ngunix/engine
2018-03-08 13:48:59 +01:00
..
cl_bot.c Dropping ASM code, cleaning up variables and misc things. 2016-02-14 19:04:00 +01:00
cl_chase.c Dropping ASM code, cleaning up variables and misc things. 2016-02-14 19:04:00 +01:00
cl_demo.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
cl_input.c Dropping ASM code, cleaning up variables and misc things. 2016-02-14 19:04:00 +01:00
cl_main.c Dropping ASM code, cleaning up variables and misc things. 2016-02-14 19:04:00 +01:00
cl_parse.c Only attempt to load external WAD3 textures when loading a Half-Life map 2016-02-20 23:21:49 +01:00
cl_tent.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
cmd.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
common.c Removing unused files, fixing up and polishing a few things in the code 2016-02-13 23:49:12 +01:00
console.c Dropping ASM code, cleaning up variables and misc things. 2016-02-14 19:04:00 +01:00
crc.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
cvar.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
draw.c Switch to SDL. 2018-03-08 13:48:59 +01:00
draw_fallback.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
draw_image.c LUMP editor now displays currently loaded palette, some minor optimisations... oh and resizing images via my nearest buffer scaling 2015-09-22 23:36:47 +02:00
host.c Only attempt to load external WAD3 textures when loading a Half-Life map 2016-02-20 23:21:49 +01:00
host_cmd.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
keys.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
mathlib.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
menu.c Removed scr_retroscale 2016-02-21 22:17:28 +01:00
model.c Cleaned up engine messages, misc crash fixes with the skybox, added an early version of the launcher (saves settings to .ngunixrc in home) 2016-01-08 09:46:10 +01:00
model_common.c Only attempt to load external WAD3 textures when loading a Half-Life map 2016-02-20 23:21:49 +01:00
nonintel.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
pr_cmds.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
pr_edict.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
pr_exec.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
sbar.c Dropping ASM code, cleaning up variables and misc things. 2016-02-14 19:04:00 +01:00
screen.c Removed scr_retroscale 2016-02-21 22:17:28 +01:00
sv_main.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
sv_move.c Dropping ASM code, cleaning up variables and misc things. 2016-02-14 19:04:00 +01:00
sv_phys.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
sv_user.c Dropping ASM code, cleaning up variables and misc things. 2016-02-14 19:04:00 +01:00
sys_sdl.c Switch to SDL. 2018-03-08 13:48:59 +01:00
system.c Removed scr_retroscale 2016-02-21 22:17:28 +01:00
view.c Removed scr_retroscale 2016-02-21 22:17:28 +01:00
wad.c Cleaned up engine messages, misc crash fixes with the skybox, added an early version of the launcher (saves settings to .ngunixrc in home) 2016-01-08 09:46:10 +01:00
world.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
zone.c First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00