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/***
*
* Copyright ( C ) 2002 The Wastes Project , All Rights Reserved .
*
* This product contains software technology from Valve Software , LLC ,
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* Copyright © 1996 - 2001 , Valve LLC , All rights reserved .
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*
* Use , distribution , and modification of this source code and / or resulting
* object code is restricted to non - commercial enhancements to products from
* The Wastes Project . All other use , distribution , or modification is prohibited
* without written permission from The Wastes Project .
*
* * */
//
// twm.cpp -> .TWM loading code
//
# include "hud.h"
# include "cl_util.h"
# include "const.h"
# include "entity_state.h"
# include "cl_entity.h"
# include "triangleapi.h"
# include "ref_params.h"
# include "event_api.h"
# include "r_efx.h"
# include "twm.h"
# include "twmmanager.h"
CTwmManager g_TwmManager ;
/*
CTwmModel methods
*/
CTwmModel : : CTwmModel ( )
{
twminfo . num_vertices = 0 ;
twminfo . vertex_lump = NULL ;
twminfo . num_tris = 0 ;
twminfo . triangle_lump = NULL ;
twminfo . num_materialgroups = 0 ;
twminfo . materialgroup_lump = NULL ;
}
CTwmModel : : ~ CTwmModel ( )
{
// free all our data used
if ( twminfo . num_vertices )
delete [ ] twminfo . vertex_lump ;
if ( twminfo . num_tris )
delete [ ] twminfo . triangle_lump ;
if ( twminfo . num_materialgroups )
{
for ( int i = 0 ; i < twminfo . num_materialgroups ; i + + )
delete [ ] twminfo . materialgroup_lump [ i ] . tris_indices ;
delete [ ] twminfo . materialgroup_lump ;
}
}
/*
CTwmManager methods
*/
CTwmManager : : CTwmManager ( )
{
}
CTwmManager : : ~ CTwmManager ( )
{
// Remove all precached models
for ( int i = 0 ; i < vecModels . size ( ) ; i + + )
delete vecModels [ i ] ;
vecModels . clear ( ) ;
}
void CTwmManager : : ParseVertexLump ( FILE * pFile , CTwmModel * pTwmModel )
{
// Vertex count
fread ( ( char * ) & pTwmModel - > twminfo . num_vertices , sizeof ( short ) , 1 , pFile ) ;
// Allocate and store verts
pTwmModel - > twminfo . vertex_lump = new twm_vert_t [ pTwmModel - > twminfo . num_vertices ] ;
fread ( ( char * ) pTwmModel - > twminfo . vertex_lump , sizeof ( twm_vert_t ) * pTwmModel - > twminfo . num_vertices , 1 , pFile ) ;
}
void CTwmManager : : ParseTriangleLump ( FILE * pFile , CTwmModel * pTwmModel )
{
// Triangle count
fread ( ( char * ) & pTwmModel - > twminfo . num_tris , sizeof ( short ) , 1 , pFile ) ;
// allocate and store triangle info
pTwmModel - > twminfo . triangle_lump = new twm_triangle_t [ pTwmModel - > twminfo . num_tris ] ;
for ( int i = 0 ; i < pTwmModel - > twminfo . num_tris ; i + + )
{
twm_triangle_t * cur_tri = & pTwmModel - > twminfo . triangle_lump [ i ] ;
fread ( ( char * ) cur_tri - > vert_indices , sizeof ( short ) * 3 , 1 , pFile ) ;
fread ( ( char * ) cur_tri - > u , sizeof ( float ) * 3 , 1 , pFile ) ;
fread ( ( char * ) cur_tri - > v , sizeof ( float ) * 3 , 1 , pFile ) ;
}
}
void CTwmManager : : ParseMaterialLump ( FILE * pFile , CTwmModel * pTwmModel )
{
// Material count
fread ( ( char * ) & pTwmModel - > twminfo . num_materialgroups , sizeof ( short ) , 1 , pFile ) ;
// allocate and store material info
pTwmModel - > twminfo . materialgroup_lump = new twm_materialgroup_t [ pTwmModel - > twminfo . num_materialgroups ] ;
for ( int i = 0 ; i < pTwmModel - > twminfo . num_materialgroups ; i + + )
{
twm_materialgroup_t * cur_mat = & pTwmModel - > twminfo . materialgroup_lump [ i ] ;
fread ( cur_mat - > texturename , sizeof ( char ) * 64 , 1 , pFile ) ;
// Precache material
cur_mat - > sprite_handle = gEngfuncs . pfnSPR_Load ( cur_mat - > texturename ) ;
// allocate triangle list
fread ( ( char * ) & cur_mat - > num_triangles , sizeof ( short ) , 1 , pFile ) ;
cur_mat - > tris_indices = new short [ cur_mat - > num_triangles ] ;
fread ( ( char * ) cur_mat - > tris_indices , sizeof ( short ) * cur_mat - > num_triangles , 1 , pFile ) ;
}
}
// just use C style i/o
int CTwmManager : : PrecacheModel ( string filename )
{
char path [ 256 ] ;
CTwmModel * TwmModel = new CTwmModel ;
FILE * pFile ;
// store full path
sprintf ( path , " %s/%s " , gEngfuncs . pfnGetGameDirectory ( ) , filename . c_str ( ) ) ;
gEngfuncs . Con_DPrintf ( " TWM: Loading Model %s \n " , filename . c_str ( ) ) ;
pFile = fopen ( path , " rb " ) ;
if ( pFile = = NULL )
{
gEngfuncs . Con_DPrintf ( " TWM ERROR: Invalid file %s \n " , filename . c_str ( ) ) ;
return 0 ;
}
// Put basic information into twm model
TwmModel - > filename = filename ;
fread ( ( char * ) & TwmModel - > twminfo . header_id , sizeof ( int ) , 1 , pFile ) ;
fread ( ( char * ) & TwmModel - > twminfo . major_version , sizeof ( short ) , 1 , pFile ) ;
fread ( ( char * ) & TwmModel - > twminfo . minor_version , sizeof ( short ) , 1 , pFile ) ;
if ( TwmModel - > twminfo . header_id = = TWM_ID )
{
if ( TwmModel - > twminfo . major_version = = TWM_MAJOR_VERSION )
{
// Only warning if minor versions differ
if ( TwmModel - > twminfo . minor_version ! = TWM_MINOR_VERSION )
gEngfuncs . Con_DPrintf ( " TWM WARNING: Different minor version for %s, expected %i got %i \n " , filename . c_str ( ) , TWM_MINOR_VERSION , TwmModel - > twminfo . minor_version ) ;
// Start parsing!
ParseVertexLump ( pFile , TwmModel ) ;
ParseTriangleLump ( pFile , TwmModel ) ;
ParseMaterialLump ( pFile , TwmModel ) ;
// push onto vector for storage
vecModels . push_back ( TwmModel ) ;
goto precache_noerror ;
}
else
gEngfuncs . Con_DPrintf ( " TWM ERROR: Invalid version for %s, expected %i got %i \n " , filename . c_str ( ) , TWM_MAJOR_VERSION , TwmModel - > twminfo . major_version ) ;
}
else
gEngfuncs . Con_DPrintf ( " TWM ERROR: Invalid header for %s \n " , filename . c_str ( ) ) ;
fclose ( pFile ) ;
return 0 ;
precache_noerror :
fclose ( pFile ) ;
return 1 ;
}
void CTwmManager : : BeginPrecache ( )
{
// Remove all precached models
for ( int i = 0 ; i < vecModels . size ( ) ; i + + )
delete vecModels [ i ] ;
vecModels . clear ( ) ;
// Start precaching!
GetModelByName ( " models/muz_test.twm " ) ;
}
CTwmModel * CTwmManager : : GetModelByName ( string filename )
{
for ( int i = 0 ; i < vecModels . size ( ) ; i + + )
if ( vecModels [ i ] - > filename = = filename )
return vecModels [ i ] ;
// Oops! we couldnt find the model, precache and return that
if ( PrecacheModel ( filename ) )
return vecModels [ vecModels . size ( ) - 1 ] ;
return NULL ;
}
// Update a specific twm object
void CTwmManager : : TwmUpdate ( twm_clientinfo_t * clientinfo , double frametime )
{
bool bDie = false ;
// fade out model
clientinfo - > color [ 3 ] - = clientinfo - > fadetime * frametime ;
if ( clientinfo - > color [ 3 ] < = 0.0f )
bDie = true ;
// set dead var
clientinfo - > dead = bDie ;
}