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cl_bot.c
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Dropping ASM code, cleaning up variables and misc things.
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2016-02-14 19:04:00 +01:00 |
cl_chase.c
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Dropping ASM code, cleaning up variables and misc things.
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2016-02-14 19:04:00 +01:00 |
cl_demo.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
cl_input.c
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Dropping ASM code, cleaning up variables and misc things.
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2016-02-14 19:04:00 +01:00 |
cl_main.c
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Dropping ASM code, cleaning up variables and misc things.
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2016-02-14 19:04:00 +01:00 |
cl_parse.c
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Only attempt to load external WAD3 textures when loading a Half-Life map
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2016-02-20 23:21:49 +01:00 |
cl_tent.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
cmd.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
common.c
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Removing unused files, fixing up and polishing a few things in the code
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2016-02-13 23:49:12 +01:00 |
console.c
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Dropping ASM code, cleaning up variables and misc things.
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2016-02-14 19:04:00 +01:00 |
crc.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
cvar.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
draw.c
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Switch to SDL.
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2018-03-08 13:48:59 +01:00 |
draw_fallback.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
draw_image.c
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LUMP editor now displays currently loaded palette, some minor optimisations... oh and resizing images via my nearest buffer scaling
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2015-09-22 23:36:47 +02:00 |
host.c
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Only attempt to load external WAD3 textures when loading a Half-Life map
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2016-02-20 23:21:49 +01:00 |
host_cmd.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
keys.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
mathlib.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
menu.c
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Removed scr_retroscale
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2016-02-21 22:17:28 +01:00 |
model.c
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Cleaned up engine messages, misc crash fixes with the skybox, added an early version of the launcher (saves settings to .ngunixrc in home)
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2016-01-08 09:46:10 +01:00 |
model_common.c
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Only attempt to load external WAD3 textures when loading a Half-Life map
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2016-02-20 23:21:49 +01:00 |
nonintel.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
pr_cmds.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
pr_edict.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
pr_exec.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
sbar.c
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Dropping ASM code, cleaning up variables and misc things.
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2016-02-14 19:04:00 +01:00 |
screen.c
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Removed scr_retroscale
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2016-02-21 22:17:28 +01:00 |
sv_main.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
sv_move.c
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Dropping ASM code, cleaning up variables and misc things.
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2016-02-14 19:04:00 +01:00 |
sv_phys.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
sv_user.c
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Dropping ASM code, cleaning up variables and misc things.
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2016-02-14 19:04:00 +01:00 |
sys_sdl.c
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Switch to SDL.
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2018-03-08 13:48:59 +01:00 |
system.c
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Removed scr_retroscale
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2016-02-21 22:17:28 +01:00 |
view.c
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Removed scr_retroscale
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2016-02-21 22:17:28 +01:00 |
wad.c
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Cleaned up engine messages, misc crash fixes with the skybox, added an early version of the launcher (saves settings to .ngunixrc in home)
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2016-01-08 09:46:10 +01:00 |
world.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |
zone.c
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First step towards switch to GDK for video output
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2015-09-15 00:01:02 +02:00 |