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halflife-sdk-steam/game_shared/vgui_slider2.cpp

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C++

//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
//
// Purpose: New version of the slider bar
//
// $NoKeywords: $
//=============================================================================
#include "vgui_slider2.h"
#include<VGUI_InputSignal.h>
#include<VGUI_App.h>
#include<VGUI_IntChangeSignal.h>
#include<VGUI_MouseCode.h>
using namespace vgui;
namespace
{
class FooDefaultSliderSignal : public InputSignal
{
private:
Slider2* _slider;
public:
FooDefaultSliderSignal(Slider2* slider)
{
_slider=slider;
}
public:
void cursorMoved(int x,int y,Panel* panel)
{
_slider->privateCursorMoved(x,y,panel);
}
void cursorEntered(Panel* panel){}
void cursorExited(Panel* panel){}
void mouseDoublePressed(MouseCode code,Panel* panel){}
void mousePressed(MouseCode code,Panel* panel)
{
_slider->privateMousePressed(code,panel);
}
void mouseReleased(MouseCode code,Panel* panel)
{
_slider->privateMouseReleased(code,panel);
}
void mouseWheeled(int delta,Panel* panel){}
void keyPressed(KeyCode code,Panel* panel){}
void keyTyped(KeyCode code,Panel* panel){}
void keyReleased(KeyCode code,Panel* panel){}
void keyFocusTicked(Panel* panel){}
};
}
Slider2::Slider2(int x,int y,int wide,int tall,bool vertical) : Panel(x,y,wide,tall)
{
_vertical=vertical;
_dragging=false;
_value=0;
_range[0]=0;
_range[1]=299;
_rangeWindow=0;
_rangeWindowEnabled=false;
_buttonOffset=0;
recomputeNobPosFromValue();
addInputSignal(new FooDefaultSliderSignal(this));
}
void Slider2::setSize(int wide,int tall)
{
Panel::setSize(wide,tall);
recomputeNobPosFromValue();
}
bool Slider2::isVertical()
{
return _vertical;
}
void Slider2::setValue(int value)
{
int oldValue=_value;
if(value<_range[0])
{
value=_range[0];
}
if(value>_range[1])
{
value=_range[1];
}
_value=value;
recomputeNobPosFromValue();
if(_value!=oldValue)
{
fireIntChangeSignal();
}
}
int Slider2::getValue()
{
return _value;
}
void Slider2::recomputeNobPosFromValue()
{
int wide,tall;
getPaintSize(wide,tall);
float fwide=(float)wide;
float ftall=(float)tall;
float frange=(float)(_range[1]-_range[0]);
float fvalue=(float)(_value-_range[0]);
float fper=fvalue/frange;
float frangewindow=(float)(_rangeWindow);
if(frangewindow<0)
{
frangewindow=0;
}
if(!_rangeWindowEnabled)
{
frangewindow=frange;
}
if ( frangewindow > 0 )
{
if(_vertical)
{
float fnobsize=frangewindow;
float freepixels = ftall - fnobsize;
float firstpixel = freepixels * fper;
_nobPos[0]=(int)( firstpixel );
_nobPos[1]=(int)( firstpixel + fnobsize );
if(_nobPos[1]>tall)
{
_nobPos[0]=tall-((int)fnobsize);
_nobPos[1]=tall;
}
}
else
{
float fnobsize=frangewindow;
float freepixels = fwide - fnobsize;
float firstpixel = freepixels * fper;
_nobPos[0]=(int)( firstpixel );
_nobPos[1]=(int)( firstpixel + fnobsize );
if(_nobPos[1]>wide)
{
_nobPos[0]=wide-((int)fnobsize);
_nobPos[1]=wide;
}
}
}
repaint();
}
void Slider2::recomputeValueFromNobPos()
{
int wide,tall;
getPaintSize(wide,tall);
float fwide=(float)wide;
float ftall=(float)tall;
float frange=(float)(_range[1]-_range[0]);
float fvalue=(float)(_value-_range[0]);
float fnob=(float)_nobPos[0];
float frangewindow=(float)(_rangeWindow);
if(frangewindow<0)
{
frangewindow=0;
}
if(!_rangeWindowEnabled)
{
frangewindow=frange;
}
if ( frangewindow > 0 )
{
if(_vertical)
{
float fnobsize=frangewindow;
fvalue=frange*(fnob/(ftall-fnobsize));
}
else
{
float fnobsize=frangewindow;
fvalue=frange*(fnob/(fwide-fnobsize));
}
}
// Take care of rounding issues.
_value=(int)(fvalue+_range[0]+0.5);
// Clamp final result
_value = ( _value < _range[1] ) ? _value : _range[1];
}
bool Slider2::hasFullRange()
{
int wide,tall;
getPaintSize(wide,tall);
float fwide=(float)wide;
float ftall=(float)tall;
float frange=(float)(_range[1]-_range[0]);
float frangewindow=(float)(_rangeWindow);
if(frangewindow<0)
{
frangewindow=0;
}
if(!_rangeWindowEnabled)
{
frangewindow=frange;
}
if ( frangewindow > 0 )
{
if(_vertical)
{
if( frangewindow <= ( ftall + _buttonOffset ) )
{
return true;
}
}
else
{
if( frangewindow <= ( fwide + _buttonOffset ) )
{
return true;
}
}
}
return false;
}
void Slider2::addIntChangeSignal(IntChangeSignal* s)
{
_intChangeSignalDar.putElement(s);
}
void Slider2::fireIntChangeSignal()
{
for(int i=0;i<_intChangeSignalDar.getCount();i++)
{
_intChangeSignalDar[i]->intChanged(getValue(),this);
}
}
void Slider2::paintBackground()
{
int wide,tall;
getPaintSize(wide,tall);
if (_vertical)
{
// background behind slider
drawSetColor(40, 40, 40, 0);
drawFilledRect(0, 0, wide, tall);
// slider front
drawSetColor(0, 0, 0, 0);
drawFilledRect(0,_nobPos[0],wide,_nobPos[1]);
// slider border
drawSetColor(60, 60, 60, 0);
drawFilledRect(0,_nobPos[0],wide,_nobPos[0]+1); // top
drawFilledRect(0,_nobPos[1],wide,_nobPos[1]+1); // bottom
drawFilledRect(0,_nobPos[0]+1,1,_nobPos[1]); // left
drawFilledRect(wide-1,_nobPos[0]+1,wide,_nobPos[1]); // right
}
else
{
//!! doesn't work
drawSetColor(Scheme::sc_secondary3);
drawFilledRect(0,0,wide,tall);
drawSetColor(Scheme::sc_black);
drawOutlinedRect(0,0,wide,tall);
drawSetColor(Scheme::sc_primary2);
drawFilledRect(_nobPos[0],0,_nobPos[1],tall);
drawSetColor(Scheme::sc_black);
drawOutlinedRect(_nobPos[0],0,_nobPos[1],tall);
}
}
void Slider2::setRange(int min,int max)
{
if(max<min)
{
max=min;
}
if(min>max)
{
min=max;
}
_range[0]=min;
_range[1]=max;
}
void Slider2::getRange(int& min,int& max)
{
min=_range[0];
max=_range[1];
}
void Slider2::privateCursorMoved(int x,int y,Panel* panel)
{
if(!_dragging)
{
return;
}
getApp()->getCursorPos(x,y);
screenToLocal(x,y);
int wide,tall;
getPaintSize(wide,tall);
if(_vertical)
{
_nobPos[0]=_nobDragStartPos[0]+(y-_dragStartPos[1]);
_nobPos[1]=_nobDragStartPos[1]+(y-_dragStartPos[1]);
if(_nobPos[1]>tall)
{
_nobPos[0]=tall-(_nobPos[1]-_nobPos[0]);
_nobPos[1]=tall;
}
if(_nobPos[0]<0)
{
_nobPos[1]=_nobPos[1]-_nobPos[0];
_nobPos[0]=0;
}
}
else
{
_nobPos[0]=_nobDragStartPos[0]+(x-_dragStartPos[0]);
_nobPos[1]=_nobDragStartPos[1]+(x-_dragStartPos[0]);
if(_nobPos[1]>wide)
{
_nobPos[0]=wide-(_nobPos[1]-_nobPos[0]);
_nobPos[1]=wide;
}
if(_nobPos[0]<0)
{
_nobPos[1]=_nobPos[1]-_nobPos[0];
_nobPos[0]=0;
}
}
recomputeValueFromNobPos();
repaint();
fireIntChangeSignal();
}
void Slider2::privateMousePressed(MouseCode code,Panel* panel)
{
int x,y;
getApp()->getCursorPos(x,y);
screenToLocal(x,y);
if(_vertical)
{
if((y>=_nobPos[0])&&(y<_nobPos[1]))
{
_dragging=true;
getApp()->setMouseCapture(this);
_nobDragStartPos[0]=_nobPos[0];
_nobDragStartPos[1]=_nobPos[1];
_dragStartPos[0]=x;
_dragStartPos[1]=y;
}
}
else
{
if((x>=_nobPos[0])&&(x<_nobPos[1]))
{
_dragging=true;
getApp()->setMouseCapture(this);
_nobDragStartPos[0]=_nobPos[0];
_nobDragStartPos[1]=_nobPos[1];
_dragStartPos[0]=x;
_dragStartPos[1]=y;
}
}
}
void Slider2::privateMouseReleased(MouseCode code,Panel* panel)
{
_dragging=false;
getApp()->setMouseCapture(null);
}
void Slider2::getNobPos(int& min, int& max)
{
min=_nobPos[0];
max=_nobPos[1];
}
void Slider2::setRangeWindow(int rangeWindow)
{
_rangeWindow=rangeWindow;
}
void Slider2::setRangeWindowEnabled(bool state)
{
_rangeWindowEnabled=state;
}
void Slider2::setButtonOffset(int buttonOffset)
{
_buttonOffset=buttonOffset;
}