forked from valve/halflife-sdk
879 lines
17 KiB
C
879 lines
17 KiB
C
/***
|
|
*
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
*
|
|
* This product contains software technology licensed from Id
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
****/
|
|
|
|
// csg4.c
|
|
|
|
#include "csg.h"
|
|
|
|
/*
|
|
|
|
|
|
NOTES
|
|
-----
|
|
|
|
check map size for +/- 4k limit at load time
|
|
|
|
*/
|
|
|
|
int brushfaces;
|
|
int c_csgfaces;
|
|
FILE *out[NUM_HULLS];
|
|
|
|
int c_tiny, c_tiny_clip;
|
|
int c_outfaces;
|
|
|
|
qboolean hullfile = false;
|
|
static char qhullfile[ 256 ];
|
|
|
|
qboolean glview;
|
|
qboolean noclip;
|
|
qboolean onlyents;
|
|
qboolean wadtextures = true;
|
|
|
|
vec3_t world_mins, world_maxs;
|
|
|
|
/*
|
|
==================
|
|
NewFaceFromFace
|
|
|
|
Duplicates the non point information of a face, used by SplitFace
|
|
==================
|
|
*/
|
|
bface_t *NewFaceFromFace (bface_t *in)
|
|
{
|
|
bface_t *newf;
|
|
|
|
newf = malloc (sizeof(bface_t));
|
|
memset (newf, 0, sizeof(newf));
|
|
newf->contents = in->contents;
|
|
newf->texinfo = in->texinfo;
|
|
newf->planenum = in->planenum;
|
|
newf->plane = in->plane;
|
|
|
|
return newf;
|
|
}
|
|
|
|
void FreeFace (bface_t *f)
|
|
{
|
|
free (f->w);
|
|
free (f);
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
=================
|
|
ClipFace
|
|
|
|
Clips a faces by a plane, returning the fragment on the backside
|
|
and adding any fragment to the outside.
|
|
|
|
Faces exactly on the plane will stay inside unless overdrawn by later brush
|
|
|
|
frontside is the side of the plane that holds the outside list
|
|
|
|
Precedence is necesary to handle overlapping coplanar faces.
|
|
=================
|
|
*/
|
|
#define SPLIT_EPSILON 0.3
|
|
bface_t *ClipFace (brush_t *b, bface_t *f, bface_t **outside,
|
|
int splitplane, qboolean precedence)
|
|
{
|
|
bface_t *front;
|
|
winding_t *fw, *bw;
|
|
vec_t d;
|
|
plane_t *split;
|
|
int i, count[3];
|
|
|
|
// handle exact plane matches special
|
|
|
|
if (f->planenum == (splitplane^1) )
|
|
{ // opposite side, so put on inside list
|
|
return f;
|
|
}
|
|
|
|
if ( f->planenum == splitplane )
|
|
{
|
|
// coplanar
|
|
if (precedence)
|
|
{ // this fragment will go to the inside, because
|
|
// the earlier one was clipped to the outside
|
|
return f;
|
|
}
|
|
f->next = *outside;
|
|
*outside = f;
|
|
return NULL;
|
|
}
|
|
|
|
split = &mapplanes[splitplane];
|
|
#if 0
|
|
count[0] = count[1] = count[2] = 0;
|
|
for (i=0 ; i<f->w->numpoints ; i++)
|
|
{
|
|
d = DotProduct (f->w->p[i], split->normal) - split->dist;
|
|
if (d < -SPLIT_EPSILON)
|
|
count[1]++;
|
|
else if (d > SPLIT_EPSILON)
|
|
count[0]++;
|
|
else
|
|
count[2]++;
|
|
}
|
|
|
|
if (!count[0])
|
|
{
|
|
fw = NULL;
|
|
bw = f->w;
|
|
}
|
|
else if (!count[1])
|
|
{
|
|
fw = f->w;
|
|
bw = NULL;
|
|
}
|
|
else
|
|
#endif
|
|
ClipWindingNoCopy (f->w, split->normal, split->dist, &fw, &bw);
|
|
|
|
if (!fw)
|
|
return f;
|
|
|
|
if (!bw)
|
|
{
|
|
f->next = *outside;
|
|
*outside = f;
|
|
return NULL;
|
|
}
|
|
|
|
FreeWinding (f->w);
|
|
|
|
front = NewFaceFromFace (f);
|
|
front->w = fw;
|
|
WindingBounds (fw, front->mins, front->maxs);
|
|
front->next = *outside;
|
|
*outside = front;
|
|
|
|
f->w = bw;
|
|
WindingBounds (bw, f->mins, f->maxs);
|
|
|
|
return f;
|
|
}
|
|
|
|
/*
|
|
===========
|
|
WriteFace
|
|
===========
|
|
*/
|
|
void WriteFace (int hull, bface_t *f)
|
|
{
|
|
int i, j;
|
|
winding_t *w;
|
|
static int level = 128;
|
|
vec_t light;
|
|
|
|
ThreadLock ();
|
|
if (!hull)
|
|
c_csgfaces++;
|
|
|
|
if (glview)
|
|
{
|
|
// .gl format
|
|
w = f->w;
|
|
fprintf (out[hull], "%i\n", w->numpoints);
|
|
level+=28;
|
|
light = (level&255)/255.0;
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
{
|
|
fprintf (out[hull], "%5.2f %5.2f %5.2f %5.3f %5.3f %5.3f\n",
|
|
w->p[i][0],
|
|
w->p[i][1],
|
|
w->p[i][2],
|
|
light,
|
|
light,
|
|
light);
|
|
}
|
|
fprintf (out[hull], "\n");
|
|
}
|
|
else
|
|
{
|
|
// .p0 format
|
|
w = f->w;
|
|
fprintf (out[hull], "%i %i %i %i\n", f->planenum, f->texinfo, f->contents, w->numpoints);
|
|
for (i=0 ; i<w->numpoints ; i++)
|
|
{
|
|
fprintf (out[hull], "%5.2f %5.2f %5.2f\n",
|
|
w->p[i][0],
|
|
w->p[i][1],
|
|
w->p[i][2]);
|
|
}
|
|
fprintf (out[hull], "\n");
|
|
}
|
|
|
|
ThreadUnlock ();
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SaveOutside
|
|
|
|
The faces remaining on the outside list are final
|
|
polygons. Write them to the output file.
|
|
|
|
Passable contents (water, lava, etc) will generate
|
|
a mirrored copy of the face to be seen from the inside.
|
|
==================
|
|
*/
|
|
void SaveOutside (brush_t *b, int hull, bface_t *outside, int mirrorcontents)
|
|
{
|
|
bface_t *f , *next, *f2;
|
|
int i;
|
|
int planenum;
|
|
vec3_t temp;
|
|
|
|
for (f=outside ; f ; f=next)
|
|
{
|
|
next = f->next;
|
|
|
|
if (WindingArea (f->w) < 1.0)
|
|
{
|
|
c_tiny++;
|
|
qprintf ("Entity %i, Brush %i: tiny fragment\n"
|
|
, b->entitynum, b->brushnum);
|
|
continue;
|
|
}
|
|
|
|
// count unique faces
|
|
if (!hull)
|
|
{
|
|
for (f2=b->hulls[hull].faces ; f2 ; f2=f2->next)
|
|
{
|
|
if (f2->planenum == f->planenum)
|
|
{
|
|
if (!f2->used)
|
|
{
|
|
f2->used = true;
|
|
c_outfaces++;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
WriteFace (hull, f);
|
|
|
|
// if (mirrorcontents != CONTENTS_SOLID)
|
|
{
|
|
f->planenum ^= 1;
|
|
f->plane = &mapplanes[f->planenum];
|
|
f->contents = mirrorcontents;
|
|
|
|
// swap point orders
|
|
for (i=0 ; i<f->w->numpoints/2 ; i++) // add points backwards
|
|
{
|
|
VectorCopy (f->w->p[i], temp);
|
|
VectorCopy (f->w->p[f->w->numpoints-1-i]
|
|
, f->w->p[i]);
|
|
VectorCopy (temp, f->w->p[f->w->numpoints-1-i]);
|
|
}
|
|
WriteFace (hull, f);
|
|
}
|
|
|
|
FreeFace (f);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
EncloseInside
|
|
|
|
Changes the contents on all faces that got clipped out
|
|
and moves them back to the outside list
|
|
==================
|
|
*/
|
|
void EncloseInside (bface_t *inside, bface_t **outside
|
|
, int contents)
|
|
{
|
|
bface_t *f, *next;
|
|
|
|
for (f=inside ; f ; f=next)
|
|
{
|
|
next = f->next;
|
|
|
|
f->contents = contents;
|
|
f->next = *outside;
|
|
*outside = f;
|
|
}
|
|
}
|
|
|
|
|
|
//==========================================================================
|
|
|
|
bface_t *CopyFace (bface_t *f)
|
|
{
|
|
bface_t *n;
|
|
|
|
n = NewFaceFromFace (f);
|
|
n->w = CopyWinding (f->w);
|
|
VectorCopy (f->mins, n->mins);
|
|
VectorCopy (f->maxs, n->maxs);
|
|
return n;
|
|
}
|
|
|
|
|
|
/*
|
|
==================
|
|
CopyFacesToOutside
|
|
|
|
Make a copy of all the faces of the brush, so they
|
|
can be chewed up by other brushes.
|
|
|
|
All of the faces start on the outside list.
|
|
As other brushes take bites out of the faces, the
|
|
fragments are moved to the inside list, so they
|
|
can be freed when they are determined to be
|
|
completely enclosed in solid.
|
|
==================
|
|
*/
|
|
bface_t *CopyFacesToOutside (brushhull_t *bh)
|
|
{
|
|
bface_t *f, *newf;
|
|
bface_t *outside;
|
|
|
|
outside = NULL;
|
|
|
|
for (f=bh->faces ; f ; f=f->next)
|
|
{
|
|
brushfaces++;
|
|
|
|
newf = CopyFace (f);
|
|
WindingBounds (newf->w, newf->mins, newf->maxs);
|
|
newf->next = outside;
|
|
outside = newf;
|
|
}
|
|
|
|
return outside;
|
|
}
|
|
|
|
//============================================================
|
|
|
|
|
|
/*
|
|
===========
|
|
CSGBrush
|
|
===========
|
|
*/
|
|
void CSGBrush (int brushnum)
|
|
{
|
|
int hull;
|
|
brush_t *b1, *b2;
|
|
brushhull_t *bh1, *bh2;
|
|
int bn;
|
|
qboolean overwrite;
|
|
int i;
|
|
bface_t *f, *f2, *next, *fcopy;
|
|
bface_t *outside, *oldoutside;
|
|
entity_t *e;
|
|
vec_t area;
|
|
|
|
SetThreadPriority(GetCurrentThread(),THREAD_PRIORITY_ABOVE_NORMAL);
|
|
|
|
b1 = &mapbrushes[brushnum];
|
|
|
|
e = &entities[b1->entitynum];
|
|
|
|
for (hull = 0 ; hull<NUM_HULLS ; hull++)
|
|
{
|
|
bh1 = &b1->hulls[hull];
|
|
|
|
// set outside to a copy of the brush's faces
|
|
outside = CopyFacesToOutside (bh1);
|
|
overwrite = false;
|
|
|
|
for (bn=0 ; bn<e->numbrushes ; bn++)
|
|
{
|
|
// see if b2 needs to clip a chunk out of b1
|
|
|
|
if (bn==brushnum)
|
|
{
|
|
overwrite = true; // later brushes now overwrite
|
|
continue;
|
|
}
|
|
|
|
b2 = &mapbrushes[e->firstbrush + bn];
|
|
bh2 = &b2->hulls[hull];
|
|
|
|
if (!bh2->faces)
|
|
continue; // brush isn't in this hull
|
|
|
|
// check brush bounding box first
|
|
for (i=0 ; i<3 ; i++)
|
|
if (bh1->mins[i] > bh2->maxs[i]
|
|
|| bh1->maxs[i] < bh2->mins[i])
|
|
break;
|
|
if (i<3)
|
|
continue;
|
|
|
|
// divide faces by the planes of the b2 to find which
|
|
// fragments are inside
|
|
|
|
f = outside;
|
|
outside = NULL;
|
|
for ( ; f ; f=next)
|
|
{
|
|
next = f->next;
|
|
|
|
// check face bounding box first
|
|
for (i=0 ; i<3 ; i++)
|
|
if (bh2->mins[i] > f->maxs[i]
|
|
|| bh2->maxs[i] < f->mins[i])
|
|
break;
|
|
if (i<3)
|
|
{ // this face doesn't intersect brush2's bbox
|
|
f->next = outside;
|
|
outside = f;
|
|
continue;
|
|
}
|
|
|
|
oldoutside = outside;
|
|
fcopy = CopyFace (f); // save to avoid fake splits
|
|
|
|
// throw pieces on the front sides of the planes
|
|
// into the outside list, return the remains on the inside
|
|
for (f2=bh2->faces ; f2 && f ; f2=f2->next)
|
|
f = ClipFace (b1, f, &outside, f2->planenum, overwrite);
|
|
|
|
area = f ? WindingArea (f->w) : 0;
|
|
if (f && area < 1.0)
|
|
{
|
|
qprintf ("Entity %i, Brush %i: tiny penetration\n"
|
|
, b1->entitynum, b1->brushnum);
|
|
c_tiny_clip++;
|
|
FreeFace (f);
|
|
f = NULL;
|
|
}
|
|
if (f)
|
|
{
|
|
// there is one convex fragment of the original
|
|
// face left inside brush2
|
|
FreeFace (fcopy);
|
|
|
|
if (b1->contents > b2->contents)
|
|
{ // inside a water brush
|
|
f->contents = b2->contents;
|
|
f->next = outside;
|
|
outside = f;
|
|
}
|
|
else // inside a solid brush
|
|
FreeFace (f); // throw it away
|
|
}
|
|
else
|
|
{ // the entire thing was on the outside, even
|
|
// though the bounding boxes intersected,
|
|
// which will never happen with axial planes
|
|
|
|
// free the fragments chopped to the outside
|
|
while (outside != oldoutside)
|
|
{
|
|
f2 = outside->next;
|
|
FreeFace (outside);
|
|
outside = f2;
|
|
}
|
|
|
|
// revert to the original face to avoid
|
|
// unneeded false cuts
|
|
fcopy->next = outside;
|
|
outside = fcopy;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
// all of the faces left in outside are real surface faces
|
|
SaveOutside (b1, hull, outside, b1->contents);
|
|
}
|
|
}
|
|
|
|
//======================================================================
|
|
|
|
/*
|
|
============
|
|
EmitPlanes
|
|
============
|
|
*/
|
|
void EmitPlanes (void)
|
|
{
|
|
int i;
|
|
dplane_t *dp;
|
|
plane_t *mp;
|
|
|
|
numplanes = nummapplanes;
|
|
mp = mapplanes;
|
|
dp = dplanes;
|
|
for (i=0 ; i<nummapplanes ; i++, mp++, dp++)
|
|
{
|
|
VectorCopy ( mp->normal, dp->normal);
|
|
dp->dist = mp->dist;
|
|
dp->type = mp->type;
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
SetModelNumbers
|
|
============
|
|
*/
|
|
void SetModelNumbers (void)
|
|
{
|
|
int i;
|
|
int models;
|
|
char value[10];
|
|
|
|
models = 1;
|
|
for (i=1 ; i<num_entities ; i++)
|
|
{
|
|
if (entities[i].numbrushes)
|
|
{
|
|
sprintf (value, "*%i", models);
|
|
models++;
|
|
SetKeyValue (&entities[i], "model", value);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
SetLightStyles
|
|
============
|
|
*/
|
|
#define MAX_SWITCHED_LIGHTS 32
|
|
void SetLightStyles (void)
|
|
{
|
|
int stylenum;
|
|
char *t;
|
|
entity_t *e;
|
|
int i, j;
|
|
char value[10];
|
|
char lighttargets[MAX_SWITCHED_LIGHTS][64];
|
|
|
|
|
|
// any light that is controlled (has a targetname)
|
|
// must have a unique style number generated for it
|
|
|
|
stylenum = 0;
|
|
for (i=1 ; i<num_entities ; i++)
|
|
{
|
|
e = &entities[i];
|
|
|
|
t = ValueForKey (e, "classname");
|
|
if (Q_strncasecmp (t, "light", 5))
|
|
continue;
|
|
t = ValueForKey (e, "targetname");
|
|
if (!t[0])
|
|
continue;
|
|
|
|
// find this targetname
|
|
for (j=0 ; j<stylenum ; j++)
|
|
if (!strcmp (lighttargets[j], t))
|
|
break;
|
|
if (j == stylenum)
|
|
{
|
|
if (stylenum == MAX_SWITCHED_LIGHTS)
|
|
Error ("stylenum == MAX_SWITCHED_LIGHTS");
|
|
strcpy (lighttargets[j], t);
|
|
stylenum++;
|
|
}
|
|
sprintf (value, "%i", 32 + j);
|
|
SetKeyValue (e, "style", value);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
WriteBSP
|
|
============
|
|
*/
|
|
void WriteBSP (char *name)
|
|
{
|
|
char path[1024];
|
|
|
|
strcpy (path, name);
|
|
DefaultExtension (path, ".bsp");
|
|
|
|
SetModelNumbers ();
|
|
SetLightStyles ();
|
|
UnparseEntities ();
|
|
|
|
if ( !onlyents )
|
|
WriteMiptex ();
|
|
|
|
WriteBSPFile (path);
|
|
}
|
|
|
|
//======================================================================
|
|
|
|
/*
|
|
============
|
|
ProcessModels
|
|
============
|
|
*/
|
|
int typecontents[4] = {CONTENTS_WATER, CONTENTS_SLIME, CONTENTS_LAVA
|
|
, CONTENTS_SKY};
|
|
|
|
void ProcessModels (void)
|
|
{
|
|
int i, j, type;
|
|
int placed;
|
|
int first, contents;
|
|
brush_t temp;
|
|
vec3_t origin;
|
|
|
|
for (i=0 ; i<num_entities ; i++)
|
|
{
|
|
if (!entities[i].numbrushes)
|
|
continue;
|
|
|
|
//
|
|
// sort the contents down so stone bites water, etc
|
|
//
|
|
first = entities[i].firstbrush;
|
|
placed = 0;
|
|
for (type=0 ; type<4 ; type++)
|
|
{
|
|
contents = typecontents[type];
|
|
for (j=placed+1 ; j< entities[i].numbrushes ; j++)
|
|
{
|
|
if (mapbrushes[first+j].contents == contents)
|
|
{
|
|
temp = mapbrushes[first+placed];
|
|
mapbrushes[first+placed] = mapbrushes[j];
|
|
mapbrushes[j] = temp;
|
|
placed++;
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// csg them in order
|
|
//
|
|
if (i == 0)
|
|
{
|
|
RunThreadsOnIndividual (entities[i].numbrushes, 1 , CSGBrush);
|
|
}
|
|
else
|
|
{
|
|
for (j=0 ; j<entities[i].numbrushes ; j++)
|
|
CSGBrush (first + j);
|
|
}
|
|
|
|
// write end of model marker
|
|
if (!glview)
|
|
{
|
|
for (j=0 ; j<NUM_HULLS ; j++)
|
|
fprintf (out[j], "-1 -1 -1 -1\n");
|
|
}
|
|
}
|
|
}
|
|
|
|
//=========================================
|
|
|
|
/*
|
|
============
|
|
BoundWorld
|
|
============
|
|
*/
|
|
void BoundWorld (void)
|
|
{
|
|
int i;
|
|
brushhull_t *h;
|
|
|
|
ClearBounds (world_mins, world_maxs);
|
|
|
|
for (i=0 ; i<nummapbrushes ; i++)
|
|
{
|
|
h = &mapbrushes[i].hulls[0];
|
|
if (!h->faces)
|
|
continue;
|
|
AddPointToBounds (h->mins, world_mins, world_maxs);
|
|
AddPointToBounds (h->maxs, world_mins, world_maxs);
|
|
}
|
|
|
|
qprintf ("World bounds: (%i %i %i) to (%i %i %i)\n",
|
|
(int)world_mins[0],(int)world_mins[1],(int)world_mins[2],
|
|
(int)world_maxs[0],(int)world_maxs[1],(int)world_maxs[2]);
|
|
|
|
VectorCopy (world_mins, draw_mins);
|
|
VectorCopy (world_maxs, draw_maxs);
|
|
|
|
Draw_ClearWindow ();
|
|
}
|
|
|
|
/*
|
|
============
|
|
main
|
|
============
|
|
*/
|
|
extern char qproject[];
|
|
|
|
int main (int argc, char **argv)
|
|
{
|
|
int i, j;
|
|
int hull;
|
|
entity_t *ent;
|
|
char source[1024];
|
|
char name[1024];
|
|
double start, end;
|
|
|
|
printf( "qcsg.exe v2.8 (%s)\n", __DATE__ );
|
|
printf ("---- qcsg ----\n" );
|
|
|
|
for (i=1 ; i<argc ; i++)
|
|
{
|
|
if (!strcmp(argv[i],"-threads"))
|
|
{
|
|
numthreads = atoi (argv[i+1]);
|
|
i++;
|
|
}
|
|
else if (!strcmp(argv[i],"-glview"))
|
|
{
|
|
glview = true;
|
|
}
|
|
else if (!strcmp(argv[i], "-v"))
|
|
{
|
|
printf ("verbose = true\n");
|
|
verbose = true;
|
|
}
|
|
else if (!strcmp(argv[i], "-draw"))
|
|
{
|
|
printf ("drawflag = true\n");
|
|
drawflag = true;
|
|
}
|
|
else if (!strcmp(argv[i], "-noclip"))
|
|
{
|
|
printf ("noclip = true\n");
|
|
noclip = true;
|
|
}
|
|
else if (!strcmp(argv[i], "-onlyents"))
|
|
{
|
|
printf ("onlyents = true\n");
|
|
onlyents = true;
|
|
}
|
|
else if (!strcmp(argv[i], "-nowadtextures"))
|
|
{
|
|
printf ("wadtextures = false\n");
|
|
wadtextures = false;
|
|
}
|
|
else if (!strcmp(argv[i], "-wadinclude"))
|
|
{
|
|
pszWadInclude[nWadInclude++] = strdup( argv[i + 1] );
|
|
i++;
|
|
}
|
|
else if( !strcmp( argv[ i ], "-proj" ) )
|
|
{
|
|
strcpy( qproject, argv[ i + 1 ] );
|
|
i++;
|
|
}
|
|
else if (!strcmp(argv[i], "-hullfile"))
|
|
{
|
|
hullfile = true;
|
|
strcpy( qhullfile, argv[i + 1] );
|
|
i++;
|
|
}
|
|
else if (argv[i][0] == '-')
|
|
Error ("Unknown option \"%s\"", argv[i]);
|
|
else
|
|
break;
|
|
}
|
|
|
|
if (i != argc - 1)
|
|
Error ("usage: qcsg [-nowadtextures] [-wadinclude <name>] [-draw] [-glview] [-noclip] [-onlyents] [-proj <name>] [-threads #] [-v] [-hullfile <name>] mapfile");
|
|
|
|
SetThreadPriority(GetCurrentThread(),THREAD_PRIORITY_ABOVE_NORMAL);
|
|
start = I_FloatTime ();
|
|
|
|
CheckHullFile( hullfile, qhullfile );
|
|
|
|
ThreadSetDefault ();
|
|
SetQdirFromPath (argv[i]);
|
|
|
|
strcpy (source, ExpandArg (argv[i]));
|
|
COM_FixSlashes(source);
|
|
StripExtension (source);
|
|
|
|
strcpy (name, ExpandArg (argv[i]));
|
|
DefaultExtension (name, ".map"); // might be .reg
|
|
|
|
//
|
|
// if onlyents, just grab the entites and resave
|
|
//
|
|
if (onlyents && !glview)
|
|
{
|
|
char out[1024];
|
|
int old_entities;
|
|
sprintf (out, "%s.bsp", source);
|
|
LoadBSPFile (out);
|
|
|
|
// Get the new entity data from the map file
|
|
LoadMapFile (name);
|
|
|
|
// Write it all back out again.
|
|
WriteBSP (source);
|
|
|
|
end = I_FloatTime ();
|
|
printf ("%5.0f seconds elapsed\n", end-start);
|
|
return 0;
|
|
}
|
|
|
|
//
|
|
// start from scratch
|
|
//
|
|
LoadMapFile (name);
|
|
|
|
RunThreadsOnIndividual (nummapbrushes, true, CreateBrush);
|
|
|
|
BoundWorld ();
|
|
|
|
qprintf ("%5i map planes\n", nummapplanes);
|
|
|
|
for (i=0 ; i<NUM_HULLS ; i++)
|
|
{
|
|
char name[1024];
|
|
|
|
if (glview)
|
|
sprintf (name, "%s.gl%i",source, i);
|
|
else
|
|
sprintf (name, "%s.p%i",source, i);
|
|
out[i] = fopen (name, "w");
|
|
if (!out[i])
|
|
Error ("Couldn't open %s",name);
|
|
}
|
|
|
|
ProcessModels ();
|
|
|
|
qprintf ("%5i csg faces\n", c_csgfaces);
|
|
qprintf ("%5i used faces\n", c_outfaces);
|
|
qprintf ("%5i tiny faces\n", c_tiny);
|
|
qprintf ("%5i tiny clips\n", c_tiny_clip);
|
|
|
|
for (i=0 ; i<NUM_HULLS ; i++)
|
|
fclose (out[i]);
|
|
|
|
if (!glview)
|
|
{
|
|
EmitPlanes ();
|
|
WriteBSP (source);
|
|
}
|
|
|
|
end = I_FloatTime ();
|
|
printf ("%5.0f seconds elapsed\n", end-start);
|
|
|
|
return 0;
|
|
}
|
|
|