Commit graph

16 commits

Author SHA1 Message Date
Marco Hladik
f295bf1001 Switch to SDL. 2018-03-08 13:48:59 +01:00
Marco Vicari
eef03a859f Removing unused files, fixing up and polishing a few things in the code 2016-02-13 23:49:12 +01:00
eukos
b7af7693e0 Support for external WAD3 textures 2015-09-27 02:55:11 +02:00
eukos
c3f21ff02d First step towards switch to GDK for video output 2015-09-15 00:01:02 +02:00
eukos
023b90d805 Warp resolution fix 2015-09-07 08:22:05 +02:00
eukos
723fbd8523 Now caching lookup tables to disk for an immense speedup 2015-09-06 18:10:20 +02:00
eukos
be560d872b Cleaned up chasecam code, added new cvars to control pitch, yaw and roll. 2015-09-06 15:05:38 +02:00
eukos
6f4199658a Fixed a crash when trying to play a NULL sound when comparing filenames. 2015-09-06 12:48:20 +02:00
eukos
1e46c5f669 Fixed -nosound crashing the game upon calling StartSound 2015-09-06 12:31:03 +02:00
eukos
4222820abe Windows specific fixes 2015-08-31 22:03:24 +02:00
eukos
239724a938 minor fixes, when music track isn't found it stops all tracks (some mods need this apparently) 2015-08-25 22:08:39 +02:00
eukos
6a6990bd77 Simplified music system (a bit) 2015-08-25 03:27:18 +02:00
eukos
8fce28734b Better integration of XMMS-CTL, compile with 'make BASE_CFLAGS=-DXMMSCTL build_release' 2015-08-23 03:16:34 +02:00
eukos
d96f532e3a Removing unused variables 2015-08-22 23:57:32 +02:00
eukos
2bc780359b New config system, cleanups etc. launch Xuake with -data id1 2015-08-20 15:34:12 +02:00
eukos
bdddd7aba2 Major restructure for the future 2015-08-07 12:06:39 +02:00