forked from valve/halflife-sdk
1051 lines
18 KiB
C++
1051 lines
18 KiB
C++
#ifdef _WIN32
|
|
#include <windows.h>
|
|
#else
|
|
#include <unistd.h>
|
|
#include <string.h>
|
|
#include <dlfcn.h>
|
|
#include <stdarg.h>
|
|
#include <sys/types.h>
|
|
#include <sys/time.h>
|
|
#include <malloc.h>
|
|
#endif
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "sys_ded.h"
|
|
#include "conproc.h"
|
|
#include "dedicated.h"
|
|
#include "exefuncs.h"
|
|
#include "crc.h"
|
|
|
|
#include "dll_state.h"
|
|
#include "enginecallback.h"
|
|
#include "md5.h"
|
|
#if defined( _WIN32 )
|
|
#include "../utils/procinfo/procinfo.h"
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
static const char *g_pszengine = "sw.dll";
|
|
#else
|
|
static const char *g_pszengine = "engine_i386.so";
|
|
static char g_szEXEName[ 256 ];
|
|
#endif
|
|
|
|
#define MINIMUM_WIN_MEMORY 0x0c00000
|
|
#define MAXIMUM_WIN_MEMORY 0x2000000 // max 32 mb
|
|
#define FIFTEEN_MEGS ( 15 * 1024 * 1024 )
|
|
|
|
#ifdef _WIN32
|
|
static HANDLE hinput;
|
|
static HANDLE houtput;
|
|
#endif
|
|
|
|
// System Memory & Size
|
|
static unsigned char *gpMemBase = NULL;
|
|
static int giMemSize = 0x1800000; // 24 Mb Linux heapsize
|
|
|
|
exefuncs_t ef;
|
|
|
|
static char console_text[256];
|
|
static int console_textlen;
|
|
|
|
static long hDLLThirdParty = 0L;
|
|
|
|
char *gpszCmdLine = NULL;
|
|
|
|
void Sys_Sleep( int msec )
|
|
{
|
|
#ifdef _WIN32
|
|
Sleep( msec );
|
|
#else
|
|
usleep(msec * 1000);
|
|
#endif
|
|
}
|
|
|
|
void *Sys_GetProcAddress( long library, const char *name )
|
|
{
|
|
#ifdef _WIN32
|
|
return ( void * )GetProcAddress( (HMODULE)library, name );
|
|
#else // LINUX
|
|
return dlsym( (void *)library, name );
|
|
#endif
|
|
}
|
|
|
|
long Sys_LoadLibrary( char *lib )
|
|
{
|
|
void *hDll = NULL;
|
|
|
|
#ifdef _WIN32
|
|
hDll = ::LoadLibrary( lib );
|
|
#else
|
|
char cwd[1024];
|
|
char absolute_lib[1024];
|
|
|
|
if (!getcwd(cwd, sizeof(cwd)))
|
|
Sys_ErrorMessage(1, "Sys_LoadLibrary: Couldn't determine current directory.");
|
|
|
|
if (cwd[strlen(cwd)-1] == '/')
|
|
cwd[strlen(cwd)-1] = 0;
|
|
|
|
sprintf(absolute_lib, "%s/%s", cwd, lib);
|
|
|
|
hDll = dlopen( absolute_lib, RTLD_NOW );
|
|
if ( !hDll )
|
|
{
|
|
Sys_ErrorMessage( 1, dlerror() );
|
|
}
|
|
#endif
|
|
return (long)hDll;
|
|
}
|
|
|
|
void Sys_FreeLibrary( long library )
|
|
{
|
|
if ( !library )
|
|
return;
|
|
|
|
#ifdef _WIN32
|
|
::FreeLibrary( (HMODULE)library );
|
|
#else
|
|
dlclose( (void *)library );
|
|
#endif
|
|
}
|
|
|
|
int Sys_GetExecutableName( char *out )
|
|
{
|
|
#ifdef _WIN32
|
|
if ( !::GetModuleFileName( ( HINSTANCE )GetModuleHandle( NULL ), out, 256 ) )
|
|
{
|
|
return 0;
|
|
}
|
|
#else
|
|
strcpy( out, g_szEXEName );
|
|
#endif
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_ErrorMessage
|
|
|
|
Engine is erroring out, display error in message box
|
|
==============
|
|
*/
|
|
void Sys_ErrorMessage( int level, const char *msg )
|
|
{
|
|
#ifdef _WIN32
|
|
MessageBox( NULL, msg, "Half-Life", MB_OK );
|
|
PostQuitMessage(0);
|
|
#else
|
|
printf( "%s\n", msg );
|
|
exit( -1 );
|
|
#endif
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
/*
|
|
==============
|
|
UpdateStatus
|
|
|
|
Update status line at top of console if engine is running
|
|
==============
|
|
*/
|
|
void UpdateStatus( int force )
|
|
{
|
|
static double tLast = 0.0;
|
|
double tCurrent;
|
|
char szPrompt[256];
|
|
int n, spec, nMax;
|
|
char szMap[32];
|
|
float fps;
|
|
|
|
if ( !engineapi.Host_GetHostInfo )
|
|
return;
|
|
|
|
tCurrent = (float)( timeGetTime() / 1000.0f );
|
|
|
|
engineapi.Host_GetHostInfo( &fps, &n, &spec, &nMax, szMap );
|
|
|
|
if ( !force )
|
|
{
|
|
if ( ( tCurrent - tLast ) < 0.5f )
|
|
return;
|
|
}
|
|
|
|
tLast = tCurrent;
|
|
|
|
sprintf( szPrompt, "%.1f fps %2i(%2i spec)/%2i on %16s", (float)fps, n, spec, nMax, szMap);
|
|
|
|
WriteStatusText( szPrompt );
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
================
|
|
Sys_ConsoleOutput
|
|
|
|
Print text to the dedicated console
|
|
================
|
|
*/
|
|
void Sys_ConsoleOutput (char *string)
|
|
{
|
|
#ifdef _WIN32
|
|
unsigned long dummy;
|
|
char text[256];
|
|
|
|
if (console_textlen)
|
|
{
|
|
text[0] = '\r';
|
|
memset(&text[1], ' ', console_textlen);
|
|
text[console_textlen+1] = '\r';
|
|
text[console_textlen+2] = 0;
|
|
WriteFile(houtput, text, console_textlen+2, &dummy, NULL);
|
|
}
|
|
|
|
WriteFile(houtput, string, strlen(string), &dummy, NULL);
|
|
|
|
if (console_textlen)
|
|
{
|
|
WriteFile(houtput, console_text, console_textlen, &dummy, NULL);
|
|
}
|
|
UpdateStatus( 1 /* force */ );
|
|
#else
|
|
printf( string );
|
|
fflush(stdout);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_Printf
|
|
|
|
Engine is printing to console
|
|
==============
|
|
*/
|
|
void Sys_Printf(char *fmt, ...)
|
|
{
|
|
// Dump text to debugging console.
|
|
va_list argptr;
|
|
char szText[1024];
|
|
|
|
va_start (argptr, fmt);
|
|
vsprintf (szText, fmt, argptr);
|
|
va_end (argptr);
|
|
|
|
// Get Current text and append it.
|
|
Sys_ConsoleOutput( szText );
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Load3rdParty
|
|
|
|
Load support for third party .dlls ( gamehost )
|
|
==============
|
|
*/
|
|
void Load3rdParty( void )
|
|
{
|
|
// Only do this if the server operator wants the support.
|
|
// ( In case of malicious code, too )
|
|
if ( CheckParm( "-usegh" ) )
|
|
{
|
|
hDLLThirdParty = Sys_LoadLibrary( "ghostinj.dll" );
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
StripExtension
|
|
|
|
Strips the extension off a filename. Works backward to insure stripping
|
|
of extensions only, and not parts of the path that might contain a
|
|
period (i.e. './hlds_run').
|
|
============
|
|
*/
|
|
void StripExtension (char *in, char *out)
|
|
{
|
|
char * in_current = in + strlen(in);
|
|
char * out_current = out + strlen(in);
|
|
int found_extension = 0;
|
|
|
|
while (in_current >= in) {
|
|
if ((found_extension == 0) && (*in_current == '.')) {
|
|
*out_current = 0;
|
|
found_extension = 1;
|
|
}
|
|
else {
|
|
if ((*in_current == '/') || (*in_current == '\\'))
|
|
found_extension = 1;
|
|
|
|
*out_current = *in_current;
|
|
}
|
|
|
|
in_current--;
|
|
out_current--;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CheckExeChecksum
|
|
|
|
Simple self-crc check
|
|
==============
|
|
*/
|
|
int CheckExeChecksum( void )
|
|
{
|
|
unsigned char g_MD5[16];
|
|
char szFileName[ 256 ];
|
|
unsigned int newdat = 0;
|
|
unsigned int olddat;
|
|
char datfile[ 256 ];
|
|
|
|
// Get our filename
|
|
if ( !Sys_GetExecutableName( szFileName ) )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// compute raw 16 byte hash value
|
|
if ( !MD5_Hash_File( g_MD5, szFileName ) )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
StripExtension( szFileName, datfile );
|
|
|
|
strcat( datfile, ".dat" );
|
|
|
|
// Check .dat file ( or write a new one if running with -newdat )
|
|
FILE *fp = fopen( datfile, "rb" );
|
|
if ( !fp || CheckParm( "-newdat" ) ) // No existing file, or we are asked to create a new one
|
|
{
|
|
if ( fp )
|
|
{
|
|
fclose( fp );
|
|
}
|
|
|
|
newdat = *(unsigned int *)&g_MD5[0];
|
|
fp = fopen ( datfile, "wb" );
|
|
if ( fp )
|
|
{
|
|
fwrite( &newdat, sizeof( unsigned int ), 1, fp );
|
|
fclose( fp );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int bOk = 0;
|
|
|
|
if ( fread( &newdat, sizeof( unsigned int ), 1, fp ) == 1 )
|
|
bOk = 1;
|
|
|
|
fclose( fp );
|
|
|
|
if ( bOk )
|
|
{
|
|
olddat = *(unsigned int *)&g_MD5[0];
|
|
if ( olddat != newdat )
|
|
{
|
|
const char *pmsg = "Your Half-Life executable appears to have been modified. Please check your system for viruses and then re-install Half-Life.";
|
|
|
|
#ifdef _WIN32
|
|
MessageBox( NULL, pmsg, "Half-Life Dedicated Server", MB_OK );
|
|
#else
|
|
printf( "%s\n", pmsg );
|
|
#endif
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
EF_VID_ForceUnlockedAndReturnState
|
|
|
|
Dummy funcion called by engine
|
|
==============
|
|
*/
|
|
int EF_VID_ForceUnlockedAndReturnState(void)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
EF_VID_ForceLockState
|
|
|
|
Dummy funcion called by engine
|
|
==============
|
|
*/
|
|
void EF_VID_ForceLockState(int)
|
|
{
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CheckParm
|
|
|
|
Search for psz in command line to .exe, if **ppszValue is set, then the pointer is
|
|
directed at the NEXT argument in the command line
|
|
==============
|
|
*/
|
|
char *CheckParm(const char *psz, char **ppszValue)
|
|
{
|
|
int i;
|
|
static char sz[128];
|
|
char *pret;
|
|
|
|
if (!gpszCmdLine)
|
|
return NULL;
|
|
|
|
pret = strstr( gpszCmdLine, psz );
|
|
|
|
// should we return a pointer to the value?
|
|
if (pret && ppszValue)
|
|
{
|
|
char *p1 = pret;
|
|
*ppszValue = NULL;
|
|
|
|
while ( *p1 && (*p1 != 32))
|
|
p1++;
|
|
|
|
if (p1 != 0)
|
|
{
|
|
char *p2 = ++p1;
|
|
|
|
for ( i = 0; i < 128; i++ )
|
|
{
|
|
if ( !*p2 || (*p2 == 32))
|
|
break;
|
|
sz[i] = *p2++;
|
|
}
|
|
|
|
sz[i] = 0;
|
|
*ppszValue = &sz[0];
|
|
}
|
|
}
|
|
|
|
return pret;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
InitInstance
|
|
|
|
==============
|
|
*/
|
|
int InitInstance( void )
|
|
{
|
|
Load3rdParty();
|
|
|
|
#if !defined( _DEBUG )
|
|
if ( !CheckExeChecksum() )
|
|
return 0;
|
|
#endif
|
|
|
|
Eng_SetState( DLL_INACTIVE );
|
|
|
|
memset( &ef, 0, sizeof( ef ) );
|
|
|
|
// Function pointers used by dedicated server
|
|
ef.Sys_Printf = Sys_Printf;
|
|
ef.ErrorMessage = Sys_ErrorMessage;
|
|
|
|
ef.VID_ForceLockState = EF_VID_ForceLockState;
|
|
ef.VID_ForceUnlockedAndReturnState = EF_VID_ForceUnlockedAndReturnState;
|
|
|
|
#ifdef _WIN32
|
|
// Data
|
|
ef.fMMX = PROC_IsMMX();
|
|
ef.iCPUMhz = PROC_GetSpeed(); // in MHz
|
|
#endif
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_ConsoleInput
|
|
|
|
================
|
|
*/
|
|
#ifdef _WIN32
|
|
char *Sys_ConsoleInput (void)
|
|
{
|
|
INPUT_RECORD recs[1024];
|
|
unsigned long dummy;
|
|
int ch;
|
|
unsigned long numread, numevents;
|
|
|
|
while ( 1 )
|
|
{
|
|
if (!GetNumberOfConsoleInputEvents (hinput, &numevents))
|
|
{
|
|
exit( -1 );
|
|
}
|
|
|
|
if (numevents <= 0)
|
|
break;
|
|
|
|
if ( !ReadConsoleInput(hinput, recs, 1, &numread) )
|
|
{
|
|
exit( -1 );
|
|
}
|
|
|
|
if (numread != 1)
|
|
{
|
|
exit( -1 );
|
|
}
|
|
|
|
if ( recs[0].EventType == KEY_EVENT )
|
|
{
|
|
if ( !recs[0].Event.KeyEvent.bKeyDown )
|
|
{
|
|
ch = recs[0].Event.KeyEvent.uChar.AsciiChar;
|
|
switch (ch)
|
|
{
|
|
case '\r':
|
|
WriteFile(houtput, "\r\n", 2, &dummy, NULL);
|
|
if (console_textlen)
|
|
{
|
|
console_text[console_textlen] = 0;
|
|
console_textlen = 0;
|
|
return console_text;
|
|
}
|
|
break;
|
|
|
|
case '\b':
|
|
if (console_textlen)
|
|
{
|
|
console_textlen--;
|
|
WriteFile(houtput, "\b \b", 3, &dummy, NULL);
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if (ch >= ' ')
|
|
{
|
|
if (console_textlen < sizeof(console_text)-2)
|
|
{
|
|
WriteFile(houtput, &ch, 1, &dummy, NULL);
|
|
console_text[console_textlen] = ch;
|
|
console_textlen++;
|
|
}
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
#else
|
|
char *Sys_ConsoleInput(void)
|
|
{
|
|
char ch;
|
|
int len;
|
|
fd_set fdset;
|
|
struct timeval timeout;
|
|
char szInput[256];
|
|
char iInput = 0;
|
|
|
|
FD_ZERO(&fdset);
|
|
FD_SET(0, &fdset); // stdin
|
|
timeout.tv_sec = 0;
|
|
timeout.tv_usec = 0;
|
|
if (select (1, &fdset, NULL, NULL, &timeout) == -1 || !FD_ISSET(0, &fdset))
|
|
return NULL;
|
|
|
|
while (read(0,&ch,1))
|
|
{
|
|
if (iInput >= 255)
|
|
continue;
|
|
|
|
if (ch == 10)
|
|
{
|
|
char *pszret = NULL;
|
|
|
|
//Null terminate string and return if we have anything
|
|
szInput[iInput] = 0;
|
|
|
|
if (iInput > 0)
|
|
pszret = szInput;
|
|
|
|
iInput = 0;
|
|
return pszret;
|
|
}
|
|
|
|
szInput[iInput++] = ch;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
#ifdef _WIN32
|
|
/*
|
|
==============
|
|
WriteStatusText
|
|
|
|
==============
|
|
*/
|
|
void WriteStatusText( char *szText )
|
|
{
|
|
char szFullLine[81];
|
|
COORD coord;
|
|
DWORD dwWritten = 0;
|
|
WORD wAttrib[80];
|
|
|
|
int i;
|
|
|
|
for ( i = 0; i < 80; i++ )
|
|
{
|
|
wAttrib[i] = FOREGROUND_RED | FOREGROUND_INTENSITY;
|
|
}
|
|
|
|
memset( szFullLine, 0, 81 );
|
|
strcpy( szFullLine, szText );
|
|
|
|
coord.X = 0;
|
|
coord.Y = 0;
|
|
|
|
WriteConsoleOutputAttribute( houtput, wAttrib, 80, coord, &dwWritten );
|
|
WriteConsoleOutputCharacter( houtput, szFullLine, 80, coord, &dwWritten );
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
==============
|
|
CreateConsoleWindow
|
|
|
|
Create console window ( overridable? )
|
|
==============
|
|
*/
|
|
int CreateConsoleWindow( void )
|
|
{
|
|
#ifdef _WIN32
|
|
if ( !AllocConsole () )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
hinput = GetStdHandle (STD_INPUT_HANDLE);
|
|
houtput = GetStdHandle (STD_OUTPUT_HANDLE);
|
|
|
|
InitConProc();
|
|
#endif
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
DestroyConsoleWindow
|
|
|
|
==============
|
|
*/
|
|
void DestroyConsoleWindow( void )
|
|
{
|
|
#ifdef _WIN32
|
|
FreeConsole ();
|
|
|
|
// shut down QHOST hooks if necessary
|
|
DeinitConProc ();
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
==============
|
|
ProcessConsoleInput
|
|
|
|
==============
|
|
*/
|
|
void ProcessConsoleInput( void )
|
|
{
|
|
char *s;
|
|
|
|
if ( !engineapi.Cbuf_AddText )
|
|
return;
|
|
|
|
do
|
|
{
|
|
s = Sys_ConsoleInput ();
|
|
if (s)
|
|
{
|
|
char szBuf[ 256 ];
|
|
sprintf( szBuf, "%s\n", s );
|
|
engineapi.Cbuf_AddText ( szBuf );
|
|
}
|
|
} while (s);
|
|
}
|
|
|
|
/*
|
|
================
|
|
GameInit
|
|
================
|
|
*/
|
|
int GameInit(void)
|
|
{
|
|
char *p;
|
|
#ifdef _WIN32
|
|
MEMORYSTATUS Buffer;
|
|
|
|
memset( &Buffer, 0, sizeof( Buffer ) );
|
|
Buffer.dwLength = sizeof( MEMORYSTATUS );
|
|
|
|
GlobalMemoryStatus ( &Buffer );
|
|
|
|
// take the greater of all the available memory or half the total memory,
|
|
// but at least 10 Mb and no more than 32 Mb, unless they explicitly
|
|
// request otherwise
|
|
giMemSize = Buffer.dwTotalPhys;
|
|
|
|
if ( giMemSize < FIFTEEN_MEGS )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if ( giMemSize < (int)( Buffer.dwTotalPhys >> 1 ) )
|
|
{
|
|
giMemSize = (int)( Buffer.dwTotalPhys >> 1 );
|
|
}
|
|
|
|
// At least 10 mb, even if we have to swap a lot.
|
|
if (giMemSize <= MINIMUM_WIN_MEMORY)
|
|
{
|
|
giMemSize = MINIMUM_WIN_MEMORY;
|
|
}
|
|
else if (giMemSize > MAXIMUM_WIN_MEMORY)
|
|
{
|
|
giMemSize = MAXIMUM_WIN_MEMORY;
|
|
}
|
|
#endif
|
|
|
|
// Command line override
|
|
if ( (CheckParm ("-heapsize", &p ) ) && p )
|
|
{
|
|
giMemSize = atoi( p ) * 1024;
|
|
}
|
|
|
|
// Command line to force running with minimal memory.
|
|
if (CheckParm ("-minmemory", NULL))
|
|
{
|
|
giMemSize = MINIMUM_WIN_MEMORY;
|
|
}
|
|
|
|
// Try and allocated it
|
|
#ifdef _WIN32
|
|
gpMemBase = (unsigned char *)::GlobalAlloc( GMEM_FIXED, giMemSize );
|
|
#else
|
|
gpMemBase = (unsigned char *)malloc( giMemSize );
|
|
#endif
|
|
if (!gpMemBase)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
// Check that we are running on Win32
|
|
OSVERSIONINFO vinfo;
|
|
vinfo.dwOSVersionInfoSize = sizeof(vinfo);
|
|
|
|
if ( !GetVersionEx ( &vinfo ) )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
if ( vinfo.dwPlatformId == VER_PLATFORM_WIN32s )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#endif
|
|
|
|
if ( !Eng_Load( gpszCmdLine, &ef, giMemSize, gpMemBase, g_pszengine, DLL_NORMAL ) )
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
Eng_SetState( DLL_ACTIVE );
|
|
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
GameShutdown
|
|
|
|
==============
|
|
*/
|
|
void GameShutdown( void )
|
|
{
|
|
Eng_Unload();
|
|
|
|
if ( gpMemBase )
|
|
{
|
|
#ifdef _WIN32
|
|
::GlobalFree( gpMemBase );
|
|
#else
|
|
free( gpMemBase );
|
|
#endif
|
|
gpMemBase = NULL;
|
|
}
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
/*
|
|
==============
|
|
WinMain
|
|
|
|
EXE entry point
|
|
==============
|
|
*/
|
|
int PASCAL WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpszCmdLine, int nCmdShow )
|
|
{
|
|
int iret = -1;
|
|
|
|
// Store off command line for argument searching
|
|
gpszCmdLine = strdup( GetCommandLine() );
|
|
|
|
if ( !InitInstance() )
|
|
{
|
|
goto cleanup;
|
|
}
|
|
|
|
if ( !CreateConsoleWindow() )
|
|
{
|
|
goto cleanup;
|
|
}
|
|
|
|
if ( !GameInit() )
|
|
{
|
|
goto cleanup;
|
|
}
|
|
|
|
if ( engineapi.SetStartupMode )
|
|
{
|
|
engineapi.SetStartupMode( 1 );
|
|
}
|
|
|
|
while ( 1 )
|
|
{
|
|
int bDone = 0;
|
|
|
|
static double oldtime = 0.0;
|
|
|
|
MSG msg;
|
|
double newtime;
|
|
double dtime;
|
|
|
|
// Try to allow other apps to get some CPU
|
|
Sys_Sleep( 1 );
|
|
|
|
if ( !engineapi.Sys_FloatTime )
|
|
break;
|
|
|
|
while ( 1 )
|
|
{
|
|
newtime = engineapi.Sys_FloatTime();
|
|
if ( newtime < oldtime )
|
|
{
|
|
oldtime = newtime - 0.05;
|
|
}
|
|
|
|
dtime = newtime - oldtime;
|
|
|
|
if ( dtime > 0.001 )
|
|
break;
|
|
|
|
// Running really fast, yield some time to other apps
|
|
Sys_Sleep( 1 );
|
|
}
|
|
|
|
while ( ::PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE ) )
|
|
{
|
|
if (!::GetMessage( &msg, NULL, 0, 0))
|
|
{
|
|
bDone = 1;
|
|
break;
|
|
}
|
|
|
|
::TranslateMessage( &msg );
|
|
::DispatchMessage( &msg );
|
|
}
|
|
|
|
if ( bDone )
|
|
break;
|
|
|
|
ProcessConsoleInput();
|
|
|
|
if ( engineapi.Host_Frame )
|
|
{
|
|
Eng_Frame( 0, dtime );
|
|
}
|
|
|
|
UpdateStatus( 0 /* don't force */ );
|
|
|
|
oldtime = newtime;
|
|
}
|
|
|
|
GameShutdown();
|
|
|
|
DestroyConsoleWindow();
|
|
|
|
iret = 1;
|
|
|
|
cleanup:
|
|
|
|
if ( gpszCmdLine )
|
|
{
|
|
free( gpszCmdLine );
|
|
}
|
|
|
|
return iret;
|
|
}
|
|
|
|
#else
|
|
|
|
#define MAX_LINUX_CMDLINE 512
|
|
|
|
static char cmdline[ MAX_LINUX_CMDLINE ];
|
|
|
|
void BuildCmdLine( int argc, char **argv )
|
|
{
|
|
int len;
|
|
int i;
|
|
|
|
for (len = 0, i = 1; i < argc; i++)
|
|
{
|
|
len += strlen(argv[i]) + 1;
|
|
}
|
|
|
|
if ( len > MAX_LINUX_CMDLINE )
|
|
{
|
|
printf( "command line too long, %i max\n", MAX_LINUX_CMDLINE );
|
|
exit(-1);
|
|
return;
|
|
}
|
|
|
|
cmdline[0] = '\0';
|
|
for ( i = 1; i < argc; i++ )
|
|
{
|
|
if ( i > 1 )
|
|
{
|
|
strcat( cmdline, " " );
|
|
}
|
|
strcat( cmdline, argv[ i ] );
|
|
}
|
|
}
|
|
|
|
char *GetCommandLine( void )
|
|
{
|
|
return cmdline;
|
|
}
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
int iret = -1;
|
|
|
|
#ifdef _DEBUG
|
|
strcpy(g_szEXEName, "hlds_run.dbg" );
|
|
#else
|
|
strcpy(g_szEXEName, *argv);
|
|
#endif
|
|
// Store off command line for argument searching
|
|
BuildCmdLine(argc, argv);
|
|
gpszCmdLine = strdup( GetCommandLine() );
|
|
|
|
if ( !InitInstance() )
|
|
{
|
|
goto cleanup;
|
|
}
|
|
|
|
if ( !CreateConsoleWindow() )
|
|
{
|
|
goto cleanup;
|
|
}
|
|
|
|
if ( !GameInit() )
|
|
{
|
|
goto cleanup;
|
|
}
|
|
|
|
if ( engineapi.SetStartupMode )
|
|
{
|
|
engineapi.SetStartupMode( 1 );
|
|
}
|
|
|
|
while ( 1 )
|
|
{
|
|
char *p;
|
|
static double oldtime = 0.0;
|
|
|
|
double newtime;
|
|
double dtime;
|
|
|
|
// Try to allow other apps to get some CPU
|
|
Sys_Sleep( 1 );
|
|
|
|
if ( !engineapi.Sys_FloatTime )
|
|
break;
|
|
|
|
while ( 1 )
|
|
{
|
|
newtime = engineapi.Sys_FloatTime();
|
|
if ( newtime < oldtime )
|
|
{
|
|
oldtime = newtime - 0.05;
|
|
}
|
|
|
|
dtime = newtime - oldtime;
|
|
|
|
if ( dtime > 0.001 )
|
|
break;
|
|
|
|
// Running really fast, yield some time to other apps
|
|
Sys_Sleep( 1 );
|
|
}
|
|
|
|
Eng_Frame( 0, dtime );
|
|
|
|
p = Sys_ConsoleInput();
|
|
if ( p )
|
|
{
|
|
engineapi.Cbuf_AddText( p );
|
|
engineapi.Cbuf_AddText( "\n" );
|
|
}
|
|
|
|
oldtime = newtime;
|
|
}
|
|
|
|
GameShutdown();
|
|
|
|
DestroyConsoleWindow();
|
|
|
|
iret = 1;
|
|
|
|
cleanup:
|
|
|
|
if ( gpszCmdLine )
|
|
{
|
|
free( gpszCmdLine );
|
|
}
|
|
|
|
if ( hDLLThirdParty )
|
|
{
|
|
Sys_FreeLibrary( hDLLThirdParty );
|
|
hDLLThirdParty = 0L;
|
|
}
|
|
|
|
return iret;
|
|
}
|
|
|
|
#endif
|