================
*/
void PF_ftoe (void)
{
edict_t *e;
e = EDICT_NUM(G_FLOAT(OFS_PARM0));
RETURN_EDICT(e);
}
// 2001-09-25 New BuiltIn Function: ftoe() by Maddes end
// 2001-09-20 QuakeC string manipulation by FrikaC/Maddes start
// 2001-09-20 QuakeC string zone by Maddes start
/*
=================
PF_allocate_zone_progstrings
=================
*/
void PF_allocate_zone_progstrings (void)
{
int zonesize_progstrings;
Cvar_Set(pr_zone_min_strings, pr_zone_min_strings->string); // do rangecheck
zonesize_progstrings = pr_zone_min_strings->value * 1024;
zone_progstrings = Hunk_AllocName (zonesize_progstrings, "qcstrings"); // note only 8 chars copied
Z_ClearZone (zone_progstrings, zonesize_progstrings);
}
// 2001-09-20 QuakeC string zone by Maddes end
/*
=================
PF_strzone
string strzone (string)
=================
*/
void PF_strzone (void)
{
char *m, *p;
// 2001-09-20 QuakeC string zone by Maddes start
if (!zone_progstrings)
{
PF_allocate_zone_progstrings();
}
// 2001-09-20 QuakeC string zone by Maddes end
m = G_STRING(OFS_PARM0);
p = Z_Malloc(zone_progstrings, strlen(m) + 1); // 2001-09-20 QuakeC string zone by Maddes
strcpy(p, m);
G_INT(OFS_RETURN) = p - pr_strings;
}
/*
=================
PF_strunzone
string strunzone (string)
=================
*/
void PF_strunzone (void)
{
// 2001-09-20 QuakeC string zone by Maddes start
if (!zone_progstrings)
{
PF_allocate_zone_progstrings();
}
// 2001-09-20 QuakeC string zone by Maddes end
Z_Free(zone_progstrings, G_STRING(OFS_PARM0)); // 2001-09-20 QuakeC string zone by Maddes
G_INT(OFS_PARM0) = OFS_NULL; // empty the def
};
/*
=================
PF_strlen
float strlen (string)
=================
*/
void PF_strlen (void)
{
char *p = G_STRING(OFS_PARM0);
G_FLOAT(OFS_RETURN) = strlen(p);
}
/*
=================
PF_strcat
string strcat (string, string)
=================
*/
//char pr_strcat_buf [128]; // 2001-10-25 Enhanced temp string handling by Maddes
// need this because pr_string_temp sucks
void PF_strcat (void)
{
char *s1, *s2;
int maxlen; // 2001-10-25 Enhanced temp string handling by Maddes
// memset(pr_strcat_buf, 0, 127); // 2001-10-25 Enhanced temp string handling by Maddes
s1 = G_STRING(OFS_PARM0);
s2 = PF_VarString(1);
// 2001-10-25 Enhanced temp string handling by Maddes start
// strcpy(pr_strcat_buf, s1);
pr_string_temp[0] = 0;
if (strlen(s1) < PR_MAX_TEMPSTRING)
{
strcpy(pr_string_temp, s1);
}
else
{
strncpy(pr_string_temp, s1, PR_MAX_TEMPSTRING);
pr_string_temp[PR_MAX_TEMPSTRING-1] = 0;
}
// strcat(pr_strcat_buf, s2);
maxlen = PR_MAX_TEMPSTRING - strlen(pr_string_temp) - 1; // -1 is EndOfString
if (maxlen > 0)
{
if (maxlen > strlen(s2))
{
strcat (pr_string_temp, s2);
}
else
{
strncat (pr_string_temp, s2, maxlen);
pr_string_temp[PR_MAX_TEMPSTRING-1] = 0;
}
}
// G_INT(OFS_RETURN) = pr_strcat_buf - pr_strings;
G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
// 2001-10-25 Enhanced temp string handling by Maddes end
}
/*
=================
PF_substring
string substring (string, float, float)
=================
*/
void PF_substring (void)
{
int offset, length;
int maxoffset; // 2001-10-25 Enhanced temp string handling by Maddes
char *p;
p = G_STRING(OFS_PARM0);
offset = (int)G_FLOAT(OFS_PARM1); // for some reason, Quake doesn't like G_INT
length = (int)G_FLOAT(OFS_PARM2);
// cap values
maxoffset = strlen(p);
if (offset > maxoffset)
{
offset = maxoffset;
}
if (offset < 0)
offset = 0;
// 2001-10-25 Enhanced temp string handling by Maddes start
if (length >= PR_MAX_TEMPSTRING)
length = PR_MAX_TEMPSTRING-1;
// 2001-10-25 Enhanced temp string handling by Maddes end
if (length < 0)
length = 0;
p += offset;
strncpy(pr_string_temp, p, length);
pr_string_temp[length]=0;
G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
}
/*
=================
PF_stof
float stof (string)
=================
*/
// thanks Zoid, taken from QuakeWorld
void PF_stof (void)
{
char *s;
s = G_STRING(OFS_PARM0);
G_FLOAT(OFS_RETURN) = atof(s);
}
/*
=================
PF_stov
vector stov (string)
=================
*/
void PF_stov (void)
{
char *v;
int i;
vec3_t d;
v = G_STRING(OFS_PARM0);
for (i=0; i<3; i++)
{
while(v && (v[0] == ' ' || v[0] == '\'')) //skip unneeded data
v++;
d[i] = atof(v);
while (v && v[0] != ' ') // skip to next space
v++;
}
VectorCopy (d, G_VECTOR(OFS_RETURN));
}
// 2001-09-20 QuakeC string manipulation by FrikaC/Maddes end
// 2001-09-20 QuakeC file access by FrikaC/Maddes start
/*
=================
PF_fopen
float fopen (string,float)
=================
*/
void PF_fopen (void)
{
char *p = G_STRING(OFS_PARM0);
char *ftemp;
int fmode = G_FLOAT(OFS_PARM1);
int h = 0, fsize = 0;
switch (fmode)
{
case 0: // read
Sys_FileOpenRead (va("%s/%s",com_gamedir, p), &h);
G_FLOAT(OFS_RETURN) = (float) h;
return;
case 1: // append -- this is nasty
// copy whole file into the zone
fsize = Sys_FileOpenRead(va("%s/%s",com_gamedir, p), &h);
if (h == -1)
{
h = Sys_FileOpenWrite(va("%s/%s",com_gamedir, p));
G_FLOAT(OFS_RETURN) = (float) h;
return;
}
// 2001-09-20 QuakeC string zone by Maddes start
if (!zone_progstrings)
{
PF_allocate_zone_progstrings();
}
// 2001-09-20 QuakeC string zone by Maddes end
ftemp = Z_Malloc(zone_progstrings, fsize + 1); // 2001-09-20 QuakeC string zone by Maddes
Sys_FileRead(h, ftemp, fsize);
Sys_FileClose(h);
// spit it back out
h = Sys_FileOpenWrite(va("%s/%s",com_gamedir, p));
Sys_FileWrite(h, ftemp, fsize);
Z_Free(zone_progstrings, ftemp); // free it from memory // 2001-09-20 QuakeC string zone by Maddes
G_FLOAT(OFS_RETURN) = (float) h; // return still open handle
return;
default: // write
h = Sys_FileOpenWrite (va("%s/%s", com_gamedir, p));
G_FLOAT(OFS_RETURN) = (float) h;
return;
}
}
/*
=================
PF_fclose
void fclose (float)
=================
*/
void PF_fclose (void)
{
int h = (int)G_FLOAT(OFS_PARM0);
Sys_FileClose(h);
}
/*
=================
PF_fgets
string fgets (float)
=================
*/
void PF_fgets (void)
{
// reads one line (up to a \n) into a string
int h;
int i;
int count;
char buffer;
h = (int)G_FLOAT(OFS_PARM0);
count = Sys_FileRead(h, &buffer, 1);
if (count && buffer == '\r') // carriage return
{
count = Sys_FileRead(h, &buffer, 1); // skip
}
if (!count) // EndOfFile
{
G_INT(OFS_RETURN) = OFS_NULL; // void string
return;
}
i = 0;
while (count && buffer != '\n')
{
if (i < PR_MAX_TEMPSTRING-1) // no place for character in temp string
{
pr_string_temp[i++] = buffer;
}
// read next character
count = Sys_FileRead(h, &buffer, 1);
if (count && buffer == '\r') // carriage return
{
count = Sys_FileRead(h, &buffer, 1); // skip
}
};
pr_string_temp[i] = 0;
G_INT(OFS_RETURN) = pr_string_temp - pr_strings;
}
/*
=================
PF_fputs
void fputs (float,string)
=================
*/
void PF_fputs (void)
{
// writes to file, like bprint
float handle = G_FLOAT(OFS_PARM0);
char *str = PF_VarString(1);
Sys_FileWrite (handle, str, strlen(str));
}
// 2001-09-20 QuakeC file access by FrikaC/Maddes end
// 2001-11-15 DarkPlaces general builtin functions by LordHavoc start
/*
=================
PF_fmin
Returns the minimum of two or more supplied floats
float fmin(float f1, float f2, ...)
=================
*/
void PF_fmin (void)
{
// LordHavoc: 3+ argument enhancement suggested by FrikaC
if (pr_argc == 2)
G_FLOAT(OFS_RETURN) = min(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
else if (pr_argc >= 3)
{
int i;
float f = G_FLOAT(OFS_PARM0);
for (i = 1;i < pr_argc;i++)
if (G_FLOAT((OFS_PARM0+i*3)) < f)
f = G_FLOAT((OFS_PARM0+i*3));
G_FLOAT(OFS_RETURN) = f;
}
else
PR_RunError("fmin: must supply at least 2 floats\n");
}
/*
=================
PF_fmax
Returns the maximum of two or more supplied floats
float fmax(float f1, float f2, ...)
=================
*/
void PF_fmax (void)
{
// LordHavoc: 3+ argument enhancement suggested by FrikaC
if (pr_argc == 2)
G_FLOAT(OFS_RETURN) = max(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
else if (pr_argc >= 3)
{
int i;
float f = G_FLOAT(OFS_PARM0);
for (i = 1;i < pr_argc;i++)
if (G_FLOAT((OFS_PARM0+i*3)) > f)
f = G_FLOAT((OFS_PARM0+i*3));
G_FLOAT(OFS_RETURN) = f;
}
else
PR_RunError("fmax: must supply at least 2 floats\n");
}
/*
=================
PF_fbound
Returns number bounded by supplied range
float fbound(float min, float f, float max)
=================
*/
void PF_fbound (void)
{
G_FLOAT(OFS_RETURN) = bound(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1), G_FLOAT(OFS_PARM2));
}
/*
=================
PF_fpow
Returns base raised to power exp (base^exp)
float fpow(float base, float exp)
=================
*/
void PF_fpow (void)
{
G_FLOAT(OFS_RETURN) = pow(G_FLOAT(OFS_PARM0), G_FLOAT(OFS_PARM1));
}
/*
=================
PF_findfloat
Loops through all entities beginning with the "start" entity, and checks the named entity field for a match.
entity findfloat(entity start, .string fld, float match)
=================
*/
// LordHavoc: added this for searching float, int, and entity reference fields
void PF_FindFloat (void)
{
int e;
int f;
float s;
edict_t *ed;
e = G_EDICTNUM(OFS_PARM0);
f = G_INT(OFS_PARM1);
s = G_FLOAT(OFS_PARM2);
for (e++ ; e < sv.num_edicts ; e++)
{
ed = EDICT_NUM(e);
if (ed->free)
continue;
if (E_FLOAT(ed,f) == s)
{
RETURN_EDICT(ed);
return;
}
}
RETURN_EDICT(sv.edicts);
}
/*
=================
PF_tracebox
Used for use tracing and shot targeting
Traces are blocked by bbox and exact bsp entities, and also slide box entities
if the tryents flag is set(?).
void(vector v1, vector mins, vector maxs, vector v2, float nomonsters, entity forent) tracebox
=================
*/
// LordHavoc: added this for my own use, VERY useful, similar to traceline
void PF_tracebox (void)
{
float *v1, *v2, *m1, *m2;
trace_t trace;
int nomonsters;
edict_t *ent;
v1 = G_VECTOR(OFS_PARM0);
m1 = G_VECTOR(OFS_PARM1);
m2 = G_VECTOR(OFS_PARM2);
v2 = G_VECTOR(OFS_PARM3);
nomonsters = G_FLOAT(OFS_PARM4);
ent = G_EDICT(OFS_PARM5);
trace = SV_Move (v1, m1, m2, v2, nomonsters, ent);
pr_global_struct->trace_allsolid = trace.allsolid;
pr_global_struct->trace_startsolid = trace.startsolid;
pr_global_struct->trace_fraction = trace.fraction;
pr_global_struct->trace_inwater = trace.inwater;
pr_global_struct->trace_inopen = trace.inopen;
VectorCopy (trace.endpos, pr_global_struct->trace_endpos);
VectorCopy (trace.plane.normal, pr_global_struct->trace_plane_normal);
pr_global_struct->trace_plane_dist = trace.plane.dist;
if (trace.ent)
pr_global_struct->trace_ent = EDICT_TO_PROG(trace.ent);
else
pr_global_struct->trace_ent = EDICT_TO_PROG(sv.edicts);
}
/*
=================
PF_randomvec
Returns a vector of length < 1
vector randomvec()
=================
*/
void PF_randomvec (void)
{
vec3_t temp;
do
{
temp[0] = (rand()&32767) * (2.0 / 32767.0) - 1.0;
temp[1] = (rand()&32767) * (2.0 / 32767.0) - 1.0;
temp[2] = (rand()&32767) * (2.0 / 32767.0) - 1.0;
}
while (DotProduct(temp, temp) >= 1);
VectorCopy (temp, G_VECTOR(OFS_RETURN));
}
// goldquake inheritance
void PF_min(void)
{
if (pr_argc >= 3)
{
int i;
float f = G_FLOAT(OFS_PARM0);
for (i = 1; i < pr_argc; i++)
if (f > G_FLOAT(OFS_PARM0+i*3))
f = G_FLOAT(OFS_PARM0+i*3);
G_FLOAT(OFS_RETURN) = f;
}
else
{
float a = G_FLOAT(OFS_PARM0);
float b = G_FLOAT(OFS_PARM1);
G_FLOAT(OFS_RETURN) = min(a, b);
}
}
void PF_max(void)
{
if (pr_argc >= 3)
{
int i;
float f = G_FLOAT(OFS_PARM0);
for (i = 1; i < pr_argc; i++)
if (f < G_FLOAT(OFS_PARM0+i*3))
f = G_FLOAT(OFS_PARM0+i*3);
G_FLOAT(OFS_RETURN) = f;
}
else
{
float a = G_FLOAT(OFS_PARM0);
float b = G_FLOAT(OFS_PARM1);
G_FLOAT(OFS_RETURN) = max(a, b);
}
}
void PF_bound(void)
{
float xmin = G_FLOAT(OFS_PARM0);
float x = G_FLOAT(OFS_PARM1);
float xmax = G_FLOAT(OFS_PARM2);
if (x < xmin)
x = xmin;
if (x > xmax)
x = xmax;
G_FLOAT(OFS_RETURN) = x;
}
void PF_te_blood(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_BLOOD);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
MSG_WriteChar(&sv.datagram, bound(-128, (int)G_VECTOR(OFS_PARM1)[0], 127));
MSG_WriteChar(&sv.datagram, bound(-128, (int)G_VECTOR(OFS_PARM1)[1], 127));
MSG_WriteChar(&sv.datagram, bound(-128, (int)G_VECTOR(OFS_PARM1)[2], 127));
MSG_WriteByte(&sv.datagram, bound(0, (int)G_FLOAT(OFS_PARM2), 255));
}
void PF_te_bloodshower(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
MSG_WriteCoord(&sv.datagram, G_FLOAT(OFS_PARM2));
MSG_WriteShort(&sv.datagram, (int)bound(0, G_FLOAT(OFS_PARM3), 65535));
}
void PF_te_gunshot(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
void PF_te_spike(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_SPIKE);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
void PF_te_superspike(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
void PF_te_explosion(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
void PF_te_tarexplosion(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
void PF_te_wizspike(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
void PF_te_knightspike(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
void PF_te_lavasplash(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
void PF_te_teleport(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_TELEPORT);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
void PF_te_explosion2(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
MSG_WriteByte(&sv.datagram, (int)G_FLOAT(OFS_PARM1));
MSG_WriteByte(&sv.datagram, (int)G_FLOAT(OFS_PARM2));
}
void PF_te_lightning1(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
MSG_WriteShort(&sv.datagram, G_EDICTNUM(OFS_PARM0));
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
}
void PF_te_lightning2(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
MSG_WriteShort(&sv.datagram, G_EDICTNUM(OFS_PARM0));
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
}
void PF_te_lightning3(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
MSG_WriteShort(&sv.datagram, G_EDICTNUM(OFS_PARM0));
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
}
void PF_te_beam(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_BEAM);
MSG_WriteShort(&sv.datagram, G_EDICTNUM(OFS_PARM0));
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM1)[2]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM2)[2]);
}
// !
/*
void PF_te_tei_bigexplosion(void)
{
MSG_WriteByte(&sv.datagram, svc_temp_entity);
MSG_WriteByte(&sv.datagram, TE_TEI_BIG); // whoops, i stopped typing here
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[0]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[1]);
MSG_WriteCoord(&sv.datagram, G_VECTOR(OFS_PARM0)[2]);
}
*/
/*
=================
PF_copyentity
copies data from one entity to another
copyentity(src, dst)
=================
*/
void PF_copyentity (void)
{
edict_t *in, *out;
in = G_EDICT(OFS_PARM0);
out = G_EDICT(OFS_PARM1);
memcpy(out, in, pr_edict_size);
}
/*
=================
PF_setcolor
sets the color of a client and broadcasts the update to all connected clients
setcolor(clientent, value)
=================
*/
void PF_setcolor (void)
{
client_t *client;
int entnum, i;
entnum = G_EDICTNUM(OFS_PARM0);
i = G_FLOAT(OFS_PARM1);
if (entnum < 1 || entnum > svs.maxclients)
{
Con_DPrintf ("PROGS.DAT tried to setcolor a non-client\n");
return;
}
client = &svs.clients[entnum-1];
client->colors = i;
client->edict->v.team = (i & 15) + 1;
MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
MSG_WriteByte (&sv.reliable_datagram, entnum - 1);
MSG_WriteByte (&sv.reliable_datagram, i);
}
// chained search for strings in entity fields
// entity(.string field, string match) findchain = #402;
void PF_findchain (void)
{
int i;
int f;
char *s, *t;
edict_t *ent, *chain;
chain = (edict_t *)sv.edicts;
f = G_INT(OFS_PARM0);
s = G_STRING(OFS_PARM1);
if (!s || !s[0])
{
RETURN_EDICT(sv.edicts);
return;
}
ent = NEXT_EDICT(sv.edicts);
for (i = 1;i < sv.num_edicts;i++, ent = NEXT_EDICT(ent))
{
if (ent->free)
continue;
t = E_STRING(ent,f);
if (!t)
continue;
if (strcmp(t,s))
continue;
ent->v.chain = EDICT_TO_PROG(chain);
chain = ent;
}
RETURN_EDICT(chain);
}
// LordHavoc: chained search for float, int, and entity reference fields
// entity(.string field, float match) findchainfloat = #403;
void PF_findchainfloat (void)
{
int i;
int f;
float s;
edict_t *ent, *chain;
chain = (edict_t *)sv.edicts;
f = G_INT(OFS_PARM0);
s = G_FLOAT(OFS_PARM1);
ent = NEXT_EDICT(sv.edicts);
for (i = 1;i < sv.num_edicts;i++, ent = NEXT_EDICT(ent))
{
if (ent->free)
continue;
if (E_FLOAT(ent,f) != s)
continue;
ent->v.chain = EDICT_TO_PROG(chain);
chain = ent;
}
RETURN_EDICT(chain);
}
// 2001-11-15 DarkPlaces general builtin functions by LordHavoc end
// 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes start
/*
builtin_t pr_builtin[] =
{
...
};
*/
builtin_t *pr_builtins; // = pr_builtin;
int pr_numbuiltins; // = sizeof(pr_builtin)/sizeof(pr_builtin[0]);
// for builtin function definitions see Quake Standards Group at http://www.quakesrc.org/
ebfs_builtin_t pr_ebfs_builtins[] =
{
{ 0, NULL, PF_Fixme }, // has to be first entry as it is needed for initialization in PR_LoadProgs()
{ 1, "makevectors", PF_makevectors }, // void(entity e) makevectors = #1;
{ 2, "setorigin", PF_setorigin }, // void(entity e, vector o) setorigin = #2;
{ 3, "setmodel", PF_setmodel }, // void(entity e, string m) setmodel = #3;
{ 4, "setsize", PF_setsize }, // void(entity e, vector min, vector max) setsize = #4;
// { 5, "fixme", PF_Fixme }, // void(entity e, vector min, vector max) setabssize = #5;
{ 6, "break", PF_break }, // void() break = #6;
{ 7, "random", PF_random }, // float() random = #7;
{ 8, "sound", PF_sound }, // void(entity e, float chan, string samp) sound = #8;
{ 9, "normalize", PF_normalize }, // vector(vector v) normalize = #9;
{ 10, "error", PF_error }, // void(string e) error = #10;
{ 11, "objerror", PF_objerror }, // void(string e) objerror = #11;
{ 12, "vlen", PF_vlen }, // float(vector v) vlen = #12;
{ 13, "vectoyaw", PF_vectoyaw }, // float(vector v) vectoyaw = #13;
{ 14, "spawn", PF_Spawn }, // entity() spawn = #14;
{ 15, "remove", PF_Remove }, // void(entity e) remove = #15;
{ 16, "traceline", PF_traceline }, // float(vector v1, vector v2, float tryents) traceline = #16;
{ 17, "checkclient", PF_checkclient }, // entity() clientlist = #17;
{ 18, "find", PF_Find }, // entity(entity start, .string fld, string match) find = #18;
{ 19, "precache_sound", PF_precache_sound }, // void(string s) precache_sound = #19;
{ 20, "precache_model", PF_precache_model }, // void(string s) precache_model = #20;
{ 21, "stuffcmd", PF_stuffcmd }, // void(entity client, string s)stuffcmd = #21;
{ 22, "findradius", PF_findradius }, // entity(vector org, float rad) findradius = #22;
{ 23, "bprint", PF_bprint }, // void(string s) bprint = #23;
{ 24, "sprint", PF_sprint }, // void(entity client, string s) sprint = #24;
{ 25, "dprint", PF_dprint }, // void(string s) dprint = #25;
{ 26, "ftos", PF_ftos }, // void(string s) ftos = #26;
{ 27, "vtos", PF_vtos }, // void(string s) vtos = #27;
{ 28, "coredump", PF_coredump },
{ 29, "traceon", PF_traceon },
{ 30, "traceoff", PF_traceoff },
{ 31, "eprint", PF_eprint }, // void(entity e) debug print an entire entity
{ 32, "walkmove", PF_walkmove }, // float(float yaw, float dist) walkmove
// { 33, "fixme", PF_Fixme }, // float(float yaw, float dist) walkmove
{ 34, "droptofloor", PF_droptofloor },
{ 35, "lightstyle", PF_lightstyle },
{ 36, "rint", PF_rint },
{ 37, "floor", PF_floor },
{ 38, "ceil", PF_ceil },
// { 39, "fixme", PF_Fixme },
{ 40, "checkbottom", PF_checkbottom },
{ 41, "pointcontents", PF_pointcontents },
// { 42, "fixme", PF_Fixme },
{ 43, "fabs", PF_fabs },
{ 44, "aim", PF_aim },
{ 45, "cvar", PF_cvar },
{ 46, "localcmd", PF_localcmd },
{ 47, "nextent", PF_nextent },
{ 48, "particle", PF_particle },
{ 49, "ChangeYaw", PF_changeyaw },
// { 50, "fixme", PF_Fixme },
{ 51, "vectoangles", PF_vectoangles },
{ 52, "WriteByte", PF_WriteByte },
{ 53, "WriteChar", PF_WriteChar },
{ 54, "WriteShort", PF_WriteShort },
{ 55, "WriteLong", PF_WriteLong },
{ 56, "WriteCoord", PF_WriteCoord },
{ 57, "WriteAngle", PF_WriteAngle },
{ 58, "WriteString", PF_WriteString },
{ 59, "WriteEntity", PF_WriteEntity },
// 2001-09-16 Quake 2 builtin functions by id/Maddes start
//#ifdef QUAKE2
{ 60, "sin", PF_sin },
{ 61, "cos", PF_cos },
{ 62, "sqrt", PF_sqrt },
{ 63, "changepitch", PF_changepitch },
{ 64, "TraceToss", PF_TraceToss },
{ 65, "etos", PF_etos },
#ifdef QUAKE2
{ 66, "WaterMove", PF_WaterMove },
// 2001-09-16 Quake 2 builtin functions by id/Maddes end
#endif
{ 67, "movetogoal", SV_MoveToGoal },
{ 68, "precache_file", PF_precache_file },
{ 69, "makestatic", PF_makestatic },
{ 70, "changelevel", PF_changelevel },
// { 71, "fixme", PF_Fixme },
{ 72, "cvar_set", PF_cvar_set },
{ 73, "centerprint", PF_centerprint },
{ 74, "ambientsound", PF_ambientsound },
{ 75, "precache_model2", PF_precache_model },
{ 76, "precache_sound2", PF_precache_sound }, // precache_sound2 is different only for qcc
{ 77, "precache_file2", PF_precache_file },
{ 78, "setspawnparms", PF_setspawnparms },
{ 81, "stof", PF_stof }, // 2001-09-20 QuakeC string manipulation by FrikaC/Maddes
// 2001-11-15 DarkPlaces general builtin functions by LordHavoc start
{ 90, "tracebox", PF_tracebox },
{ 91, "randomvec", PF_randomvec },
// { 92, "getlight", PF_GetLight }, // not implemented yet
{ 93, "cvar_create", PF_cvar_create }, // 2001-09-18 New BuiltIn Function: cvar_create() by Maddes
{ 94, "fmin", PF_fmin },
{ 95, "fmax", PF_fmax },
{ 96, "fbound", PF_fbound },
{ 97, "fpow", PF_fpow },
{ 98, "findfloat", PF_FindFloat },
{ PR_DEFAULT_FUNCNO_EXTENSION_FIND, "extension_find", PF_extension_find }, // 2001-10-20 Extension System by LordHavoc/Maddes
{ 0, "registercvar", PF_cvar_create }, // 0 indicates that this entry is just for remapping (because of name change)
{ 0, "checkextension", PF_extension_find },
// 2001-11-15 DarkPlaces general builtin functions by LordHavoc end
{ PR_DEFAULT_FUNCNO_BUILTIN_FIND, "builtin_find", PF_builtin_find }, // 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes
{ 101, "cmd_find", PF_cmd_find }, // 2001-09-16 New BuiltIn Function: cmd_find() by Maddes
{ 102, "cvar_find", PF_cvar_find }, // 2001-09-16 New BuiltIn Function: cvar_find() by Maddes
{ 103, "cvar_string", PF_cvar_string }, // 2001-09-16 New BuiltIn Function: cvar_string() by Maddes
{ 105, "cvar_free", PF_cvar_free }, // 2001-09-18 New BuiltIn Function: cvar_free() by Maddes
{ 106, "NVS_InitSVCMsg", PF_NVS_InitSVCMsg }, // 2000-05-02 NVS SVC by Maddes
{ 107, "WriteFloat", PF_WriteFloat }, // 2001-09-16 New BuiltIn Function: WriteFloat() by Maddes
{ 108, "etof", PF_etof }, // 2001-09-25 New BuiltIn Function: etof() by Maddes
{ 109, "ftoe", PF_ftoe }, // 2001-09-25 New BuiltIn Function: ftoe() by Maddes
// 2001-09-20 QuakeC file access by FrikaC/Maddes start
{ 110, "fopen", PF_fopen },
{ 111, "fclose", PF_fclose },
{ 112, "fgets", PF_fgets },
{ 113, "fputs", PF_fputs },
{ 0, "open", PF_fopen }, // 0 indicates that this entry is just for remapping (because of name and number change)
{ 0, "close", PF_fclose },
{ 0, "read", PF_fgets },
{ 0, "write", PF_fputs },
// 2001-09-20 QuakeC file access by FrikaC/Maddes end
// 2001-09-20 QuakeC string manipulation by FrikaC/Maddes start
{ 114, "strlen", PF_strlen },
{ 115, "strcat", PF_strcat },
{ 116, "substring", PF_substring },
{ 117, "stov", PF_stov },
{ 118, "strzone", PF_strzone },
{ 119, "strunzone", PF_strunzone },
{ 0, "zone", PF_strzone }, // 0 indicates that this entry is just for remapping (because of name and number change)
{ 0, "unzone", PF_strunzone },
// 2001-09-20 QuakeC string manipulation by FrikaC/Maddes end
{ 322, "sound3", PF_sound3 }, // leilei - Sound Pitch Builtin
// 2001-11-15 DarkPlaces general builtin functions by LordHavoc start
{ 400, "copyentity", PF_copyentity },
{ 401, "setcolor", PF_setcolor },
{ 402, "findchain", PF_findchain },
{ 403, "findchainfloat", PF_findchainfloat },
{ 404, "te_gunshot", PF_te_gunshot },
{ 405, "te_blood", PF_te_blood },
{ 406, "te_bloodshower", PF_te_bloodshower },
{ 411, "te_gunshot", PF_te_gunshot }, // te_spark
{ 418, "te_gunshot", PF_te_gunshot },
{ 419, "te_spike", PF_te_spike },
{ 420, "te_superspike", PF_te_superspike },
{ 421, "te_explosion", PF_te_explosion },
{ 422, "te_tarexplosion", PF_te_tarexplosion },
{ 423, "te_wizspike", PF_te_wizspike },
{ 424, "te_knightspike", PF_te_knightspike },
{ 425, "te_lavasplash", PF_te_lavasplash },
{ 426, "te_teleport", PF_te_teleport },
{ 427, "te_explosion2", PF_te_explosion2 },
{ 428, "te_lightning1", PF_te_lightning1 },
{ 429, "te_lightning2", PF_te_lightning2 },
{ 430, "te_lightning3", PF_te_lightning3 },
{ 431, "te_beam", PF_te_beam },
// { 432, "te_rain", PF_te_rain },
// { 433, "te_snow", PF_te_snow },
// { 433, "te_gunshot", PF_te_gunshot }, // te_plasmaburn
// { 433, "te_gunshot", PF_te_gunshot }, // te_plasmaburn
// { 433, "te_gunshot", PF_te_gunshot }, // te_plasmaburn
// { 432, "vectorvectors", PF_te_vectorvectors }
};
int pr_ebfs_numbuiltins = sizeof(pr_ebfs_builtins)/sizeof(pr_ebfs_builtins[0]);
// 2001-09-14 Enhanced BuiltIn Function System (EBFS) by Maddes end